RimWorld

RimWorld

Don't Drop Weapon
57 Comments
Captain Canada 20 hours ago 
Completely breaks the 1.6 game. dont use it. worked until this point. Now it prevents surgeries for some weird reason.
Stellar Harbour 24 Mar, 2024 @ 2:21pm 
Stellar Harbour 24 Mar, 2024 @ 2:05pm 
Outdated AF just don't use it, there's newer alternatives
King 23 Mar, 2024 @ 3:54am 
a mod that seems essential to the game but wont work with the current version. The alternatives also seem to be out of date. I'm just about fed up of trying to defend my base when half of my pawn which I carefully selected their weapons, are unarmed, and I don't remember who I gave what to. Mods are essential to enjoying this game, so when they don't work, its pretty gut wrenching.
Stellar Harbour 11 Dec, 2022 @ 10:24am 
this mod is an alternative and better. Pawns don't drop items when downed or killed
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1778821244
Bobby_Hill (♀) 7 Nov, 2022 @ 9:11am 
Probably not gonna get it but 1.4?
JayleeVT 31 Jul, 2022 @ 9:05pm 
would love for a 1.3 for this... ;__;
clark cvnt 15 Feb, 2022 @ 5:11pm 
Had the same issue as sebzer and remorseless eating machine, dead floating animals with endless attacks building up quickly into the thousands. Seems another mod that has the same function and similar name has the same issue as well.
Jackal 11 Feb, 2022 @ 2:22am 
update for 1.3 please
SEZER 24 Oct, 2021 @ 3:33pm 
dude bellow me. Thanks you! I was trying to find witch of my 50 mods causes this issule, now i know.
God's Silliest Goose 26 Sep, 2021 @ 3:39pm 
Just as a note this mod causes a massive stuttering issue with 1.3. When predator pawns attack prey they can't actually kill the prey and just keep attacking it, notice that this can start causing lag on even a good machine. Debugger traced it to this mod and removing it fixed the issue. So don't use with 1.3 at all.
NoeX 6 Sep, 2021 @ 7:25pm 
1.3!!!!! plz
Auroraty 15 Aug, 2021 @ 12:35am 
1.3求更新
Corbloc 2 Aug, 2021 @ 4:33am 
thx tw
tw_boring 31 Jul, 2021 @ 3:35am 
this mod is an alternative and better. Pawns don't drop items when downed or killed
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1778821244
EBROBOT90 9 Jul, 2021 @ 8:00pm 
If this mod gets updated for 1.3, I noticed any weapons that the Mechanoids drop do not appear in the vanilla stockpile list as options.
Emilie Sackenball 3 Jul, 2021 @ 4:44pm 
I can confirm paws still drop their weapons
Vicious Bug 21 Jun, 2021 @ 5:52pm 
any new update? seems to have the same issues as posters above where pawns keep dropping their primary weapon when rescued
Maya 31 Mar, 2021 @ 4:13am 
You're probably right considering the last update was last year.
Sour 31 Mar, 2021 @ 3:00am 
I don't think the mod creator is ever going to fix this issue.
Maya 31 Mar, 2021 @ 2:51am 
I've also had my pawns drop their weapons(just primary weapons when using simple side arms) but not just when taken to a hospital bed, I've seen them drop their weapons when rescued to any bed.
123caboom 10 Mar, 2021 @ 1:58pm 
I had to strip one guy of his LMG but in the same moment also of his clothes,
that guy is too good as a farmer to let him go, but somehow i cant make him wear that prison jumpsuit.
I don´t know if there is an option to dress prisoner again, before they just took stuff from the floor, but this guy decided to stay naked and have a poor mood about it.
Since that other mod "Pawn Rules" droped the possibility to manage caravan while on the road, i assume it might be resulting from that, but maybe somebody here know better?
Nesano 28 Feb, 2021 @ 3:57pm 
They don't drop their weapon when they're downed but they drop their sidearm (via Simple Sidearms) when they're put in a medical bed.
Scout Gaming 17 Feb, 2021 @ 5:14am 
Broken with CE
LacertineForest 3 Jan, 2021 @ 7:50pm 
Why is it necessary for pawns to still drop their weapons when in a hospital bed? And in my personal experience, all enemies drop their entire inventory on death (including weapons). Maybe I did something wrong, or maybe the mod isn't working. Not sure.
Luv N Hugz |UwU| 11 Dec, 2020 @ 9:10pm 
It really does need to be fixed.
Drayco84 9 Nov, 2020 @ 6:33pm 
All pawns drop weapons when taken to a hospital bed. This needs fixed, please!
Sour 18 Oct, 2020 @ 4:01pm 
I've had to disable this mod for the meantime until this gets changed. Unfortunate :(
Extinction 18 Oct, 2020 @ 12:21pm 
The same as Krausladen says, would it be possible to not drop weapons when carried to medical? :)
0rangeGhost 17 Oct, 2020 @ 12:16pm 
when pawn killed - you wan't to take items he carried, but you don't want to take it's clothes, but you have to. would be cool if there would be an option to strip inventory. i don't want to litter storage with corpse's clothes, but i want items from dead pawns
Krausladen 30 Sep, 2020 @ 7:02pm 
Can you make it so pawns don't drop their weapon when they get taken to a medical bed? Including allies.
Krausladen 30 Sep, 2020 @ 5:19am 
Soft conflict with hospitality - all guests drop weapons if they end up in a hospital bed.
beast 24 Sep, 2020 @ 11:26pm 
will you port the nightly version?
Sour 15 Sep, 2020 @ 9:01pm 
@Luneyl I'm having this issue as well, specifically when it comes to sidearms using the Simple Sidearms mod.
Luneyl 13 Sep, 2020 @ 1:15pm 
Is there any way to stop pawns drop weapon when they are carried to hospital bed when downed?
Kopp 6 Sep, 2020 @ 3:51am 
Any news on the 1e version?
Thanks for your work!
MasterOfBacon 4 Sep, 2020 @ 2:53pm 
I guess I will have to test it then :)
tachi  [author] 4 Sep, 2020 @ 7:33am 
I’m not sure, I don’t use multiplayer
MasterOfBacon 4 Sep, 2020 @ 12:48am 
will this work with multiplayer?
The Observer 25 Aug, 2020 @ 10:46am 
I noticed that mechanoids dont drop their weapons and they drop it after being shredded by a colonist, I dont know if it is beacuse of this mod, but I thought that you should know that.
PGMP 19 Aug, 2020 @ 10:37pm 
Thank you for the mod ! :D
NECEROS 15 Jul, 2020 @ 1:25pm 
Error: When my pawns are downed due to being sick, they drop their weapon still.
Dath 7 Jul, 2020 @ 8:45pm 
Would love it! Mainly used the mod as just a way to prevent having to re-equip colonists when they got downed. Can get really annoying lategame :P

