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I'm not sure what it's supposed to do, but there is a code snippet around line 1054 which causes serious banding for me on the galaxy map (the borders and empire colors do not show in uniform vertical bands, like they are permanent terra incognita). Removing them solved the problem:
#ifdef ALPHA_TEST
clip(vDiffuse.a - 0.5);
#endif
Or does the newer 3.0 updated version also works in conjunction with this?