Age of Wonders: Planetfall

Age of Wonders: Planetfall

terraforming spells ver 1.8 added mountain terraform
45 Comments
Lisohvost 3 Feb, 2023 @ 3:36am 
Missing terraforming mountains in the plateau.
Zarathustra 28 Oct, 2022 @ 10:38am 
doesn't seem to be working for me too
WarChicken 25 Aug, 2022 @ 1:53pm 
The mod doesn't want to work in my current setup. Is it generally not workling anymore or is it a conflict with one of the other mods I'm running?
Estoc Bestoc 15 Jan, 2022 @ 1:37am 
Hey, can you point me to the localization for your mod? I'd like to fix typos and capitalization :)
SilverDrago01 22 Jun, 2021 @ 2:42pm 
Try dvar recruitment? one of their racial techs can do that
Fonzosh 10 May, 2021 @ 8:50am 
I second tjimagineer. Those mountains really annoy me
tjimagineer 16 Mar, 2021 @ 5:15pm 
Any thoughts on adding the ability to remove mountains?
puninokp  [author] 21 Dec, 2020 @ 1:36am 
@Nounours fourbe
thank you for using my mod!
yeah dvar's mountain breaker is really match with this mod.
I'll try to add backward compatible of it.
Nounours fourbe 19 Dec, 2020 @ 7:17am 
Sorry for the Google translation ...
Hello and thank you for all your fantastic mods!

Just a note about a previous comment where you say you can't change mountain sectors: Dvars do this very well with a level IV military technology called "Mountain Breaker".
Used on a mountain, we get an exploitable mountain sector, and used on a exploitable mountain sector, we get a fertile plains sector. From there we can use your mod to exploit the sector of our choice.

I don't know how to create mountains, or how to grow forests on a mountain sector, but I thought that the "Mountain Breaker" could have a place in your "terraforming spells" mod.

The mod in its current version already allows us to make the best use of all sectors of a city; so that there is no obligation ...

Thanks again for your work!
Shockwave 10 Dec, 2020 @ 3:00pm 
Ah, no we removed the mod, unsubscribed and started over. Mod isn't worth it if it randomly nukes your game.
puninokp  [author] 6 Dec, 2020 @ 2:53pm 
yes game save data is dead,
you all should not update game version if you wanna keep playing the current game .
Shockwave 6 Dec, 2020 @ 7:02am 
So game is dead or mod needs to be updated? I guess I'm not following
puninokp  [author] 6 Dec, 2020 @ 1:16am 
first ty for using my mod in mp game.
It's unfortunately :(
yes after update, current save data with mod sometimes don't work any more coz of comflict.

Shockwave 4 Dec, 2020 @ 3:17pm 
I can no longer play my existing game with this mod. Says there is a conflict with the mod as of 12/4 and none of us can continue our MP game. It's liked PF patched something that conflicts with the mod.
puninokp  [author] 15 Nov, 2020 @ 7:21am 
enjoy!
The Speaker 15 Nov, 2020 @ 3:02am 
Awesome! Thank you for acting on it so quickly.
puninokp  [author] 15 Nov, 2020 @ 2:23am 
fixed it!
thank you!
puninokp  [author] 15 Nov, 2020 @ 12:52am 
oh thank you for repoting
ill fix it soon
The Speaker 14 Nov, 2020 @ 11:01pm 
Hi puninokp. I've noticed that the new Residential Sector research added in the Star Kings patch just disappears completely after installing this mod. Seems to be replaced on the tech tree by the terraforming tech you added.
puninokp  [author] 12 Nov, 2020 @ 4:17am 
Oh but maybe I cannot add mountain terraforming
Ive tried to put before and caused some weird issues
puninokp  [author] 12 Nov, 2020 @ 4:12am 
Of course I will add it!
But wait a little time, I wanna fun to play empire mode with the new race.
Walayimuna 12 Nov, 2020 @ 3:47am 
@puninokp thank you.

Would it be possible to add the remaining terraforming? could even be as a later technology, second rank of the terraforming outpost, to change the clime of the terrain, Arcadian, Arctic, Arid, Fungal and Volcanic, I'd also like to have a default forest terraform since some maps don't have amazons on them.
puninokp  [author] 15 Oct, 2020 @ 3:54am 
@Walayimuna
okay i added it as my to-do list
Walayimuna 14 Oct, 2020 @ 2:10pm 
Not sure if this would be possible, but could you change the icon of the terraforming spells?

Instead of the forest icon, change it for a combined icon of which resources the terraforming spell will yield, for example, a icon with a green leaf and a yellow lightning bolt for Arcadian, to indicate it will increase food and energy, or a icon with a orange cogwheel and, ahm, purple worm that is stuck into a knot and is eating it's own tail ( don't blame me ) for arctic to indicate it will increase science and production, and so on.