I'm talking about the version where it only prevents your own pawns from dropping equipped weapons.
tachi  [author] 7 Jul, 2020 @ 9:31am 
@dath No, but i can
Dath 7 Jul, 2020 @ 5:14am 
Is the 1e nightly version ported?
Disastrophi 22 Jun, 2020 @ 4:31pm 
@pumacatrun2 I get it now, thank you!!!
[TTV] pumacatrun2 21 Jun, 2020 @ 12:44pm 
@mlm.e90887 When you capture the pawn and take them to bed they drop their items at the bed, and they are marked as unforbidden so your pawns should haul them.
Disastrophi 21 Jun, 2020 @ 9:59am 
Maybe I'm dumb, but I don't understand this: "On Pawn capture, items are unforbidden in prison." Can you explain what this means for weapons to a slow person please?
Full-Frontal 20 Jun, 2020 @ 4:20pm 
I was having the issue that mechanoids were dropping their Charge Lance/Inferno Cannons
I had to disable the mod sadly, luckily simple sidearms has a similar feature cooked in already..
Xurker 20 Jun, 2020 @ 8:51am 
This seems like a great mod, can you actually accidentally smuggle armed enemies into your prison like the disclaimer says? if so, could there be an optional toggle or something like that that has captured pawns being hauled by colonists automatically drop their weapon the moment they pass into a Home Zone? If that's too complex, maybe just an alternate setting to apply this mod only to your colonists? either way this is a lovely mod and if prison shanking is a price I'll have to pay for my inattentiveness then so be it :lunar2020confidentrooster: