Cities: Skylines

Cities: Skylines

Suburban Cul-de-sac 20m
23 Comments
Maris_Piper 16 Apr @ 6:52pm 
these should already be in the game
life is fragile 3 Feb @ 6:05pm 
these should already be in the gameeeeee :steamhappy:
Jayms 3 Aug, 2023 @ 1:38pm 
These look great, been using them in a new city. For anyone having issues placing these, I just place them at the end of a road, select its node with Move It! and tap the arrow key 3-4x to shorten and give that cul-de-sac look. Not sure if this is entirely how I'm supposed to, but works for me and looks great. 😎
OldPayphone 17 Jul, 2023 @ 10:34am 
When putting down this cul de sac it doesn't allow me to put any houses on the rounded part, only the sides. Why?
BrowncoatTrekky 6 Feb, 2023 @ 12:12pm 
@Wingnut
You won't get that with any road. Use a mod like MoveIt to place it there. :vulcansalute:
eloisiana 1 Feb, 2023 @ 3:18pm 
Hi can you make these roads more rounded. I had to use a a 6 lane road and squeeze the nodes together to get a cul de sac. Your description doesn't provide a tutorial. I had to use youtube. Please provide more details.
watnos 1 Dec, 2022 @ 9:38pm 
Where did you find those houses? In the first picture?
deV 19 Oct, 2021 @ 3:24pm 
@Hellhound69000 I borrowed this:
Roads types that suggest a Cul-de-sac or dead-end:
Circle, Court, Loop, Mews, Place, Plaza, Row, Run, Square, Trail, Turn, Way

The cul-de-sac I live on ends in Lane. Also I used to map streets for a GIS company.
Salsuero 5 May, 2021 @ 5:03pm 
@Hellhound69000 -- technically, there is no 100% accurate definition for a "court" in the U.S. as the suffix "court" is used in lots of instances that don't terminate this way and many cul-de-sacs don't use the "court" suffix for their names. It's not even an official synonym for cul-de-sac. The correct term -- and the term I use, as an American with a geography degree and an emphasis in cartographic principles -- is cul-de-sac. If this were called a "court", I would actually have a harder time finding it because I would never search for a cul-de-sac by that term.
Hellhound69000 19 Apr, 2021 @ 3:08am 
Court is the american term for a street that ends in this way. Can make searching for this faster if it's in the description. took awhile to find this.
Nothat0therguy 23 Dec, 2020 @ 7:33pm 
What's the name of the houses in the first picture?
BrowncoatTrekky 1 Sep, 2020 @ 5:43am 
A recent favourite asset. Very useful. Many thanks!
Bobrick 25 Jun, 2020 @ 2:04am 
i wish you could zone tipe
stinky 21 Jun, 2020 @ 9:06am 
damn this is lovely, i just wish you could place zones in the tip of the cul de sac, not just the sides
dacity3000 21 Jun, 2020 @ 6:47am 
Wow~ finally~ thanks
ozzy3242 21 Jun, 2020 @ 5:49am 
Great job! This is so easy to use and without any mods!
sevenof9 21 Jun, 2020 @ 1:42am 
Looks great
azzyzakh 20 Jun, 2020 @ 9:46pm 
finally there is a proper cul de sac in the c:s workshop :steamsad:
皮皮烨啊~ 20 Jun, 2020 @ 6:55pm 
哇,看上去很不错哦
Eloso  [author] 20 Jun, 2020 @ 12:06am 
@Lextacy The nodes can only be two units long which makes them flat for wider roads. This is the widest node that still has a curved end without being too narrow. There are other assets to create wider culs-de-sac if you need it.
Lextacy 19 Jun, 2020 @ 7:48pm 
Its a start, but you need to make them actually wider at the tip in units,

For example a 2U road will culde sac into a 4U tip. Otherwise planting houses around the cul de sac is impossible
exothermic 17 Jun, 2020 @ 10:39pm 
oh wow is this the final solution? Culdesac without additional mods needed??
Chamëleon TBN 17 Jun, 2020 @ 12:24am 
Thanks for the update