Transport Fever 2

Transport Fever 2

Conveyor belt asset
23 Comments
Elje0ett 25 Apr, 2023 @ 8:03am 
does that make the game load in 125MB of things more?
Mad Hatter  [author] 23 Apr, 2023 @ 7:11am 
shouldn't think so its just surfacing the conveyor from the game as an asset
Elje0ett 22 Apr, 2023 @ 7:45am 
Does this mod affect preformance, its 125MB for a conveyor?
Mad Hatter  [author] 4 Sep, 2020 @ 2:19pm 
Hi vitalii201 - That issue should be fixed now.
Mad Hatter  [author] 2 Sep, 2020 @ 6:29am 
HI vitalii201 - let me have a look at that.
theSeb 26 Jul, 2020 @ 12:05pm 
Thanks. Great job as always.
Mad Hatter  [author] 26 Jul, 2020 @ 10:46am 
Hi sebastian.me - issue was with the 'doors' mod. I new it wasn't right but I hadn't seen it actually break. Its fixed now. ;)
theSeb 26 Jul, 2020 @ 4:07am 
There is a crash that I can replicate if I click on your doors mod for example and then click back on this mod... the crash does not happen when you first go into the madhatter category

c:\build\tpf2_steam\src\lib\ui\combobox.cpp:174: void __cdecl UI::ComboBox::SetSelected(int,bool): Assertion `index < (int)m_createItemFns.size()' failed.
Exception type: Fatal error

Details:

Error message: Assertion `index < (int)m_createItemFns.size()' failed.

Minidump: C:/Program Files (x86)/Steam/userdata/xxxx/1066780/local/crash_dump/b617a2ea-021b-405f-9016-e32153f95a80.dmp

In file: c:\build\tpf2_steam\src\lib\ui\combobox.cpp:174

In function: void __cdecl UI::ComboBox::SetSelected(int,bool)
NoNejm 4 Jul, 2020 @ 2:31am 
I were going to trigger a crash just now. But it worked in my new game, just my luck ;) But if it happens again I know where to send the std.out!
Mad Hatter  [author] 30 Jun, 2020 @ 5:40am 
hi NoNejm<3 - you can email it to me if you like :-usersupport@madhatterservices.co.uk
NoNejm 30 Jun, 2020 @ 12:22am 
@madhatter anywhere i can post the std.out for you to get hold of?
Sylas 29 Jun, 2020 @ 6:33pm 
TY again for your time on this matter. I have a ton of other mods so its prob due to that -- I will move those around to see if i can isolate the problem child :) Take care, and thanks again!
Mad Hatter  [author] 29 Jun, 2020 @ 4:15pm 
Well I have no idea what's breaking this for you both. I really didn't think it was painted terrain. I can place this anywhere. I've placed it on all types of terrain. - I've placed it in water / under water. pressed in to the ground until it only just pokes out. Put it through a tunnel roof. So I'm thinking there's something else going on here. Without getting hold of your std.out file I have no idea.
Mad Hatter  [author] 29 Jun, 2020 @ 3:39pm 
hmmm - well that's a bit weird. This little mod has nothing in it really. I'll have a play and see if I can get it to crash.
Sylas 29 Jun, 2020 @ 3:01pm 
No i crashed as well, soon as i went to place it on asphault yard lot .. I had used the paint tool for the lot. So can this only be used on non-worked grass? TY for your assist with this Mad, and love all your additions to the game. :)
NoNejm 29 Jun, 2020 @ 3:39am 
Am I the only whone who gets a crash when trying to build this?
soccerdog 28 Jun, 2020 @ 10:59pm 
vitalii how did you get the coal loader and other conveyors in the background
vitalii201 28 Jun, 2020 @ 3:38pm 
better than nothing: https://i.imgur.com/9g0fpQ3.jpg
s4r4hb3th 28 Jun, 2020 @ 12:58am 
Oh, I so wanted this. Thank you
Magic Bullet 27 Jun, 2020 @ 3:34pm 
Very nice, Mr Hatter. Thank you for releasing it to us!
MDBenson 27 Jun, 2020 @ 1:49pm 
Yes! I was looking for something like this for the longest time, Thanks!
NoNejm 27 Jun, 2020 @ 10:35am 
YASS, thank you, been waiting for something like this!