Portal 2

Portal 2

Portal Diversity - Part Three
163 Comments
SMN_02468 14 Jul, 2024 @ 12:28pm 
realy good
vanlinh 10 Jun, 2024 @ 7:21am 
The map isn't too difficult, but there are some issues in the last part:

- When trying to get the second cube, you must deal with 3-5 robots and place one portal under a vacuum and the other near the robots. The sightline to the vacuum is very narrow, and you're almost always in the robots' line of sight, making it very challenging.

- When retrieving the first cube from the door, you must place a portal near the first cube. The wall is far from the cube, making it difficult to aim, and the vacuum relies on luck to reach it.
System 24 Apr, 2024 @ 8:51am 
Cool map!
ForsacaZ 15 Mar, 2024 @ 6:48am 
Cool map!
timberlandbill 23 Nov, 2023 @ 10:49am 
This is great! A few spots where the cubes got snagged in the tube but after 2 or 3 attempts they'd be successful. Really nice, going to try the others now
Endev 30 Oct, 2023 @ 5:32pm 
I'm gonna comment here for all three parts. Dude, this is amazing. I just love maps with cut out mechanics or made by advanced map editors.
Good job, you gave me short but fun time with your maps. If you ever come back to using those vents... I'll play all your maps.
oliduckel 29 Oct, 2023 @ 8:22pm 
how did you make the cubes go threw the pneumatic diversity vent or in hammer editor vactubes
Birma 29 Oct, 2023 @ 3:46am 
как использовать эти трубы?:steamsad:
silver_pram1 23 Oct, 2023 @ 2:05pm 
thats amazing!
iBeschU 24 Sep, 2023 @ 12:14pm 
What a work !
lumpus2000 17 Aug, 2023 @ 10:09am 
THX, that was cool :-)
AwitaCrack 12 Jul, 2023 @ 5:08am 
muy buena prueba me encanto :p2wheatley:
PAUPAU 28 Aug, 2022 @ 6:29pm 
You have a knack for making these enjoyable and challenging. :steamhappy:
Санстрайк в Киев 6 Aug, 2022 @ 4:20am 
Появилось 2 куба , прошёл (я так понимаю ) с помощью случайно найденного бага
CrayonMan 4 May, 2022 @ 10:31pm 
Fun and relaxing to solve. I loved the ending sequence.
DarkWhite 17 Apr, 2022 @ 4:00am 
:p2orange: Very nice test thank you, I got only one criticism, one of the fizzler's has the wrong texture, I think you used a side texture and it looks wierd. :p2blue:
BUG 28 Jan, 2022 @ 11:44am 
:steamthumbsup::steamhappy:Nice test.
dish (whytoexist / lazyexcuse) 24 Jan, 2022 @ 5:35pm 
and also I didn't like the ending for part 3 because of the beep noise that keeps playing during the song and it hurts my ears.
dish (whytoexist / lazyexcuse) 24 Jan, 2022 @ 5:34pm 
Why not use the BEE2 diversity vent concept? I think it said in the BEE2 application that it slight diverts gel making it a challenge for part 4.
TCB333 9 Dec, 2021 @ 12:52pm 
pretty cool
SkytheproOfficial 20 Nov, 2021 @ 2:29pm 
pros: extremely aesthetic, I really loved the map design
cons: the difficulty was just underwhelming
RedKnife 27 Oct, 2021 @ 11:41pm 
Just amazing. Very well done. Thank you!!!!
cupofspiders 23 Oct, 2021 @ 1:23pm 
damn, this was fun while it was alive.
TV head 29 Aug, 2021 @ 8:34pm 
@MapBoi Pete damn alright kinda sucks but it is what it is is keep making amazing stuff man
RoderickPP 28 Aug, 2021 @ 8:34pm 
masterpiece
Mapboi Pete  [author] 27 Aug, 2021 @ 3:02am 
@TV head part 4 was supposed to introduce gels, but it just didnt work well, i have no plans to continue this series, i would like to revisit the vent concept though.
