Transport Fever 2

Transport Fever 2

Fences & Walls
44 Comments
Midgard 31 Oct, 2024 @ 2:23pm 
All of the text on the signs where it applies is with Chinese letters/characters? I would prefer to have it like what we use in Europe and western countries so it will fit in.
fav 23 Feb, 2023 @ 5:32am 
@folaxfever it's so you can easily build trackside walls and barriers to add realism, hold "shift" to build freely
Stay on target, Porkins! 27 Jan, 2023 @ 6:54am 
Any chance you could do a 'cobblestone' wall, like what they have in the Yorkshire dales? THey use them to keep sheep in, mostly.
Cloud of stroll about 25 Jan, 2022 @ 2:21am 
NB,666
Hitman 21 Aug, 2021 @ 6:43am 
Thanks. Why is snapping with the tracks like a track ?
briansyston 22 Dec, 2020 @ 3:15am 
Thanks ... Matching gates needed for my new housing estate !
hermmm 9 Jul, 2020 @ 12:36pm 
thx!!
QQxiaoshui-2  [author] 22 Jun, 2020 @ 8:41pm 
@NA4U Thank you for your pics. Actually I have no interests about such types...I may consider doing this in the future but not now. Thank you again for your pics. I'll keep them
NA4U 22 Jun, 2020 @ 8:35pm 
QQxiaoshui-2  [author] 22 Jun, 2020 @ 8:30pm 
@NA4U any pictures?
NA4U 22 Jun, 2020 @ 11:07am 
Can you add a black iron fence option? Alot of these fencing types were used to decorate and protect rail lines by station platforms here in the US
AndyChara 15 Jun, 2020 @ 8:54pm 
Fences are now placeable, without street connection... great update :)
Adie Gibbs 15 Jun, 2020 @ 7:05am 
Thank you....... Got the best of both now....... Any chance of making the walls into garden fences?
QQxiaoshui-2  [author] 15 Jun, 2020 @ 5:22am 
Now we have asset fences and walls.
QQxiaoshui-2  [author] 15 Jun, 2020 @ 4:02am 
I'm thinking making an asset version like @KRAVCHENKO said so we can plop this on bridge by ",“and".". Some countries install these fences as protective nets on bridges across the railway. Besides try more movement when using can make it perform better on bends (I don't know how to mean it correctly...Distance between each piece of fence(as street) changes every time u move the street's finish point. But no doubt plopping them as assets on bends looks easier)
poyouko ;) 15 Jun, 2020 @ 3:06am 
merci beaucoup
KRAVCHENKO 13 Jun, 2020 @ 3:01am 
add fences as objects, because the expensive construction of fences is not always convenient and looks bad on bends.
QQxiaoshui-2  [author] 13 Jun, 2020 @ 12:19am 
@tonyzhongtemp 123均可避免,拉的时候注意一点就行了。
印象空间 13 Jun, 2020 @ 12:16am 
墙面连接有比较大缺陷,1.一次性拉墙比较短的话,墙面会断成均匀的一片片;2.拉弯道墙面也会断开;3.分开两次拉墙,连接口会很明显错开交叉墙。
AndyChara 12 Jun, 2020 @ 11:00pm 
Oh, yes, I see... but the pedestrians are not good, they surrounding your houses... but for sure a very good work...
QQxiaoshui-2  [author] 12 Jun, 2020 @ 10:57pm 
@AndyChara ty:)the chinese sign's appearance on fences(streets) can be avoided by build them shorter than 50m a time. Every 50m the sign has 20% chance to appear on the fence. It works the same way as the game's street trash can
AndyChara 12 Jun, 2020 @ 10:55pm 
Used by pedestrians and a chinese language street sign onto the fences... a very, very good work, but in that case I don't want to use it within my maps...
QQxiaoshui-2  [author] 12 Jun, 2020 @ 8:41pm 
@tonyzhongtemp 我说的摆件卡顿是在使用脚本做成可拖拉的情况下的。普通地一块块放并没有什么额外负担……
印象空间 12 Jun, 2020 @ 8:31pm 
最有效解决这张虚卡就是随便铲除几个城市,立刻就顺畅起来了。
印象空间 12 Jun, 2020 @ 8:29pm 
我发现一个现象,当地图城市规模达到一定量后,不管在任何地方,都会发现游戏进度(如载具)会卡一下动一下,给人一个错觉是游戏很卡了,但我发现游戏实际占用电脑CPU,显卡,内存 一直保持在60-70%而已,永远不会满载运行的,更重要的是在它严重卡顿的情况下,游戏帧数一直保持在60帧以上顺畅运行着,这真是一个很奇葩的问题,所以我怀疑就是游戏本身存在处理数据已经超负荷,而不是硬件跟不上,当然这个前提是电脑硬件不能太差,不然肯定发现不了又多余的资源没利用到。其实这个问题我是很想到官方反馈,可惜英文水平太菜了。呵呵!
印象空间 12 Jun, 2020 @ 8:29pm 
嗯,明白你考虑的因素,我的想法仅作参考,不过感觉摆件对于游戏影响不大,我这边暂时没发现此类因素造成的大影响,反而觉得对游戏卡顿影响因素的是有效视线范围内同时出现载具数量影响最大,城市数量和规模造成的“虚假卡顿”是最大的弊端,为何说“虚卡”呢?
