Total War: WARHAMMER II

Total War: WARHAMMER II

Singe's Skills for the Empire
9 Comments
Singemeister  [author] 28 Dec, 2021 @ 3:14am 
@Redbaron998
I'm probably just going to chuck all non-Reiksguard/Demigryph Knights in there in the next update, same as his other skill.
Redbaron998 27 Dec, 2021 @ 5:50pm 
Firstly I love your skills mod, it would be hard to play without them now. I was wondering if perhaps you could add Knights of the Everlasting Light to Volkmar's frenzy skill. They are templars as well and if the Templars of Myrmidia and Morr can be inspiredI dont see why the templars or Verena couldnt as well. Just a thought. Thank you
LonelyDay 22 Aug, 2021 @ 1:18am 
@FriskyCheeks Nope
FriskyCheeks 19 Jul, 2021 @ 6:30pm 
are Greatswords considered State Troops?
Singemeister  [author] 5 Jul, 2021 @ 9:36am 
@Lobuno
The State Troops referred to are units like Swordsmen, Spearmen, Halberdiers.
Lobuno 22 Jun, 2021 @ 3:29am 
Emperor Karl Franz's Sons of the Reik skill not working on State Troops.
Checked with Carroburg GreatSwords, The Bordermen (outriders granade launchers). Haven't recruited more units to test, but probably won't work with any of them.
Synoeca 12 Jun, 2021 @ 1:30am 
Awesome mod
wolfe374171 18 Dec, 2020 @ 5:09pm 
Might want to update the description now that Toddy is indeed included :P
Singemeister  [author] 9 Jul, 2020 @ 11:29am 
Vigour bug fixed