Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The problem is choppy camera and frames in siege battles after the combat is engaged, or when the AI starts capturing towers. It's present also on encampment battles. Field battles no problems. A lot of desyncs in multiplayer also, even when creating armies before the battle.
So we need to wait till the team of MK1212 makes an update.
For example there would be the standard
"Bran Mk 1212 bloodier battle Battle Ai (80% matched combat in the description)"
"Bran Mk 1212 Larger Units Size Bloodier Battles Battle Ai (80% matched combat in the description)"
and the new
"Bran Mk 1212 bloodier battle Battle Ai (100% matched combat in the description) "
"Bran Mk 1212 Larger Units Size Bloodier Battles Battle Ai (100% matched combat in the description)"