QQxiaoshui-2  [author] 12 Jun, 2020 @ 8:05pm 
@tonyzhongtemp 此外虽然做成摆件也有可以拖拉的办法,但到底会造成游戏明显变得卡顿,因此还是算了
QQxiaoshui-2  [author] 12 Jun, 2020 @ 8:04pm 
@tonyzhongtemp 只是做成摆件当然毫无难度,但你会发现你不得不一片片地手动对准放置,效率极低,因此不作考虑。之所以有龙大的围墙了我还另外搞几个就是因为会有人懒得自己摆,喜欢一次性拉出来(比如我
印象空间 12 Jun, 2020 @ 9:19am 
同时也希望能看到更多类型的护栏围墙添加进这个模组,哈哈!感觉我好贪心!:steamhappy: 当然也感谢楼主为我等这些伸手族分享这么多好作品!
印象空间 12 Jun, 2020 @ 9:17am 
@QQxiaoshui-2 新版本暂时没发现问题了,一直都郁闷太少护栏和围墙了,你这个模组可以填补一点这方便缺陷了,感谢!另外,也为此模组提点个人意见,不知可否添加到"地形"→“景观物品”栏目里去,因为此模组用道路模式来铺设的话就无法与其它物品或道路重叠了,特别是想在其它路面边缘(路面上不超出道路范围)铺设是无法实现,很多时候护栏围墙如果建设在路面以外的地方可能不太真实,对游戏建设也造成麻烦,最好就是有 “可否重叠” 选项功能,这样就完美了。(UEP_205)_Soundproof_wall 这个模组你肯定知道,围墙可以和任何东西重叠,但铺设完后又起到其它物品和它无法再重叠作用(比如可以阻挡AI在道路边缘自动建设房子),此模组可以做个参考。
QQxiaoshui-2  [author] 12 Jun, 2020 @ 5:35am 
@tonyzhongtemp 是的我说的经常闪退也正是由于加载了某些内容较多的模组而造成一旦操作过快游戏就会突然闪退。这个8我试了,我想大概指的是小键盘数字锁的8而不是大键盘8。按8闪退的问题已经解决,将在下一版本中修复
印象空间 12 Jun, 2020 @ 2:57am 
@QQxiaoshui-2 我的“8”是游戏默认的按键,道路控制锁定功能那个,你提到的游戏经常出闪退情况,其实我完了几百个小时,也就试过两三次问题,主要都是用了某个模组造成,正常游戏我这边几乎就没出现过任何错误,我现在使用的模组有200个之多。现在唯一觉得游戏的硬伤就是优化问题,实在不敢恭维它这个,因为我发现这个游戏对硬件其实要求不会苛刻,而是游戏本身存在的问题造成的后期不管任何情况都会卡。
Adie Gibbs 12 Jun, 2020 @ 1:11am 
Ok...... well they work a treat....... ty
QQxiaoshui-2  [author] 12 Jun, 2020 @ 12:53am 
@tonyzhongtemp 感谢您的回复!这游戏经常这样修建的时候按出别的功能会闪退,我想可能不是模组们本身的问题。顺便问一下您的“8”键自定为什么功能了?我这不管用不用这个mod,把8按破也都无事发生……
QQxiaoshui-2  [author] 12 Jun, 2020 @ 12:51am 
@adie.gibbs I thought this may make it easier to use, as streets we can build them in lines or curves instead of plopping them one after another...
印象空间 12 Jun, 2020 @ 12:50am 
应该有待修正,随便铺设一个围墙,按快捷键“8”直接游戏闪退,只测试一次,耐心等待正式版吧,感谢楼主的新作品。
Adie Gibbs 12 Jun, 2020 @ 12:43am 
Yes now found in Street List...... bit confusing having them there to be honest........ I would of thought they would of been in the asset section........ never mind It works. What's coming next......??
QQxiaoshui-2  [author] 12 Jun, 2020 @ 12:36am 
@adie.gibbs thank you for your reply. I just uploaded a new pic to this page, can u find this category in your street list? If not there might be some unknown bugs...
Adie Gibbs 12 Jun, 2020 @ 12:36am 
I now have everything working. Thank you. Only wish the fences was in the assets and not the street construction. Thank you
Adie Gibbs 12 Jun, 2020 @ 12:13am 
Good Morning. I start a new game also. All is showing up are the signs and no fences or walls. On the saved game it crashes when the game has loaded......... without any message.
QQxiaoshui-2  [author] 11 Jun, 2020 @ 10:04pm 
@adie.gibbs Finally I exit the testing version and the game return to normal...I tested this mod again without any other mod and nothing ever happened, all fences(streets) and assets can be used. May I asked if there's any message when your game crashed?
QQxiaoshui-2  [author] 11 Jun, 2020 @ 9:47pm 
@adie.gibbs I'll tried to find out what happened to your game as soon as possible.
QQxiaoshui-2  [author] 11 Jun, 2020 @ 9:46pm 
@adie.gibbs As the description says ,those fences can be found in "street". And I've tested it in a new map and nothing happened...I must say sorry but my game...there was an error stopping me add mods to any savegame or new map so I can't test it again I cannot even played the game...Some of other players who have to face with this situation told me this is regarded as caused by the game update
Adie Gibbs 11 Jun, 2020 @ 11:01am 
Crashes to desktop on opening my saved game.......... uninstalled it and my save game works fine
but great mod by the looks of it...... Plus it is only the signs show up and not the fences....... does this need another mod to go with it.....??????