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What even is the point of doing that at this stage... *Sigh*
I'll check it out, thanks!
https://steamhost.cn/steamcommunity_com/profiles/76561198093094478/myworkshopfiles/?appid=606230
Open the game and go into the event editor. There should be a module called HAC
There should be an event for growing for each of the classes.
The very first node has a conditional that says something along the lines of fra_chance and then a percentage (I think 3)
Just bump that up to 100 if you want to assure that it always fires asap
You could go to the event and increase the chance
There's a special reward if you manage to finish all of them too, I hope you can get all of them in one playthrough:)
Apart from the worker, each class has a questline.
Glad that it works now!
Have fun :)
You can also check out the game's discord for help.
You are actually activating them in the menu, right?
There should be nor reason for mods to not activate, crashing, sure, but once they're enabled in the menu they're active.
But yes most likely it's something coming from the bunch.
This one does not interact with any other mod in the workshop unless you also downloaded the Russian translation that some guy made because I believe it's outdated by now.
Also, for some reason I can't get Rat Tales to launch. I've spoken to a few peeps at MuHa already, so I'll send them a save with an explanation next week.
How so? what problems are you running into?
Yes. You need to finish all the trinket quests and then it will trigger a few turns later.
for all 4/5 trinket quests?
can you re-subscribe and check the event again? maybe your cargos got messed up at some point?
Can you describe these issues?
Are you sure it's HAC causing this?
All the localization is due to custom (new) stuff, so here should be no crossover.
Any idea how to fix ??
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2319085840&searchtext=
Hm... Maybe we should go back to the game again.
With this all trinkets are now accessible.
- tamer and trapper event chains
- class upgrades will only show up once to prevent level reset abuse
Due to irl issues I can't put out updates atm but that is something I'll do at some point.
In case of future updates I'm looking at class trinkets and quest chains to unlock those.
here's the current idea:
Trapper
- Any Human Scoundrel/Scavenger Class with 5+ in all attributes
- Primary + Secondary based class (all challenges)
- Can't use jewelry
- Skills use unique resources for extra effects or extra damage that are generated when entering the battlefield
- Hard to play class that varies on battlefield size, unit placement, action time and is very strong early on in the fight and extremely weak on the second phase