Garry's Mod

Garry's Mod

gm_ivyhills
16 Comments
mortyjoe_official 24 Feb @ 6:05am 
have to use this for making a nzombies map looks to perfect for a project
NeilTheGreat 22 Feb @ 11:17am 
Spyro 3 vibes...
初音E5新干线Sama 4 Dec, 2021 @ 11:01pm 
Sure enough, it's the same style as the map of the island!
The sky is really nice:steamthumbsup:
初音E5新干线Sama 4 Dec, 2021 @ 10:36pm 
sky nice
dumb idiot birdo  [author] 30 Jan, 2021 @ 6:09pm 
this map has cubemaps? woah, i'm surprised i remembered to add them
Global 30 Jan, 2021 @ 5:53pm 
this map is really handy for developing - obvious, easy to see cubemaps, bright lighting (and some dark areas), really quiet soundscape
it has it all
black ops 0 guy 18 Oct, 2020 @ 5:49pm 
i did that
dumb idiot birdo  [author] 18 Oct, 2020 @ 5:29pm 
mat_specular 0
black ops 0 guy 18 Oct, 2020 @ 5:26pm 
uhh missing texture reflections
Mantha 26 Aug, 2020 @ 10:35pm 
I would love to see a larger (like flatgrass size) version of this map to drive and fly around in!
dumb idiot birdo  [author] 26 Jun, 2020 @ 7:39pm 
i hope this is ironic because "vomiting nodes randomly" is a perfect description of how i place nodes
Ell the Killer 26 Jun, 2020 @ 7:04pm 
I appreciate you for simply applying a sense of logic and reasoning when node graphing, rather than just vomiting nodes randomly across every surface. Seriously, thanks.
dumb idiot birdo  [author] 25 Jun, 2020 @ 5:16pm 
try resubbing
Barin 25 Jun, 2020 @ 3:32pm 
Why is it all missing textures for me
Yakuza Merkitzi 23 Jun, 2020 @ 7:44am 
I really love those custom textures.
happyjew22 23 Jun, 2020 @ 2:08am 
this map is god tier