Transport Fever 2

Transport Fever 2

Modern Depot - Custom Cars
41 Comments
Robdog66 29 Mar @ 2:57pm 
Why, it was great with the flag. No one on here has been enslaved and the fact I start to think people only believe black people were. You should really read all about TRUE History
theSteffisburger 23 Jul, 2020 @ 12:58pm 
Ty mad hatter, the replacement is def an improvement. I rly appreciate it :steamhappy:
Skara-Baeus 23 Jul, 2020 @ 11:03am 
@ Mad Hatter:
Yes, I can live without a confederate flag. Thank you.
It is important that the petty-bourgeois think sets with their narrow-minded ideas can impose their will on the more open people. Seems to be an illness these days ;-)
Mad Hatter  [author] 23 Jul, 2020 @ 9:28am 
Swissli - I find it odd that we want to hide historic reminders because we find historical acts offensive rather than keep them to remind us that offensive acts occurred.
Mad Hatter  [author] 23 Jul, 2020 @ 9:23am 
Hi Swissli, hopefully you will appreciate the alternative just as much. ;)
Skara-Baeus 23 Jul, 2020 @ 8:50am 
Have no problem with all flags. I liked it. Think too many are stepping up into something that is actually not too big a problem. Today's Political Correctness somehow gets me crazy. For some ... you have no problems, we make them.
Mad Hatter  [author] 23 Jul, 2020 @ 7:33am 
I take the point. To me an probably many others, its more a symbol of Southern Pride. However, I wouldn't want anyone to feel offended, so the confederate flag has gone. That in itself may offend a bunch of people. - I will watch out for comments ;)
theSteffisburger 22 Jul, 2020 @ 7:38am 
I just think that's pushing the limit imo. That is the flag of those who sought to keep slavery going in the United States. To be honest it has no place in any game. To many the confederate flag is a symbol of hate.
Mad Hatter  [author] 22 Jul, 2020 @ 4:27am 
Hi theSteffisburger - ;) - Its a custom car business - The customer gets what the customer wants ;) - Our tag line is 'You want it, we'll wrap it' ;)
That particular car is as non-pc as you're going to get - its got girls/gun laws/Confederate flag and an 'I shoot first logo' in the window.
theSteffisburger 20 Jul, 2020 @ 11:41am 
This mod is good except for one thing, why is there a confederate flag on top of one of one of the cars?
Dirkels 2 Jun, 2020 @ 10:16am 
I can confirm that it works in both right hand traffic and left hand traffic :-)
funker 2 Jun, 2020 @ 9:25am 
Just an idea for the garage. Maybe paint a VW Beetle like Herbie for the garage (and as asset too please)
funker 2 Jun, 2020 @ 9:22am 
Yes. Problem solved... cascadia gone. :-)
Mad Hatter  [author] 2 Jun, 2020 @ 5:26am 
Hi Dirkels - This is fixed now - and also interesting. It appears that you can set a depot up for trucks or busses or both but the game only takes any notice when the vehicles are returned to the depot. i.e. if you set it up as a bus depot it will only accept busses but it will happily send out both busses and trucks. - De-spawning at the gate - the vanilla depots do this as well.
Mad Hatter  [author] 2 Jun, 2020 @ 4:44am 
hmm interesting - I'll have a look
Dirkels 2 Jun, 2020 @ 4:25am 
It works fine now when assigning vehicles to the line. But when I try to send buses back to this depot I get the 'Unable to find path to depot'. For trucks sending it back to depot works but it despawns right at the gate not in the shed. I have tested with a freshly placed depot, I know from testing my Left Hand Traffic mod that already placed stations/depots don't get the new configuration until updated.
antoan.posa 1 Jun, 2020 @ 9:58pm 
Hey Mad,
works perfect now. Thank you very much mate.
Greetings
ThugLife76 1 Jun, 2020 @ 7:26pm 
@Mad Hatter Thanx for the quick reply and fix works great for me now much appreciated Thank You.
Mad Hatter  [author] 1 Jun, 2020 @ 5:52pm 
Hi Legdig - yes I am going to release them separately as AI vehicles
I knew someone would want them ;)
Legdig 1 Jun, 2020 @ 5:45pm 
Hello! I was wondering if it would be possible to have these custom cars as rare AI vehicles too with slightly higher speeds than their vanilla versions.
