Arma 3
Tropic Dawn [SP/Co19]
8 Comments
Phantom Six 2 Jul, 2020 @ 2:03pm 
https://youtu.be/nt_AcIQr1fE from our games on 6/28/2020 :)
Siil 28 Jun, 2020 @ 2:54pm 
Great mission!
Phantom Six 28 Jun, 2020 @ 2:39pm 
Took a peep to try to grenade BRDM. Immediately got mowed down by MG. 10/10 would get mow again.
Varanon 28 Jun, 2020 @ 2:00pm 
Great mission with the definite Nam feel. Was half expecting Creedence Clearwater Revival playing in the chopper
Variable 28 Jun, 2020 @ 1:36pm 
Great mission, awesome firefights.
Alwarren 28 Jun, 2020 @ 1:34pm 
Love the mission, would get shot again :)
Dalken  [author] 28 Jun, 2020 @ 7:31am 
The KLM loadouts have a mix of KDF and US gear because they need to acquire weapons from the battlefield. I would agree that I did maybe lean to far into the US side though. Binocular thing is only for gameplay reasons. I believe I gave them to AMGs, (to help spot round placement), and team leaders have them.
Antifiriz 28 Jun, 2020 @ 5:48am 
Loved it! Context was brilliant and briefing's well written, mission was quite immersive too. Looking forward for more; will play the next mission now. Some suggestions:
- KLM uniforms are well fitting to the theme and context but I would expect KLM to have mostly AK's or SKS's, but they have rather too much US weaponry.
-I don't know if there is a special reason for that but there were a lot of US troops with binoculars; didn't break the mission but there have been some weird events.
-Judging by the size of garrison, although they are probably mobile most of the time, some sandbags or improvised defensive positions on roofs would be a delight to see (and attack, of course :) )