Empyrion - Galactic Survival

Empyrion - Galactic Survival

Mistress Starliner
39 Comments
Palladin888 14 Feb, 2022 @ 6:16pm 
I would love to see your game content on rumble.com at least there content is not censored.
CrazyZ  [author] 6 Jul, 2020 @ 8:49am 
It's a bad collision issue in the game. You could remove those two flat slope blocks on both sides of the seat.
Filokwarq 6 Jul, 2020 @ 8:44am 
I am always Stuck when leaving the Pilots-Seat. I have to "fly as passenger" to be moved to another seat and then I can leave the ship. Might be a A12 Issue. Just build the BP yesterday and run into that.
Boomer 29 Jun, 2020 @ 5:04am 
Looks beautiful. Subbed
Kithid 27 Jun, 2020 @ 6:39pm 
Damn dude. Way to step up the game. :D
Maya 22 Jun, 2020 @ 12:43am 
Amazing! The LCD layout is ingenious :steamhappy:
CrazyZ  [author] 21 Jun, 2020 @ 2:02pm 
Thank you very much! :-)
@Kakarotto: I love the display panel and interior work of TNG a lot! :)
Codo 21 Jun, 2020 @ 5:31am 
Absolut wunderschönes Interior Design
Kakarotto 20 Jun, 2020 @ 11:42pm 
Beautiful LCD layout. Brings me the feeling of this other game I been playing for many years, Star Trek Online. I am very glad I can see this level of detail and showcase. Thanks for sharing. Regards.
Camoes Gamer 20 Jun, 2020 @ 6:27pm 
Love it! But i need a discount in prices...
Ɽevenant 20 Jun, 2020 @ 4:34pm 
I like it CrazyZ!! Very nice explorer SV!!
CrazyZ  [author] 20 Jun, 2020 @ 5:21am 
Thank you, daenrys7! :-) I already have freared that the wing could block the back side trhusters. But I hoped it would not be an issue since there is 1 blockspace space between thruster and wing block. I have put the thruster back by two block spaces and updated the vessel. Could you spawn the new version into the game and test if the wing is still blocking the thruster?
daenrys7 20 Jun, 2020 @ 4:28am 
The Mistress is gorgeous. I spawned her, spent quite some time just admiring all the work and detail that went into her design. Blocked thrusters are a thing on this server so the back thrusters are deactivated. I believe it's the angled block in front of those thrusters that's causing the issue. For now she won't back up. I don't want to blemish any of her beauty attempting to fix the back thrusters. Thank you for this amazing design and all the work you put into her.
CrazyZ  [author] 18 Jun, 2020 @ 12:36pm 
Thank you Bigfeet and Tonemaster! :-)
Tonemaster 17 Jun, 2020 @ 6:35pm 
Looks amazing. :)
Bigfeet 17 Jun, 2020 @ 6:24pm 
What can i say ... the vid just feels like ... no words man.
You're putting it on thick here, lol. But you make it work hahah.
Grats mate, awesome job.
CrazyZ  [author] 17 Jun, 2020 @ 4:03am 
@kp13: thank you SO MUCH! Now that seems to work!Gotta to rewrite the description once again, lol. Thank you. :-)

Thank you, Fractalite and Dan Bolo!! :-)
kp13 17 Jun, 2020 @ 1:27am 
I think you saved the blueprint with the 'impulse' sensor turned off (50% chance if you are inside with blinking active when you save the template). If you save the blueprint with the sensor active from outside the vessel, the new spawns should work.
Fractalite 16 Jun, 2020 @ 8:21pm 
God I love that LCD projector work. Incredible job!
Dan Bolo 16 Jun, 2020 @ 7:09pm 
Great build CrazyZ..and really awsome job on the LCD`s! looks epic
CrazyZ  [author] 16 Jun, 2020 @ 4:24pm 
Thx kp13! That seems to work. The only thing that still happen is that you still have to activate the blinking after spawning the vessel in.
kp13 16 Jun, 2020 @ 3:22pm 
I mean check box 'I' of config signal (On/Off) of the sensor.
CrazyZ  [author] 16 Jun, 2020 @ 1:42pm 
@kp13: how do you mean "use the inverter of the sensor" ?
CrazyZ  [author] 16 Jun, 2020 @ 1:41pm 
Thank you aceluck! :-)
@Don Fintoni: thxs :-) Delivery scheduled for Monday. :P
@Kieve: thank you! :-)
Kieve 16 Jun, 2020 @ 12:09pm 
A feast for the eyes!
*licks the screen*
Don Fintoni 16 Jun, 2020 @ 10:45am 
Bought !! Fantastic Design And a follow order for 10 mistress Starliner again
aceluck 16 Jun, 2020 @ 9:29am 
Fantastic work - again!
CrazyZ  [author] 16 Jun, 2020 @ 9:10am 
Thank you, Dadrick, Average and kp13.

@kp13: I will try that out and if it works I will update the build. Thank you. :)
kp13 16 Jun, 2020 @ 8:15am 
A beautiful and inspiring creation.

For the chief engineer. I use a system to animate lcd very similar to yours (not LCDs unfortunately). The problem did not appear to me. I have investigated the differences for knowledge, the loads of the game usually give me problems in the circuits. If you change signal 8 to signal 6 to activate the sensor and use the inverter of the sensor. (Activate the sensor and enter the ship again). The problem should go away.
Average 16 Jun, 2020 @ 5:31am 
Absolutely stunning design, nice work!
Dadrick 16 Jun, 2020 @ 4:55am 
Another beautiful ship man!
Whoops 16 Jun, 2020 @ 2:05am 
You are right. I usually make my lights too bright for a cool ambiance. Been experimenting with background lights thou in the last few days. I put secondary lights behind the walls, same color or gray/white but brighter and more range. So i can switch on "gaming lighting".
CrazyZ  [author] 16 Jun, 2020 @ 1:37am 
Thank you, Whoops! Yeah, the lighting in this game is special. Put in dimmed light it creates a cool mood, but pretty dark. But if you want it a bit brighter lots of textures create nasty reflections.
Whoops 16 Jun, 2020 @ 1:20am 
Elegant, clear lines and ... wow, that interior!
One thing that is always a problem for me thou is, while the lighting looks damn good, i really wish i could see more clearly during gameplay ^^. Like with jrandall's Kriel Overseer - i need night vision goggles to find my way out of that hangar.
CrazyZ  [author] 15 Jun, 2020 @ 5:33pm 
Thank you, Jeff! :-)
Siege 15 Jun, 2020 @ 5:32pm 
What they said. Nice work man.
jrandall 15 Jun, 2020 @ 5:12pm 
Beautiful ship, and that interior! The LCD's are amazing! Very cool video and music too! Excellent work yet again!
CrazyZ  [author] 15 Jun, 2020 @ 3:51pm 
Thank you Pear!! :-)
Pear78 15 Jun, 2020 @ 3:15pm 
stepping up the LCD game another notch or 2.. and in a smexy package as usual.. words.. I had some, somewhere