Transport Fever 2

Transport Fever 2

Bigger Train Stations
95 Comments
ItzMarkWithaK 6 Jul @ 4:00am 
I have already read that this mod unfortunately disables the snapping to roads. This is a feature I quite often use. Is there a way to use this mod without the disabling of snapping?
WieJasper! 20 Jun @ 6:55am 
This was with the NL Modular station
TastyFlavour  [author] 20 Jun @ 5:30am 
@WieJasper, which station did you use?
My platform bug vanished, but maybe I need to tweak a particular station...
WieJasper! 20 Jun @ 2:31am 
IThank you,
i still have the random platform spawn, does it require a new save?
Tried building a new station and problem still there didnt try a brand new save yet.
TastyFlavour  [author] 17 Jun @ 8:04am 
UPDATE: FIXED random platform bug!!
Wolfgang Tailchase 14 Feb @ 8:03am 
it removes the very annyoing station snapping to road, i love it
KLT 24 Dec, 2024 @ 4:15am 
Really a great mod, if it's not already included, could you add support for the king's cross station mod, and I hope that platform bug gets fixed soon!
JO4K 5 Oct, 2024 @ 4:26pm 
That was fast, big thank you!
TastyFlavour  [author] 29 Sep, 2024 @ 6:24am 
Update: Added support for GWR station
JO4K 17 Sep, 2024 @ 11:24am 
Great mod, although It doesn’t work for the GWR station mod
lemming3k 18 Sep, 2023 @ 8:38am 
No worries. It's pretty weird. If I had any ideas I'd offer to help.
I otherwise think this is a great mod and hopefully one day Urban will adopt it!
TastyFlavour  [author] 18 Sep, 2023 @ 8:03am 
True, the random station piece appearing is a bug, which I don't know how to remove.
lemming3k 17 Sep, 2023 @ 3:40pm 
Thank you. That explains it.

I think the bug with random station pieces appearing away from the station is from this mod. It's the only one I activated this time.
If you build out to 14-16 tracks then try to place a main entrance it sometimes generates an odd piece some distance away from the station (or tries to and prevents building if it's on top of something already ie a city building).
TastyFlavour  [author] 16 Sep, 2023 @ 3:42pm 
@lemming3k
There are files required inside the mod to make these stations bigger.
That's why you see the station files, just ignore them if you don't use them.

There are no "extra stations"
Just the supported stations in the description, which will work together with this mod.

If you are subscribed to this mod and it doesn't work, make sure that this mod is loaded after the station mods (load order)
lemming3k 16 Sep, 2023 @ 2:49pm 
I think there might be an issue with the script for this. I don't use NL or PLM stations, but they show in the station menu in game if this mod is enabled(even though they can't be built as they're not enabled).
I've used this mod before a while ago and extra stations didn't show there. I also tested to make sure it's this mod (only mod loaded).
pinto_carina 30 May, 2023 @ 2:16am 
I can please design/create a Regio 2N apt-e mod in transport fever 2 please and add Regio 2N all of Ter in france which includes ile de france mobilites and hauts de france etc and all of them.Thank you very much.
TastyFlavour  [author] 11 Jan, 2023 @ 12:59pm 
UPDATE: PLM French stations added!
hannebambel002 18 Aug, 2022 @ 7:20am 
Thank you for the update:steamhappy:
TastyFlavour  [author] 17 Aug, 2022 @ 6:18pm 
UPDATE: German stations should be fixed now. I'm sorry it took this long.
TastyFlavour  [author] 7 Aug, 2022 @ 4:56am 
@hannebambel002 & CenariusPL

