Total War: WARHAMMER II

Total War: WARHAMMER II

Singe's Skills for Malagor the Dark Omen
11 Comments
Dee 29 Jun, 2024 @ 1:36pm 
Does This Mod Still Work ?
Singemeister  [author] 4 Nov, 2021 @ 12:45pm 
@Damadtroller

Should be fixed by now
Zzz 17 Oct, 2021 @ 5:53pm 
@Singemeister Hey, just a heads up, with the additional spell line that you added to his skill page, if you pick up any of the spells in it it will override the spells from his default spell line. I don't know if you can add a function to swap between spell lines like Mannfred can with the Vampire and Death spells, but that would be ideal. Otherwise, I would recommend either removing it or making the spell lines lock out if you decide to go with one over the other.
Singemeister  [author] 4 Aug, 2021 @ 4:12pm 
@[FS] Kapitan Wolfgang

Oh, you absolute star. Sure, I'll take it!
[FS] Kapitan Wolfgang 4 Aug, 2021 @ 2:30pm 
I've made a submod that gives Cygors the same projectiles, but with homing. I could give the file to you if you want.
[FS] Kapitan Wolfgang 18 Jul, 2021 @ 1:21pm 
"Might expand it to include Feral Manticores" would also be very nice
Singemeister  [author] 16 Jul, 2021 @ 6:54am 
@[FS] Kapitan Wolfgang
Another good suggestion, but might come in a bit.
[FS] Kapitan Wolfgang 16 Jul, 2021 @ 6:26am 
Just a suggestion, maybe with Sage-Slayer you could give Cygor's homing missile ammo.
Ciaphas Cain 25 Sep, 2020 @ 5:07am 
Sorry its my fault, I thought they were new ones as workshop was listing them in most recent mods!
Singemeister  [author] 25 Sep, 2020 @ 4:42am 
Each individual character mod is both part of its faction mod and the overall compilation mod. This mod is both part of Singe's Skills for the Beastmen and Singe's Full Skills Compilation.
Ciaphas Cain 24 Sep, 2020 @ 8:21pm 
Sorry it's me again, this part of the compilation or just the the link you provided at the bottom? Or completely additional???