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But I do not understand, why to add the significance of air strikes, is the reason to show a more visual effect?
Because the map is too big and the distance is too long, all my arrangements have not been completed, and the other side's air force makes all my defenses a bubble, what do you let players play?
And that soldier can't come out with a button?
Do I have to run?
Do you know what it feels like to fight and my soldiers are still running on the road?
The map is still very fun, change these settings, so that players have a better sense of participation, can not spend all the time to layout, I think this map can be 5 stars
OK, I will fix it soon.
I think it could. I've written that command but I'm not sure whether it works.