Space Engineers

Space Engineers

Ivy Interplanetary XS Mining Ship 1.1
30 Comments
DerMakrat  [author] 31 Aug, 2023 @ 12:46am 
i understand. untill the hydrogen thrusters are fueld, the ship only has up thruste. it cant manuver left right forward or backward without its hydrogen thrusters. you could build a small h2 generator and add the ice needed manualy to the inventory when it got enough fule fly it to the next connector and fuel up.
gilthanas.alex 31 Aug, 2023 @ 12:35am 
Thanks for the quick response. But as i said it doesn't react to W,A,S,D buttons. Last time i tried to build barely half meter away to base connector,but because of the lack of control,it just fled away to the opposite direction.I wasn't able to connect for recharge.
DerMakrat  [author] 31 Aug, 2023 @ 12:24am 
Hello Gilthanas.alex sorry to hear that. sounds like the ship is not fueled up. Make sure you attach it to a connector with h2 generator to fill the hydrogen tanks. if they hydrogen thrusters dont have fuel only the atmospheric thrusters provide lift. if your playing on a planet check out the argo it does not need hydrogen. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2082526047 but make sure you chage the battery after building it. Let me know if you need anything else
gilthanas.alex 31 Aug, 2023 @ 12:10am 
Okay,i'm done with this. :( It doesn't working at all. I already got mindfck from it. I tried to build few times,in survival and creative too. Always when i'm done,it's just start flying somewhere,mostly backward and to left side,and doesn't react any control button.And of course crash landing after few 100 meter. I already tried unsub/resub too.
DerMakrat  [author] 10 Aug, 2020 @ 8:24am 
Hello TheBlackFox, thank you for your comment. The ship is fully Functional without the DLC blocks. There are two Transparend LCD infront of the cockpit. but they can be changed with standart LCDs. Just add The Text "[PAM]" to the name of one of them and ad the text "ShipLayout 17" to the custom data of the other. This is a common question i will add a short disclaimer to the discription and add a Section to the guide. thank you for giving me that idea :)
TheBlackFox 10 Aug, 2020 @ 5:28am 
in other words:
is it usable without the DLC?
TheBlackFox 10 Aug, 2020 @ 5:25am 
Do you need the decorative DLC for this?
Rayanth 20 Jul, 2020 @ 7:55pm 
I do keep forgetting they'r eon the screens. I rarely fly from cockpit view.
DerMakrat  [author] 20 Jul, 2020 @ 11:59am 
Hello Rayanth i working on the new Button Discription. Until its realeased there is a Button List on the center screen in the cockpit. Maybe it can help you too
DerMakrat  [author] 20 Jul, 2020 @ 11:28am 
Hello Rayanth thank you for your comment. Your completly right and i will add that to the discription. Starring with all Mining ships. The miner controlls are nearly identical anyway. Rest will follows. Thanks again for your Suggestion :)
Rayanth 20 Jul, 2020 @ 10:50am 
(for you, since you use timer blocks as well in many of your creations, describing the timer block action bars would also be important)
Rayanth 20 Jul, 2020 @ 10:49am 
@DerMakrat - something that would help immensely for Survival players (I don't know if you normally play survival) is to include the hotbar descriptions in the description of the ship. I know this woul dbe a bit of work to go back and revise all of your existing ships, but something to keep in mind for the future.

The reason for this is when building in Survival from a blueprint, not all hotbar actions will be assigned correctly. many are grayed out with no way to know what they are -- particularly actions associated with Programmable Blocks and with Timers (and the timers themselves often have broken actions as well).

For an example of what I find particularly useful in a description showing hotbar actions, see any of Spite's ISL ships -- every ship has the hotbars described on the workshop page, for easy reference both while flying, and for fixing them when building in survival. (e.g. https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2083024107 )
DerMakrat  [author] 19 Jul, 2020 @ 12:24pm 
Hello again ImageGuru i just builded it with an hand welder.
It workt fine. Maybe these hints may help
Maks sure there is space to build the Small block.
Try Building one at a time not all blocks are Buildable from the Start.
Make sure to buildt all blocks next to the block that cant be welded up.
Try reloading the Blueprint.

