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I am a bit confused, AM i able to run a train with two locomotives at each end that face AWAY
from each other with this mod? I would like to do THIS:
< _ _ _ >
( < and > being the 2 locomotives facing away from each other while _ are the wagons )
So far i placed the fake wagon at "behind" the second locomotive and also later between the
wagons and the second locomotive, but... beither does seem to work.
I mean it _does_ kind of work as the train itself won't flip, but the second locomotive
does not flip either, both are pointing in the SAME direction, not away from each other.
Which is what i am looking for.
What am i doing wrong?
make it to this: <|Loco]_[car]_[car]_[car]_[car]_[Loco|>
I think there was a mod for TpF 1 wich did that. I know there is one for vanilla locomotives, but I'm looking for one that makes it possible with mods as well.
Thanks for the help
Thanks for the work!
Anyways, simple request, could you include dummy car with end of train device from base set?
Then all my trains can have it lol
Thanks again for such a valuable mod!
Incidentally, this should fix an incompatibility issue with the Yung Lenin's Mk3 coaches.
So for any wagons with reversing manually set to enabled (like, for example, DVTs), then you don't need to add the force reversing tool any more, it'll just do it automatically.
However if you want to force a train to use reversing or not then you're still able to set it manually using the previous/existing methods.
This also means that, for example, the Class 91/Intercity 225 mod will reverse as intended without requiring any extra work if this mod is enabled.
The only one I have a problem with is, if I put any steam engine on the front of the train, then a few carriages, and at the end have a reverse facing GWR Prairie (see mods), I can't get it to reverse (will always 'flip' the train).
It had a fake loco [which can do 12mph] at distances 0m/2.5m/5m and 10m.
The loco/unit boost are: 125kW/250kW/500kW and 1000kW. Hope that helps.
Do you know if anyone is doing the 'Trainbooster' mod from TF1 [or similar] which also had the invisible spacing [5m/10m/20m] that you can add to a consist in the depot so you could add the invisible loco and some wagons that can have gaps in the consist? Thanks.
But yeah, since it's not my mod nor something I really use on a regular basis, I can only speculate. But I can't imagine there should be any issues.
@s4r4hb3th: I've set the price and running costs to 0, and there aren't any costs in any testing I've done. If you use any mods that adjust running costs, you'll have to check first to see if they've been effected or not. But as the dummies have no power, no weight and no capacity, it should be safe.
@Sir Ludicrous: Good point! I haven't used anything that goes faster than 300kph, so I didn't even consider that. I've just doubled the top speed. :)
There are cases where Highspeed MU trains wont reverse naturally, so it would be great if this mod could fix it without slowing them down