Empyrion - Galactic Survival

Empyrion - Galactic Survival

ARC - Explorer
20 Comments
Crazywolf5000 21 Oct, 2024 @ 1:00pm 
For anyone having issues with the o2 in the grow room it's due to the stair cases right above the door, place a solid panel over it and it's fine.
Moonravin 14 Oct, 2023 @ 6:50pm 
Nice little ship.. few things. O2 gap in the garden space, and missing two vents, one in the bedroom, and one in the medical ward. Also why have 10 turrents but no ammo box? I mean all in all super easy fixes, but still?
JCataclisma 10 Dec, 2022 @ 5:34am 
"Gotta Have it" added! especially because I´ve just landed on ARC´s in-game homeplanet.
JCataclisma 5 Dec, 2022 @ 5:54am 
Still my favorite interstellar ship so far!
Devolved Earthen 1 Mar, 2021 @ 9:49pm 
I love the design up front! The bridge is a bit protected without compromising the aesthetic. Well done!
Kikinaak 25 Dec, 2020 @ 7:47am 
The double sloped wall A below those stairs is not airtight. Replacing those with a Ramp A plugs the leak and keeps the stairs without completely killing the aesthetic. Best I could do for the captains quarters without pulling the lamp was a Vent (thin) or a Vent Ramp C above the bathroom door to get both sides.
NexusKn1ght 1 Dec, 2020 @ 11:52pm 
Bishop is correct. Swap the flight deck stairs out for two ramp blocks and you're airtight. You also need to add O2 vents in the medical bay and personal quarters. You'll have to pull out the floor lamp to get it to fit.
7th Bishop 22 Nov, 2020 @ 9:35am 
The air leak in the farm is actually the stairs on the flight deck. I just removed the stairs and added a couple of ramp blocks
Skotty 20 Nov, 2020 @ 10:16pm 
Yes. I just spawned this in my game. Great T2 CV. But yes no ammo box and no O2 on the farm deck. Also cant find the leak in the debug menu "show airtight blocks." Anyone find the problem? Thanks. Love your work . . . .
kfiern 20 Nov, 2020 @ 6:39pm 
This would be an outstanding starter CV if:
1. There was an Ammo box (this is an easy fix)
2. There was o2 in the farm bay so that crops would grow (haven't been able to fix this yet).:steamsad:
NexusKn1ght 17 Nov, 2020 @ 4:20pm 
Would you mind adding English versions of the two ship stat screens on your builds? They look amazing!
TYRLAREN 16 Nov, 2020 @ 8:11pm 
Spawned this in creative to check it out and was not expecting to find such a complex design in such a compact build. Well done! I found the expansion slots for the generators but where are the designated T3 core slots? Only space I could find that did not mar the wonderful interior design was behind the cargo boxes in the gravity generator room. Thank you for sharing your hard work with us!
SLI_Fallen 11 Jul, 2020 @ 8:26am 
Please update the ship with an ammo box (at least 1) Yes it's very easily fixed ourselves, but 10 guns and NO ammo box? oops. Yes, the gun aiming range is limited, but that just means you position yourself to maximize that side angle of attack. Is it perfect, no. But personally, I quite like the design. I'm a BIG fan of smaller, upgradable ships, especially CV's. ANYONE can design a T 3 or T4 level 20 or 25 monster, but show me a GOOD T1 or T2 L7-10 design, especially one that's designed to be upgradable? (like this) THEN I will be impressed....:steamhappy:
Astemus 25 Jun, 2020 @ 12:39pm 
Really like this CV, it was my first CV. My only gripe is the gun coverage is severely limited by the design. They can only fire around the middle. The bottom and back are complete dead zones, and the top guns are not sufficient. The front has limited coverage as well.

As long as you don't need it for combat, it's pretty great.
Kharaghar 24 Jun, 2020 @ 10:35am 
Is there no Ammobox in this ship?
WillEatsPie 24 Jun, 2020 @ 9:28am 
Yeah! I removed the grow plots and it works excellent, just what I wanted.
BiMura 24 Jun, 2020 @ 7:43am 
this is just what i needed! thanks for making this
HeckenDiver  [author] 23 Jun, 2020 @ 2:33pm 
Youre Welcome, and thank u 2...
WillEatsPie 23 Jun, 2020 @ 1:45pm 
Cool ship, thanks!
Knox 20 Jun, 2020 @ 9:39am 
joli