About your question on the Programable blocks.
If you build them using the Blueprint they come withe the scripts loaded.
If you have already build a Programable Block at the Spot you can load the Scripts i put in the discription. you will need to reset the PAM Scripts Buttons in the Cockpit.

Alternatavliy you can gridn the block down and Rebuild them with the Blueprint Projector.

Hope that Helps let me know if you need anithing else
DerMakrat  [author] 19 Jul, 2020 @ 12:11pm 
Hello ImageGuru i will check that.
GamingEscape 19 Jul, 2020 @ 12:08pm 
I just built the Ivy and there seems to be a problem with the blueprints. When using "show only buildable" there are pieces missing, but when you uncheck that box, pieces appear. For instance, the two front right-side atmospheric thrusters don't show up unless buildable only is unchecked. The camera on the back and two programmable blocks don't show up unless it's checked, either. There are other blocks, too, but those are some of the ones that I can easily see should be buildable, but I'd have to manually build them, not use the blueprint. The programmable blocks I could put in manually too, but not sure if the scripts are included in the blueprint or not.

Anyway, I tried the one the ship projects itself, and it seems to be the same blueprint.
DerMakrat  [author] 14 Jun, 2020 @ 2:13pm 
glad to here that maybe you want to publish one of you BP some day :)
Rayanth 14 Jun, 2020 @ 1:19pm 
Loving your designs, by the way! Building a few on the survival server i play on... learning a lot from your building methods, so i can apply to my own designs :)
DerMakrat  [author] 10 Jun, 2020 @ 10:37am 
should be corrected now thank you for the info ;)
DerMakrat  [author] 10 Jun, 2020 @ 10:36am 
thank you that must been a tipo XD the name is Ivy
Rayanth 10 Jun, 2020 @ 10:35am 
also: what is it actually called? it says Ivy, but you call it Argo and Atlas in the description as well
DerMakrat  [author] 10 Jun, 2020 @ 10:34am 
Hello Rayanth thanky you for your comment. the ivy dose not need the reactor to be operational. the batteries can bea charged and should porvide power for 30 - 50 min flight in atmosphere. the flight time in space is much higher. the reactor is a additonal power supply to increase flight time or charge the ship if you not in the base. but its not needed if you dont have uranimu availible. Hope that anserws you question:)
Rayanth 10 Jun, 2020 @ 10:30am 
your post says 'no uran', but you have a small reactor?
DerMakrat  [author] 10 Jun, 2020 @ 6:57am 
yes the collection is aproching bening completed ^^ there are 6 more inbetween miners comming
Far_Reach 10 Jun, 2020 @ 2:46am 
Hey, Hey! The missing miniminer!
DerMakrat  [author] 7 Jun, 2020 @ 11:50pm 
Hello Stevenbeats1 thank you for your comment :) glad you like it
KiloMeister 7 Jun, 2020 @ 11:30pm 
Neat idea fort the connectors.
DerMakrat  [author] 7 Jun, 2020 @ 2:36pm 
Hello waltup369er that would be the decorativ DLC #2 for the two transperent LCD Blocks infront of the cockpit. they show the information on PAM script and shiplayout/damage
waltup369er 7 Jun, 2020 @ 1:31pm 
what dlc is needed for this mod
DerMakrat  [author] 7 Jun, 2020 @ 1:35am 
hello dontpopme thank you for your comment. i very glad that it was posible to construct this now there is a super cheap and early solution for getting Platin or Uran from space. Hope you liken it and let me know if there is something that need improving :)
dontpopme 6 Jun, 2020 @ 6:26pm 
nice that there is a H2 version now the other ones work great