Or use the in-game terrain icons, like from the game wiki here : aowplanetfall.paradoxwikis.com/Sectors

And at least add to the terraforming description which bonuses the terrain change will provide.
puninokp  [author] 14 Oct, 2020 @ 1:25am 
@Walayimuna
Okay Ill add more when major update come.
thank you
Walayimuna 12 Oct, 2020 @ 10:35pm 
I am not having any issues anymore, I believe the latest patches have fixed the issues.

Would it be possible to add more Terraforming spells? to change the clime of the terrain, like Arcadian, Arctic, Arid, Fungal, could be on a later additional technology, improved terraforming.

Also, I'd like to see Forest added to the spells, because I don't see a reason for it to be exclusive to amazonians, specially when they can sometimes not be on a map, and with the way invasions and events occur now, this is pretty much a need because of how these events RNG can pretty much ruin your colonies
Star Paladin 7 Aug, 2020 @ 1:43pm 
This is much needed. I just quit a game because between invaders; white novas; and storms, my entire territory is pretty much all volcanic, and ruined my economy. :steamfacepalm: And of course, no way to undo all that damage.
Sick Daze Inc 29 Jun, 2020 @ 7:38am 
Salt the earth, Shockwave. We saw the dinosaur ladies make forests right? That was cool. And that time the Ukrainian space midget, you know, the one you thought was a Quarian? Remember that time they blew iup a f@#$ing mountain?! We need that power! To, y'know, make endless verdant plains... and huge abandoned cities just magically show up out of nowhere... And should the Empress smile upon us this day, then why not create a massive chasm and just add bonus energy to every sector of this colony. Y'know for the kids. Seriously, Shockwave, of all of the possible terraforming operations, making some swamps and deserts seems the most plausible. Salt the earth, Commander.
Shockwave 28 Jun, 2020 @ 10:21am 
Not sure I get this mod. It adds Ruins and Fertile Plains, which seem normal, but then it adds barrens and wetlands which downgrade a sector (remove the terrain modifiers) so those two don't seem useful and then chasm is just "add bonus energy to every sector you want" once you get the tech.
VeeVee 28 Jun, 2020 @ 6:16am 
Do you think their might be an error when it goes to call the UI window trigger on the strategic map?
Walayimuna 25 Jun, 2020 @ 9:09pm 
I don't know for sure if it is your mod, I think it might be because it's the only change I made in the past week to the game, and the issue was not happening before.

like I said, I can provide the save file that has the error ready to be tested, and a full log file if that will help to fix the issue
puninokp  [author] 25 Jun, 2020 @ 9:05pm 
okay I'll fix it when i understand the cause
Walayimuna 25 Jun, 2020 @ 9:04pm 
Error log:

[00:56:27]Game Session - Run
[00:56:27][HUD_Strategic2][Update][HUD_Strategic2][AS: OnInputModeChanged][SCRIPTING ERROR] Error in line number 1. Message was:
[00:56:28][HUD_Strategic2][Update][HUD_Strategic2][AS: OnInputModeChanged] [string ""]:1: attempt to call method 'InvalidateWindow' (a nil value)

[00:56:28][HUD_Strategic2][Update][HUD_Strategic2][AS: OnInputModeChanged] - Lua Function "InvalidateWindow" in [()]
Walayimuna 25 Jun, 2020 @ 9:03pm 
I do use other mods, but I had not experience this issue before while using them.

I have a save file that will crash if I try to select military technology from another faction
puninokp  [author] 25 Jun, 2020 @ 9:02pm 
sorry i cant find any issue,So unfortunately i cant fix that....
hmm,,, have you experienced twice or more?
and do you use other mods?
This mod not change any Existing files So i think the cause is not this mod.
anyway really sorry i can't help.
Walayimuna 25 Jun, 2020 @ 8:59pm 
I can send you save files and logs if that would help with the situation
puninokp  [author] 25 Jun, 2020 @ 8:49pm 
thank you!
okay ill try It's situation
Walayimuna 25 Jun, 2020 @ 8:47pm 
I was playing with the new one, the oversized lizard people that are meant to be mock those conspiracy theorists about the alien lizard infiltration.

And I selected Vanguard on my save
puninokp  [author] 25 Jun, 2020 @ 8:39pm 
@Walayimuna
hmm...
not happened to me with some situations.
So i wanna ask to you, what faction you use and what another technology you wanted to select?
puninokp  [author] 25 Jun, 2020 @ 8:33pm 
@Walayimuna
thanks for infomations.
ill check it.
Walayimuna 25 Jun, 2020 @ 8:19pm 
I had a crash later in the game after I started using this mod, the crash happened when I attempted to select military technology from another faction.

What information could I provide to confirm that it is this mod that is indeed causing the issue in order to help fix this?
puninokp  [author] 25 Jun, 2020 @ 4:13pm 
@Råb!d
thanks for using my mod!
Råb!d 24 Jun, 2020 @ 8:25pm 
Very cool! Adds more depth to the game.
puninokp  [author] 23 Jun, 2020 @ 3:29pm 
@Fornsworth
thanks for comment!
enjoy!
Fornsworth 23 Jun, 2020 @ 10:18am 
Finally! Been waiting for something like this!