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The modder has to update...
It used to have a lot more music in it but the size broke it somehow at some point. I think Eugen added a limit but not sure. Just dont want to break it again.
No hammering here. Strange with it being SP i just tested the game and seemed fine but yeah who knows really. Unfortunately i dont have the time or even the knowledge to fix those kind of issues i just changed the sounds :) Did not tamper with anything else like timing and so on as its actually not even possible.
Thanks for your post buddy.
Geez. Must be a bad week for me. Every post on any forum, I am hammered by someone. Think I'll just mind my own business from now on.
That has never been the case since the launch of the mod so its not the mod but an update from Eugen most likely. As always ;)
When is this happening? In singleplayer or multiplayer?
Yes, I found the same thing happening.
Thank you.
Thank you! Tbh i thought i was doable so i am not sure : / I am only keeping this alive not really into the details anymore.
Impact explosions are shared and depend of the caliber of the weapon. Unfortunately it cannot be bound to mortars only by game design.
such as with the all units mod.
It might not be compatible. Its the way Eugen designed how mods work unfortunately.
I'm receiving an error when trying to combine this with AG Supreme mod, is there a way to fix this? Or is just not compatible with other mods?
Thanks again !
Thank you! All updated now.
I dont remember the details. I am only keeping my mod alive but i have forgotten how it all worked. As i remember though you do not mod the units you mod the caliber sizes. So ex 35mm, 75mm, 88mm and so on. It is possible to add unique sounds but again i simply do not remember how to do this. Sorry mate.