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I will
Please ^^
Can you tell me the default language and version of the game you use?
Def-injected translations load errors (4) ==========
Couldn't inject SZMechNeko_NekoShieldLite.comps.CompReloadable.chargeNoun into Verse.ThingDef (Apparel_Shields.xml): None of the list elements have a handle named CompReloadable.
Couldn't inject SZMechNeko_NekoShieldLite.comps.CompReloadable.cooldownGerund into Verse.ThingDef (Apparel_Shields.xml): None of the list elements have a handle named CompReloadable.
Couldn't inject SZMechNeko_NekoShieldPro.comps.CompReloadable.chargeNoun into Verse.ThingDef (Apparel_Shields.xml): None of the list elements have a handle named CompReloadable.
Couldn't inject SZMechNeko_NekoShieldPro.comps.CompReloadable.cooldownGerund into Verse.ThingDef (Apparel_Shields.xml): None of the list elements have a handle named CompReloadable.
好像是对象代码没有写对,我调整后可以正常复活了,一会更新
The underlying language of this MOD is English
Players can build Mechneko only in the 1.5 version of the environment. Once you have researched the relevant technology (e.g. <fabricate small type mechneko>), you can make and use it like any other mechs.
I have not encountered the situation you describe, I recommend that you enable this MOD alone for testing if it conflicts with other mods.
NO
我现在专门针对1.5版本的制作台调整了建造材料,这样玩家就可以直接用原版材料而不需要MOD材料
我在调整产出的时候忘记同步调整工作台制作了,后面会修改成原版材料制作工作台
专属组件要研究后用原版的材料制作
行,我有空调整一下
I'm not quite sure what you mean. You mean this MOD is too difficult for you?
I have a question: how to deal with this, the fourth colony is in ruins, I can’t, I have 2500 hours and I can’t do anything, no traps, no psionics, no Amy, empire support doesn’t help, whatever, great mod 10 out of 10 I wasn't humiliated in Darkest Dungeon back then.