Garry's Mod

Garry's Mod

ttt_worlds
26 Comments
MRTRN18 31 Oct, 2023 @ 11:24am 
P.S I really forgot to add the link. My pardons, per farvor, senior,

Showcase
MRTRN18 31 Oct, 2023 @ 11:23am 
Well, I guess, I am focused on Your work today a lot. But I do enjoy it, hope it helps.

Here is an, showcase of ttt_worlds, hope it is worth Your time! :gman:

#MRTRN , signing out.
MRTRN18 31 Oct, 2023 @ 9:18am 
+Rate up. :grwheart:

Yet another amazing map from You, Redeye. :gman:

The cars next to the dessert building are supposed to fly?
For this baby, I see barley anything to suggest. Adding boarders with brush work for window frame, could help, I guess. :gman:

I can see why there is so many Act.Sub. for the map

#StaySafeAndStayMapping!

:gman:
Doctor Coito 12 Jan, 2023 @ 6:15pm 
This is genuinely amazing. Wow.
76561198414959549 30 Apr, 2022 @ 1:19pm 
this could be very good for npc battles
△◠◡⟁◠◡▽ 22 Jan, 2022 @ 5:17pm 
pretty i love it
dupxo 24 Dec, 2021 @ 5:12am 
super mapa!
Vermetra 18 Sep, 2021 @ 5:32am 
BRO THIS IS WHAT I NEEDED!! I LOVE IT!!!
wiimeiser 8 Aug, 2021 @ 6:46pm 
You should probably make a tutorial for the multiple skyboxes thing. People would love to see how you did it, and it would work really well for abstract maps.
Traindog00 9 Apr, 2021 @ 10:24am 
THIS IS THE COOLEST MAP IN THE GAME OMG NAKED ANIM WOMEN SECRET ROOM
kerasjoki 11 Mar, 2021 @ 9:43am 
woooow
creepernator152 5 Dec, 2020 @ 3:22am 
well thank you for considering with helping out, im thankful for that. if you dont mind i would love to see some of your examples.
Evil Genus  [author] 5 Dec, 2020 @ 3:07am 
It's a bit of a pain, you have to generate cubemap vtfs and pair them with windowimposter materials. I can provide example files if you're interested.
creepernator152 4 Dec, 2020 @ 6:21pm 
how did you achieve multiple skyboxes in the same level?
I Darkstar X 17 Jun, 2020 @ 12:25pm 
This is the kind of stuff I love love love. :D
Boolitzz 14 Jun, 2020 @ 9:40am 
I ran in between worlds, and fell into a lake with a hole that doesn't drain into fam.
Evil Genus  [author] 14 Jun, 2020 @ 9:01am 
What'd you do?
Boolitzz 14 Jun, 2020 @ 12:45am 
I just broke the law of physics ( ͡° ͜ʖ ͡°)
Zesty 12 Jun, 2020 @ 10:30pm 
Made my feet wet
Evil Genus  [author] 12 Jun, 2020 @ 1:44pm 
Thanks! Glad to hear you liked it.
V92 12 Jun, 2020 @ 1:19am 
Boundaries could be a bit more interesting if that makes sense.

The floating car section? Make it like a floating chunk of land, since gravity appears to have been altered. If you don't want to risk a fall death potential, block it with a clip brush. The border on the desert could be a bit less sudden.

Overall construction is good, but the transitions & boundaries are sudden.
the kettel 9 Jun, 2020 @ 8:12pm 
yes
good
paintballerszz 9 Jun, 2020 @ 4:55pm 
Also there's some missing textures for me. If this needs CS:S I think you should put it in the desc. If not, then what does it require? If it does not require anything - then there's a problem with the map.
Evil Genus  [author] 9 Jun, 2020 @ 4:10pm 
But like, confusing in a good way. Trust me.
paintballerszz 9 Jun, 2020 @ 3:18pm 
Basically it's a map meant to be confusing for a terrorist to move around. Imagine this in Pavlov TTT.
Aie'dail 8 Jun, 2020 @ 7:36am 
Well done!