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The issue is that there is no connection. The elbow is missing from either option that would help make that specific combination look good.
Personally, I would also like the option to have the glove and sleeve be separate colors as well, so I can add the forearm guard on top of the glove.
Same problem as Chocobo for me. The outfits (except the helmet) don't even show up for most types of armor, until I put my soldier in a spider suit; then he's forced to wear all the SHINRA stuff (except the helmet).
I'm using WOTC + all the DLC. I suspect this mod doesn't play nice with Anarchy's Children or whenever they updated the system of costume tags
Arm problem
Can't change off of any of these..
..With this armor on, for this character
Changed armors to show it changes otherwise
These are all screenshots for references, if you plan on looking into it at all
When I say it's forced, I mean that it is impossible to switch off of this setup for that character whenever they wear the armor type it's becoming bound to. (Warden armor for example will force it on one of my characters, but switching to WAR or something wouldn't. My only skirmisher is bound to it permanently at this rate.)
- Fixed elbow skin color
- Clothing and armor reflects light more
any chance of getting a buster sword ? :D
"for the right price" -Cloud
Keep up the great work!
- More separated clothing parts: Gloves, glove/gaunlets, pauldrons, and arms can now be selected independently. Check their corresponding part type.
- Overhauled Lense Tint: The Lense Tint version of the helmet now illuminates, allowing you to select your own color for the lenses. Also comes in versions without the chinstrap.
- New material used for arms: Tries to address the skin color not changing before, if change is still needed, please comment.
The only little nitpicky thing I'd like to see is the arms and pauldrons separated into lefts and rights instead of coming as a package deal, to make it compatible with cyborg limbs and the like.
Also, not sure if this is on my side or if anyone else is getting this, but I did notice that the skin tone on the parts of the arms between the gauntlets and sleeves seems to be static and doesn't actually change with the actual skin tone of the unit. Again, very minor, but I thought I'd bring it up anyway.