Garry's Mod

Garry's Mod

gm_overwatch_v1
127 Comments
baccabab 15 Jun, 2024 @ 12:46pm 
there is not shadows but that map much better than V2
baccabab 15 Jun, 2024 @ 12:45pm 
please add shadow_controls to the map
robitman  [author] 14 Jun, 2019 @ 9:45pm 
From the all time classic, Half Life 2
thatonefriendlyspy 30 Mar, 2019 @ 7:49pm 
What is the sound file, of the doctor talking? It sounds extremely interesting, is it from a movie?
beef broth 13 Mar, 2018 @ 2:05pm 
@Constantine the Great

Do you know the lag you'd have? Why do you think the map needs to "load" between checkpoints in the game? If the whole map was there at once...oh boy. Lag, Frame death...and at best, you'd have 1fps, on an alienware.
epicplayer40 3 Oct, 2017 @ 1:41pm 
Is it just me or is this map always enabling mat_fullbright?
robitman  [author] 26 Jul, 2016 @ 12:49am 
This map was overkill and will only run smoothly using med-low settings, Ive created an updated, optimized version you can find under gm_overwatch_v2
PotatoJoe 25 Jul, 2016 @ 9:59pm 
IM HAVING HUGE LAG PROBLEMS
(but i DONT have a bad PC mine works just fine)
Ambahtawōdanas 1 Jul, 2015 @ 1:28pm 
THIS MAP CRASHES TOO!! (I dont have a bad PC)
robitman  [author] 6 Dec, 2014 @ 11:06am 
If you're talking about my server, I have it on and off because I don't have a seperate pc to run it on 24/7. If your question is how to run it on your server, either add this: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=348130606
To your addons that the server downloads apon startup, or unpack the map file and put it in:
SteamPipe\steamapps\common\GarrysModDS\garrysmod\maps
Rafzur1 5 Dec, 2014 @ 8:12am 
How i can get on ur server?
robitman  [author] 28 Nov, 2014 @ 4:18pm 
A new version is out! V2 is optimised for server gameplay and improved fps!!! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=348130606
TeaPartyBagger 26 Nov, 2014 @ 7:48pm 
This is great!
Flora 13 Aug, 2014 @ 5:29pm 
The lighting is overly bright
Flex Buffchest 10 Aug, 2014 @ 9:41am 
Trains...Train station...Citadel...Trees? Meh okay... Thank you for this map, *gives you very very akward hug*
Mr. Spaps 8 Aug, 2014 @ 7:05pm 
im guessing no breen office is in this?
robitman  [author] 5 Aug, 2014 @ 6:20pm 
I'm just messin with ya! Any map this size is pushing the limits of the source engine. I would make it a lot bigger if I could while maintaining fps.
Scruffygamer (SFM COMMISSIONS) 5 Aug, 2014 @ 6:15pm 
im sorry. im not a hammer genius
robitman  [author] 5 Aug, 2014 @ 5:35pm 
You can go ahead and build a bigger map, one that breaks source. -_-
Scruffygamer (SFM COMMISSIONS) 5 Aug, 2014 @ 1:46pm 
way too laggy. needs better lights, you should be able to go inside buildings, and bigger map.
D0ubl_3 2 Aug, 2014 @ 6:57pm 
Well we all know one thing source 2 + gmod = HL3
#HL3 #Cantwait #****yougabe #Freeman #Thecakeisalie # Halflifeisbioshock
robitman  [author] 2 Aug, 2014 @ 5:57pm 
Cant wait for source 2! I really hope it allows open world. Vvis is like 10 years old so its about time valve has an update. Seeing what they were capable of back then, Who knows what they'll come up with now!
Helios 26 Jul, 2014 @ 4:09am 
:gmod: Great Map
robitman  [author] 24 Jul, 2014 @ 10:45am 
I could try to add an underground but that would requre cutting off a large number of brushes curently on the map to allow more to be added.
ディクソンサイダー 24 Jul, 2014 @ 8:22am 
Could it be edited to suport a nexus, A underground area, And perhaps more buildings that could be entered?
There are doors that often lead to nothing but walls of texrures, It seems that it could be a great HL2RP map... :3
Ryder Kane 23 Jul, 2014 @ 8:34pm 
k.
robitman  [author] 23 Jul, 2014 @ 8:20pm 
I know, I will impliment that at some point, probably in a seprate workshop item.
Ryder Kane 23 Jul, 2014 @ 8:18pm 
I know, but I meant scripted NPC's. NPC's that don't kill each other when I enable thinking, like in HL2
robitman  [author] 23 Jul, 2014 @ 7:41pm 
It is noded so feel free to add npc's, but I will try to make a V2 with npc's soon.
Ryder Kane 23 Jul, 2014 @ 7:21pm 
I agree with everything about D0ubl's comment.
ディクソンサイダー 21 Jul, 2014 @ 7:56am 
Yeah.. It was odd when there were doors that lead to old textures and stairs leading to nothing but the celling... ;_;
D0ubl_3 20 Jul, 2014 @ 5:34pm 
Really good. Well done.
Maybe make a version with npc's? But its awesome.
robitman  [author] 20 Jul, 2014 @ 3:26pm 
Because the source engine wouldnt allow a map that size, even this is pushing it!
SixthHouse Gameing 20 Jul, 2014 @ 3:25pm 
why not make the enire map of HL2(i`m a huge fan)
robitman  [author] 20 Jul, 2014 @ 2:38pm 
I removed all the weapons and updated the HDR quality along with a few minor brush fixes!
ディクソンサイダー 19 Jul, 2014 @ 3:25pm 
Could you possibly add a large nexus with jail cells and have almost all the buildings be enterable and with rooms and such? It would be perfect for HL2RP... ;_;
robitman  [author] 18 Jul, 2014 @ 8:33pm 
@commissar, thats a great Idea and I will remove them in a later update! Compile time is pretty long with my current GPU/CPU so it will happen when I have a large stretch of time on my hands!
boid.mdl 5 Jul, 2014 @ 2:55pm 
A version without weapons laying around would be nice. That way it could be used for RP.
robitman  [author] 5 Jul, 2014 @ 11:52am 
@asindero, Im glad you guys enjoy it! @elgiri, I just stiched the original half life 2 maps togeather and with their size I'm afraid I cant.
Gotta die fast 1 Jul, 2014 @ 5:40am 
Can you add a Police department and a townhall if possible?
Ryder Kane 25 Jun, 2014 @ 3:58pm 
Ah, das is good.
robitman  [author] 24 Jun, 2014 @ 8:41am 
It is noded for striders and npc's!
Rapture 24 Jun, 2014 @ 5:49am 
Bio....toxins........ *Zombine growl's*
Ryder Kane 21 Jun, 2014 @ 7:43am 
If it's not noded, can it be?
The Kim Jong Illest 18 Jun, 2014 @ 5:49am 
Same \/
Scarlet Crusader 15 Jun, 2014 @ 8:54pm 
Middle and hey the server is not working it doesnt show up in the browser
robitman  [author] 15 Jun, 2014 @ 7:20pm 
would everyone prefer the beginning middle or end of the canals? All of them togeather wouldn't work in hammer.
Scarlet Crusader 15 Jun, 2014 @ 4:32pm 
Yeah please merge all the canal maps into one
YeOldeRag 8 Jun, 2014 @ 1:58pm 
WOW this is quite amazing! But would be even better if there were actually npcs doing things like walking around or in a house or some thing! but over all this map is amazing!
The Kim Jong Illest 30 May, 2014 @ 1:52pm 
K thanks man!