Mad Hatter  [author] 1 Jun, 2020 @ 5:09pm 
Hopefully this is all good for everyone now - except for the truck in the shed which I need to replace.
Mad Hatter  [author] 1 Jun, 2020 @ 4:48pm 
if it seems not to fix an existing depot can you also please delete the depot and replace it and tell me if that fixes it.
Mad Hatter  [author] 1 Jun, 2020 @ 4:47pm 
Hi Dirkels - let me know if that fixes it.
I think I must have replaced one of the files with an old one when I removed the truck.
Mad Hatter  [author] 1 Jun, 2020 @ 4:03pm 
Oh really - one sec let me sort that out
Dirkels 1 Jun, 2020 @ 3:46pm 
It fixed the Crash To Desktop for me but now I get the message "Unable to find path to stop"when I try to assign a vehicle to a route. Tried both a cargo and passenger vehicle. Depot is attached to the road the lines run over.
Dirkels 1 Jun, 2020 @ 3:21pm 
Wanted to add that the asset cars seem to be fine, but trying to place the depot I get the same error as funker and ThugLife76.
Mad Hatter  [author] 1 Jun, 2020 @ 3:18pm 
Hi ThugLife76 and funker and antoan.posa - does this fix it for you?
Mad Hatter  [author] 1 Jun, 2020 @ 2:10pm 
Thanks guys yes that's what I wanted
antoan.posa 1 Jun, 2020 @ 12:37pm 
CRash to desktop when selecting in menu
ThugLife76 1 Jun, 2020 @ 10:41am 
Is this what you are looking for or you want the whole stdout file?
[2020-06-01 02:28:24] Saving to file C:/Steam/userdata/166834110/1066780/local/save/autosave_Cross-Continental-America - Save 3_1916-10-23.sav.tmp
c:\build\tpf2_steam\src\lib\renderer\tex_load.cpp:821: int __cdecl `anonymous-namespace'::UploadTexture(const class gli::texture &,unsigned int,bool): Assertion `redGreen == (format.Internal == gli::gl::INTERNAL_RG_ATI2N_UNORM)' failed.
MinidumpCallback: dumpPath "C:/Steam/userdata/166834110/1066780/local/crash_dump/", minidumpId "cbdaa0cf-2edb-4ec2-822c-9f0d8a894f8b", succeeded 1
local time is Mon Jun 1 02:32:59 2020
funker 1 Jun, 2020 @ 10:33am 
Depot and Cascadia crash:
c:\build\tpf2_steam\src\lib\renderer\tex_load.cpp:821: int __cdecl `anonymous-namespace'::UploadTexture(const class gli::texture &,unsigned int,bool): Assertion `redGreen == (format.Internal == gli::gl::INTERNAL_RG_ATI2N_UNORM)' failed.
Mad Hatter  [author] 1 Jun, 2020 @ 9:09am 
If I say what does the stdout file have in it. Hopefully one of you will know what I'm talking about.
In the mean time - I will check a few possibilities.
Mad Hatter  [author] 1 Jun, 2020 @ 9:06am 
Okay something odd going on here then. What is breaking things for some of you I wonder.
This mod does nothing clever. Hmmmm
ThugLife76 1 Jun, 2020 @ 8:44am 
Crashing to desktop when selecting it to build it
Adie Gibbs 1 Jun, 2020 @ 7:45am 
Crashing to desktop.............
davidmoore668 1 Jun, 2020 @ 4:24am 
Now this sooooo cool U out done your self Mad Hatter Prefect as always and thank U. :-)
s4r4hb3th 1 Jun, 2020 @ 4:10am 
Excellent addition
Punisher 1 Jun, 2020 @ 1:26am 
Select Depot ctd, select Car Cascadia ctd
funker 1 Jun, 2020 @ 1:19am 
Crashing to desktop when selecting the cascada asset.
theSeb 31 May, 2020 @ 4:32pm 
I love this mod, but the old street connection bugs me. Could you please add a modern option, or the asphalt small country road?
Epitome 31 May, 2020 @ 3:57pm 
Great looking mod.