TV head 24 Aug, 2021 @ 8:58pm 
are we gonna get Portal Diversity - Part Four?
racknae 7 Aug, 2021 @ 11:06pm 
I was expecting a gel puzzle because of the gel flowing through the tubes. Honestly a little disappointed; the last two chambers are pretty much exactly the same as each other.
Ĵæßīůƙª 7 Aug, 2021 @ 7:49am 
awesome
zombotany 2 6 Aug, 2021 @ 11:01am 
fun challenge: solve the whole map with just 2 portals
The 17th Doctor 2 Jul, 2021 @ 2:19am 
A really well deigned set of puzzles with a great look and atmosphere. The last tube did seem to glitch out though and took a while to properly redirect the cube, at least when i used the other cube to activate the button.
Winnie Wheatley 24 Jun, 2021 @ 5:27pm 
Excellent puzzles! Thank you for creating! :47_thumb_up:
contact 1 Jun, 2021 @ 12:13pm 
Nice big chamber, cool puzzle and rather spectacular exit. 'Jolly good fun. Thank you for the good time! :-)
Rooke 16 May, 2021 @ 12:02pm 
As far as the vistas you've created and the way it's all put together - I think this one is the best of the three parts. Outstanding! Well done sir! :steamthumbsup:
hung horsegirl 26 Jan, 2021 @ 7:08pm 
Very fun set of maps. Good job
`` 14 Jan, 2021 @ 11:27pm 
cool, atmosphere.. good)
Hammer) good work
vincaduchess 18 Dec, 2020 @ 2:10pm 
Beautiful map. Loved the whole atmosphere. Thanks for having turrets to kill and not having to use any ge!
war_gerbil 28 Nov, 2020 @ 1:22am 
Just wow! Awesome job. There were a couple places where I needed to generate a cube more than once because once it came out of the vacuum tube it took a bad bounce and fizzled itself, but no complaints.
johannes 14 Nov, 2020 @ 11:44am 
That's a lot of work. Great maps...
Rx 8 Nov, 2020 @ 5:55am 
Great 3 maps, very enjoyable, thanks
Leo 21 Oct, 2020 @ 6:08am 
Thank you!
Mapboi Pete  [author] 16 Oct, 2020 @ 2:59pm 
These maps were made in hammer through the portal 2 authoring tools, you can find out how to make the vents in hammer here https://developer.valvesoftware.com/wiki/Diversity_Vent u could always use BEE OR BEE2 though (these just add more things to the ingame editor) :)
Leo 16 Oct, 2020 @ 6:22am 
I like your test chamber and I've made a test chamber in the editor, too. But how can you make
the vent mechanic or the other things which aren't in the Portal editor?
Does anybody know?
Thank you
GOJIRA 8 Oct, 2020 @ 3:52am 
Dope level. Loved that vent mechanic
ReeksofChees3 7 Oct, 2020 @ 5:33pm 
Part 4?
Sharp 20 Sep, 2020 @ 6:46pm 
Accidentally found cheese on the last chamber that allows you to beat it in under 45 seconds with only a single cube and 2 portals...:viridian:
uwaga pyro #5 20 Sep, 2020 @ 12:36pm 
The gameplay is very well !
But i'm pretty sure it's easy for the player to block himself:steammocking:
There also a couple of thing that not going very well with the decoration, but anyway ! :steamhappy:
Thumbsup :3
cupofspiders 27 Aug, 2020 @ 2:20pm 
also the final part was great, part four seems like it will be good considering the ending music (Caroline Deleted?0
cupofspiders 27 Aug, 2020 @ 2:00pm 
Awesome! You're a master of music, and the scene change hit me like a slap in the face.
How did you make forking diversity vents, and cube droppers falling out of tubes?
Nicorichie_9 24 Aug, 2020 @ 2:13pm 
so cool:steamhappy: