Divinity: Original Sin 2

Divinity: Original Sin 2

The Four Relics of Rivellon for GM Mode
8 Comments
pocketlint60  [author] 25 Jan, 2021 @ 8:06am 
@RylanGuy
The assets for the Four Relics of Rivellon content are already in the game, and you technically don't need any mods to use them. You do, however, need mods to access them in GM mode, and in order to access the assets in Divinity Engine 2, you have to extract Patch5.pak, which contains a "mod" called ArmorSets, which contains all the 4R content. Majora wrote a very useful tutorial on how to extract .pak files and use the assets here:

https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/1815898410/1738882855319364636/

As for taking The Devourer and making him bigger, that's easy. Just take his Root Template and change the "Scale". However, this will change all instances of that NPC, like the one in my mod and the one in storymode if you make your mod usable in story mode. If you want a bigger Devourer without overriding the normal one, just duplicate his Root Template into a new NPC that's the same in every way, then increase the Scale.
RylanGuy 25 Jan, 2021 @ 2:23am 
I had a question for how you used Divinity Engine 2. How were you able to get the devourer NPC model? I want to make a custom one for my campaign and make him a larger model, but I am kinda new to the engine.
quentin_31 2 Sep, 2020 @ 3:22am 
@pocketlint60 Really thank you very much, your guide allowed me to use your mod which is really great. Thank you so much.
pocketlint60  [author] 30 Aug, 2020 @ 6:43pm 
@quentin_31 installing mods in DOS2 is really finicky. The short version is that when Steam Workshop downloads mods, it puts the files in the wrong place.

For more detail and also how to fix this, I wrote a guide to mod installation: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2097784116
quentin_31 30 Aug, 2020 @ 5:27pm 
The mod does not appear in my mod list. Did i do something wrong ?
TooBum 26 Jun, 2020 @ 7:38am 
Hey so when i try and load into "000FourRealicsDM" it wont load.
pocketlint60  [author] 25 Jun, 2020 @ 7:57pm 
@KingKenna Sadly no, the colors are part of the original texture.
KingKenna 24 Jun, 2020 @ 6:39am 
Thanks for this! Is it possible to make them dyeable?