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love your mode, but having problems with civs appearing in a later stage, like Germany. The problem is that at some point I have to select Pantheon, but there's no way to select and I'm blocked. Did you had any issues like that?
Yes that's exactly what this mod does. All Civs, AI included, will spawn at a specific date. If you pick a Civ that spawns late, you might already be completely surrounded by neighbours. The mod has options to allow you to convert certain cities nearby upon spawning. I recommend reading the mod description and the in-game settings for the mod.
I’m going to try conquering it and then maybe liberating it, but there should be a way to not be at war with a city state that you are suzerain of and the only civ influencing.
-New setup menu options
-Settler Bonus: Flat rate based on era, dynamic amount based on average number of cities, or none
-Invasion Difficulty: Minimum barbarian units (Easy), additional units per era (Medium), additional units per era and difficulty level (Hard)
-Updated timeline starting dates
-Support for 6T Units when using Static list for starting units
-Unique barbarian units now have an upgrade path
-Added start dates for Leaders of England DLC in the Leader Timeline
(Set to Leader Start & player Era Start - playing as Gilgamesh)
https://steamhost.cn/steamcommunity_com/workshop/filedetails/discussion/2141200494/2566437997125206598/
You can add them to your own ModSupport.sql folder until they're maybe added to the next update.
-Added Leader Timeline start dates for the Rulers of the Sahara and Rulers of China leaders
-When the 6T Eras mod is enabled and the Era Timeline is selected, Wu Zetian will spawn in the Medieval Era, and Yongle will spawn in Renaissance
-City States will receive more bonuses on spawn (gold, tech, etc)