Stellaris

Stellaris

Vivid Skies
11 Comments
Kyrie 27 Sep, 2022 @ 10:29am 
warning: pretty sure this crashes the game in the new toxic god system
Kreitani  [author] 27 Jun, 2020 @ 8:08am 
Great, thanks for the comments :)
★REM★ 27 Jun, 2020 @ 5:33am 
Abosolutely Gorgeous.
I'm using this on my achivement run and the game is much more vivid now. I specially love that the ships are reflecting the color(s) of the solar system they are in.
It is now a must have mod on my setup.
Thank you.
Kreitani  [author] 17 Jun, 2020 @ 10:26am 
I've released the modded version of this mod (Check the links above) and the real space patch to go with it
OldEnt 16 Jun, 2020 @ 2:48pm 
Thanks for the technical details.
OldEnt 16 Jun, 2020 @ 2:47pm 
If I want to make custom maps for custom skyboxes for custom stars. :)
Kreitani  [author] 16 Jun, 2020 @ 2:43pm 
Or do you mean compatibility? I only overwrite vanilla worldgfx files
Kreitani  [author] 16 Jun, 2020 @ 2:41pm 
I compress with ycocg for the sky box and dtx1 for the environment map
OldEnt 16 Jun, 2020 @ 2:05pm 
There is no technical obstacle for me to make one for a custom star class, is there?
Kreitani  [author] 16 Jun, 2020 @ 12:35pm 
I'll probably get it done tomorrow
Spider 16 Jun, 2020 @ 11:26am 
First thought: Holy crap these are gorgeous.
Second thought: Oh, Kreitani made it, no wonder.

I'll be waiting for Real Space compatibility, but once it's out, I'm all over this.