Total War: WARHAMMER II

Total War: WARHAMMER II

Dwarf Oathgold Runes
186 Comments
Kharn the Bloody 4 Aug, 2023 @ 7:39pm 
Thanks
=[NK]= Col. Jack O'Neil 4 Aug, 2023 @ 7:32pm 
Yes it does work with sfo
Kharn the Bloody 4 Aug, 2023 @ 6:04pm 
Anyone know if this works with SFO?
Kauperwood 15 Dec, 2022 @ 10:19pm 
Hey

Could you please help me create some compatibility patches for Phalanx and Ironfeathers?
Mase  [author] 23 Sep, 2022 @ 10:48pm 
Oops, yep it got set to Hidden by default. Should be visible now.
=[NK]= Col. Jack O'Neil 23 Sep, 2022 @ 9:49pm 
@mase have you removed the link or not set it to public?
Mase  [author] 23 Sep, 2022 @ 9:25pm 
Got an older version to work on TWW3. Will have to readd the runes for the LLs later.

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2866865258
Bronthir 9 Sep, 2022 @ 9:52am 
Thx for answer :)
Mase  [author] 9 Sep, 2022 @ 6:38am 
Yep, the modding tools got released last patch. Currently this mod just crashes tww3 so I have to figure out what they changed between games.
Bronthir 9 Sep, 2022 @ 3:00am 
@Mase Arent modding tools released yet? I mean, people are porting and updating their mods so maybe its released already?
Imperial Fist 6 Sep, 2022 @ 12:38pm 
We need this in TW 3!!! This mod is so great
奥威尔·切瑞先生 3 Sep, 2022 @ 6:47am 
This mod is sorely needed in TWW3!
Noin Trongaz 2 Sep, 2022 @ 1:10pm 
This mod is sorely needed in TWW3!
Bronthir 1 Sep, 2022 @ 4:13pm 
I'm basically waiting for this and one other mod to play dwarves again in WH3 :) Hope we'll see it ported soon!:)
Vallhallaschosn 27 Aug, 2022 @ 2:52pm 
@Mase
I thought all the modding tools was released with IE, dang CA lying again. long live the modders!!!
Mase  [author] 27 Aug, 2022 @ 7:08am 
Yep, that is the plan. I'm just waiting for the modding tool kits to be released.
Vallhallaschosn 26 Aug, 2022 @ 10:02pm 
@Mase
Any chance youll be porting this mod over to warhammer 3? not gonna lie, i've looked everyday since IE came out
Mase  [author] 30 Jul, 2022 @ 5:01pm 
No, the AI doesn't use the runes. That would require a script that I never got around to making. Maybe I will for TWW3.
󠀡 󠀡 30 Jul, 2022 @ 8:25am 
does this mod also applicable for AI?
[JOMS] Kearse 30 Dec, 2021 @ 1:33pm 
Bug: the Hammerers unit has a rune whose name is blank and thus you can't see its effects (2nd rune from top, with chestplate icon, 15 oathgold).
Ciaphas Cain 29 Dec, 2021 @ 6:28pm 
Should have said you had updated!
奥威尔·切瑞先生 9 Dec, 2021 @ 7:37pm 
Can they not lock each other? I think we can upgrade them all
奥威尔·切瑞先生 2 Dec, 2021 @ 10:08am 
Please, I really need an SFO sub module
jshshadowknight 11 Nov, 2021 @ 6:25am 
Me too. Please fix it.
pairs24 10 Nov, 2021 @ 6:41am 
after patch download crashed at initial loading screen, cant even make through the main screen. have to un-tick it in kaedrin in order to play.
ONIscrooge 2 Oct, 2021 @ 7:49am 
AN OUTRAGE!

This grudge will be remembered.
137438 23 Jul, 2021 @ 4:57am 
So you planning to make new runes (which works like flag) to use Scrap mechanic?
Trekdoek 23 Jul, 2021 @ 1:19am 
Seems to be working fine with silence and the fury update.
legenda 20 Jul, 2021 @ 7:10am 
no have new unite.Onli lord+new rune,plz up you best mode.i love up mu unite runes))
Mase  [author] 19 Jul, 2021 @ 5:53pm 
Yep, I plan on adding runes to all the new units.
[FS] Kapitan Wolfgang 19 Jul, 2021 @ 4:28pm 
Are you going to add runes to the Yoked Carnosaur that Thorek Ironbrow gets in his campaign?
arghy 14 Jul, 2021 @ 2:57pm 
This was working fine in my thorek campaign did anyone else encounter a problem?
ChainBreaker 14 Jul, 2021 @ 12:32pm 
Awesome, Update when you can please.
legenda 14 Jul, 2021 @ 11:42am 
need up(
Mase  [author] 11 Jul, 2021 @ 10:03am 
Yeah. I'll be playing the new update for a bit but then I plan to update the mod so there are still unit upgrades for the dwarves.
Screamingrock 11 Jul, 2021 @ 6:07am 
Would there be a future update compatible to the official version?
Mase  [author] 2 Jul, 2021 @ 11:31am 
All the rune names are from the tabletop, CA didn't steal anything.
romavictor 2 Jul, 2021 @ 8:35am 
Looks like CA just scraped the best mods on the workshop for the changes lol

"Rune of disguise" maybe it's a TT rune, OK fine, but if not lol
arghy 20 Jun, 2021 @ 1:38pm 
It'd be awesome to add more expensive runes to T1 units to make them more viable in the late game. Just 1 expensive rune and 2 cheap runes. The problem is really weapon strength because late game most elite infantry is rocking 40+ with most of it being AP so even rank 9 dwarf warriors with any rune combo won't stand a chance. A cheaper rune of warding that's basically just physical resist would be amazing at ensuring they hold a little longer against endgame threats.
jasonft 12 Jun, 2021 @ 11:36am 
Is it possible for Runes to give units Flaming or Magical weapons? Some of the stuff you see late game will take huge chunks out of even rank 9 Ironbreakers and Hammerers and I would like to give them the best boost I can.

Still loving the mod even if late game makes me want to march over to Emperor Franz and smack the stupid out of the Empire.
AugustDrake 7 Jun, 2021 @ 10:43pm 
Love this mod.
Mase  [author] 6 Jun, 2021 @ 4:56pm 
@jasonft - Not sure, I have not looked into the Forge UI.
jasonft 6 Jun, 2021 @ 4:23pm 
How hard is it to add a tab to the Forge? I always wanted to make things like the Banners and Runes already in the game...
jasonft 6 Jun, 2021 @ 2:20am 
Still ranking up to get Hammerers and Ironbreakers. Can't wait to see what they get. That basic infantry after the damage boost was nasty stuff.

Loving this mod more and more.
Mase  [author] 6 Jun, 2021 @ 1:00am 
@jasonft - Just went with what felt right. Offensive runes for damage dealing units, defensive for shielded units, weaker/cheaper runes for lower tier units. I gave some of the RoR higher tier runes to make them stand out.
jasonft 5 Jun, 2021 @ 11:20pm 
How did you decide what Runes are available for what units?
jasonft 4 Jun, 2021 @ 7:34pm 
Okay. It seemed like an obvious use of the mechanic so I was wondering why it wasn't there.
Mase  [author] 4 Jun, 2021 @ 1:21pm 
@jasonft - I had to remove them, they were not working correctly. I would love to fix it but I haven't had the free time to look into it.
jasonft 4 Jun, 2021 @ 10:42am 
I notice there are no upgrades for Heroes. Why not? I can think of a whole list of runes I'd like to put on the Thanes in my armies.