Workers & Resources: Soviet Republic

Workers & Resources: Soviet Republic

Ploppable street lamps
22 Comments
Stefan 2 Apr, 2023 @ 9:45am 
Hi Comrade Sky, you can plop them everywhere and they light up. As long as there is electricity.
Comrade Sky  [author] 20 Mar, 2023 @ 11:10am 
I am not sure how that works. I think Rob adds lights to the buildings. Are there street lights that light up the ground itself, or only other parts of the same asset?
Stefan 20 Mar, 2023 @ 8:57am 
Is it possible, that the lamps light up the area around as well like the polish lamps do? The Lamp by itself works an gets on at night.
wishide 27 Nov, 2022 @ 5:33am 
they don't appear ingame?
Pingu's Revenge 15 Jul, 2022 @ 7:52am 
oh so ^^:steamdeadpan: thx
Comrade Sky  [author] 14 Jul, 2022 @ 8:57pm 
Pingu, did you read the description?

IMPORTANT NOTE:
Lights on monuments only work after reloading the save. Once you build it, reload the save and the lights will work normally.
Pingu's Revenge 12 Jul, 2022 @ 3:48pm 
does not work for me:medkit:
Russian Drunk Fox 6 May, 2022 @ 11:19am 
лампы по прежнему не горят по ночам, в чем может быть проблема?
Comrade Sky  [author] 6 May, 2022 @ 10:25am 
The connections exist only to make it so you can use construction offices. You can ignore them.
Dyplorus 5 May, 2022 @ 2:51pm 
do you have a version without the pathway connections?
tofek 28 Jan, 2022 @ 11:52pm 
та-же проблема
Russian Drunk Fox 24 Jan, 2022 @ 10:39pm 
Лампы ночью не горят( Посмотрите пожалуйста, по моему что-то сломалось
forged73 5 Apr, 2021 @ 2:33am 
@Emil Sawicki.

Już znalazłem na stronie z Twoimi skryptami.
Jeszcze raz dziękuję.
forged73 5 Apr, 2021 @ 2:30am 
@Emil Sawicki
Jesteś wielki. Ten Twój skrypt jest wspaniały, natknąłem się tu na Twój wpis podczas poszukiwania zapisu w plikach ini, który pozwalałby stawiać budynki bez ograniczeń w odległościach między nimi, i właśnie go wypróbowałem. Zadziałało idealnie dla wszystkich modów.
Dziękuję.
Acha. Czy można ten plik BAT wrzucić do katalogu "buildings_types" w grze, żeby to samo zrobić dla oryginalnych budynków, czy potrzebne są jakieś zmiany w skrypcie?

Dziękuję i pozdrawiam.
Comrade Sky  [author] 20 Jan, 2021 @ 11:27am 
They should already be updated
Emil Sawicki 20 Jan, 2021 @ 10:33am 
You could use my batch script to automatically edit all subscribed buildings so those don't need any space to be built.
https://pastebin.com/A3KK8Uri
Comrade Sky  [author] 12 Jan, 2021 @ 11:38am 
I should be able to upload some models on Thursday or Friday, but I can't do anything until then. I have slower than dial up internet right now.
Crackhood 12 Jan, 2021 @ 11:29am 
Still waiting :/
Crackhood 28 Dec, 2020 @ 4:03am 
Thanks I'm glad to hear that :)
Comrade Sky  [author] 28 Dec, 2020 @ 2:56am 
Yes, I was planning to do that once I have the chance. I'll do that this week probably, but it depends on my internet connection.
Crackhood 28 Dec, 2020 @ 2:38am 
Could you update this mod so it doesn't need an area like the road barriers mod.
I love using these lamps but it's kinda annoying placing them.
Baleur 22 Aug, 2020 @ 3:48pm 
Nice!