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I have one suggestion that I think would really perfect the mod. It's to do with knowing the bullet count in the clip. I think a nice touch would be to have each bullet visible on the magazine itself, maybe just simply via a thin transparent vertical line on the side - seeing just the glow of each bullet would be enough. I think being able to take the mag out and look at how many bullets would be really cool, and I imagine would be less work than coming up with some visual on the gun like in the vanilla model.
Thanks for the great work.
But to answer your question, I've been using Blender for the modelling, UV unwrapping, animations, and rigging, along with some free Blender addons. I also use Armor Paint for 3D texturing / painting (similar to Substance Painter, but free!), sometimes Photoshop for quick edits, and Audacity for sounds.
It's not something on my high priority list right now, but I've made a note of it - if I find a solution, I'll release another update.
for some reason it wouldn't load when Russel tosses you the gun.
it's a side loader and caseless! it may work!