Oh sorry, will take a look into it
hannebambel002 5 Aug, 2022 @ 2:34am 
your mod on beta or stable does not work with german station's
CenariusPL 25 Jun, 2022 @ 10:40am 
your mod on beta or stable does not work with german station's so, maybe is your time to fix this ? Yes i'm using beta branch too.
TRA 8 May, 2022 @ 5:41pm 
internal error??
TastyFlavour  [author] 4 May, 2022 @ 2:32pm 
rebeccaellis21, read my comment below your comment...
B.E.C.K.S 4 May, 2022 @ 2:08am 
error with this mod
TastyFlavour  [author] 28 Apr, 2022 @ 11:36am 
Same question for you, do you use the beta version of Transport Fever 2?
If not, please do. It's not working on the non-beta version of Transport Fever 2.
MaximeRector 28 Apr, 2022 @ 10:48am 
New game only this mod installed (same for beta) :
Texture error: file name empty
Texture error: file not found: res/textures/ui/construction/station/rail/modular_station/kc_station.tga
Texture error: file not found: res/.../oppie_ns_station.tga
Exception type: Lua exception
This error is usually caused by modding. Some game resources contain incorrect data.
Details:
Error message: error: [string "D:/Program Files (x86)/Steam/steamapps/worksh..."]:1184: attempt to call field 'getStationPoolCapacities' (a nil value)
stack traceback:
=[C](-1): getStationPoolCapacities
D:/../Steam/../modular_station.con(1184): terminateConstructionHook
@res/config/base_config.lua(101): ?
File name: D:/../Steam/../modular_station.con
Key: game/config/ConstructWithModules
Mod: "x Bigger Train Stations" (*2148841371, 1) (consider removing this mod and contacting the mod author)
In file: ..\..\src\Lib\lua\State.cpp:592
In function: void __cdecl lua::State::Call(int,int)
James Blonde 27 Apr, 2022 @ 9:58am 
same issue on the beta version
TastyFlavour  [author] 27 Apr, 2022 @ 9:00am 
James Blonde, use the beta version of Transport Fever for it to work.
James Blonde 27 Apr, 2022 @ 6:17am 
+1 on this - getting a console error when trying to edit a modular station, and the STDOUT points to this mod as the culprit. Was working 2 weeks ago, hasn't worked in the last couple of days. Haven't tried removing the mod yet. Not playing the Beta version - not using the Beta mod. Are you saying that no version of this mod works against the prod version of the game?
会治疗的术士 25 Apr, 2022 @ 8:04am 
No, I am using the normal version of TPF2.
Rhine_Lion 24 Apr, 2022 @ 7:41am 
Ok with the Beta it worts. thx
TastyFlavour  [author] 24 Apr, 2022 @ 7:18am 
Rhine-Lion
You need to install the beta version of TF2 for it to work.
Rhine_Lion 24 Apr, 2022 @ 6:59am 
I have other Mods installed but no other mods regarding station adjustments and not the Beta version. Everything was working, but since a few weeks or days ago trying to build bigger stations result in the "block/cube"-object while building and the error message. I already removed all the mods I installed since the error appeared (and some other mods) but it's still not working
TastyFlavour  [author] 24 Apr, 2022 @ 5:05am 
Rhine_Lion
When does this error occur? Do you use beta version of TF2? Do you have other station adjustment mods installed?
A little bit more info would help me to fix this issue.
TastyFlavour  [author] 24 Apr, 2022 @ 5:03am 
会治疗的术士
Are you using the beta version of Transport Fever 2?
Because the non-beta version ddoes not support this
Rhine_Lion 23 Apr, 2022 @ 11:05am 
Following error appeared reacently for standard German Stations. What should I do?:
Mod: "x Bigger Train Stations" (*2148841371, 1) (consider removing this mod and contacting the mod author)

In file: ..\..\src\Lib\lua\State.cpp:592

In function: void __cdecl lua::State::Call(int,int)
会治疗的术士 23 Apr, 2022 @ 7:32am 
I am appreciate to this mod that can let me build huge train stations. But I have a problem recently that whenever I active this mod, it makes the original train station of the game mistake and cannot be built. I am looking forward to receive your help.
TastyFlavour  [author] 22 Apr, 2022 @ 7:28am 
@MaximeRector
Please check if you have any other mods installed which impact your stations.
If not, please tell me when this error occurs.
MaximeRector 21 Apr, 2022 @ 10:01am 
I'm getting following error (also with beta version):

Error message: error: [string "D:/Program Files (x86)/Steam/steamapps/worksh..."]:1184: attempt to call field 'getStationPoolCapacities' (a nil value)
stack traceback:
=[C](-1): getStationPoolCapacities
D:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2148841371/res/construction/station/rail/modular_station/modular_station.con(1184): origTerminatehook
@D:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1974547334/res/scripts/modules/sloped_station/slopedstation.lua(133): terminateConstructionHook
@res/config/base_config.lua(101): ?
TastyFlavour  [author] 15 Apr, 2022 @ 12:48am 
Chaymond it's because it is only working on beta at the moment
chaymond 14 Apr, 2022 @ 3:29pm 
i'm running into an internal error when i use the "king's cross modern platforms", and when i look in the console it says that this mod is the issue?
TastyFlavour  [author] 11 Apr, 2022 @ 6:17am 
@SLAV BOY
I just noticed in the settings that the value of experimental map size is set back to false with the beta update. That also caused some crashes.
TastyFlavour  [author] 11 Apr, 2022 @ 5:30am 
@Michu Additional capacity is added to the station buildings.
You might need to rebuild the station buildings for it to work
Southern Pacific Productions 9 Apr, 2022 @ 11:38am 
@TastyFlavour I know what it is thats causing the issue but i don't know the name of the mod it adds a extra setting for the standard stations to make them 440m or 40m and it puts over the station icon in the building menu 4 arrows pointing north south west east.
TastyFlavour  [author] 9 Apr, 2022 @ 10:20am 
Michu, I will work on it. Probably after this weekend
Michu 9 Apr, 2022 @ 4:15am 
There is a bug with the new update. No additional capacity from the station buildings when the mod is active on a new placed stations.
bahaal 6 Apr, 2022 @ 7:11pm 
hey there, i am using a lot of station, so i am in beta branch and i load my last save the dump message redirected to:
K:\Steam\steamapps\workshop\content\********\2148841371,

this one, it may be a conflic with other mod, read there is a conflict with eatglobal somewhere.

i dont known what you dont like with "crash" when the game crash to desktop while loading , this is the phrase .

i need to use an alternative for beta branch the 100x100 one, in the selection list the mod is with a "X" before , for not compatible.

i am just reporting no offense.
TastyFlavour  [author] 6 Apr, 2022 @ 12:22pm 
@SLAV BOY

I don't think it's my mod which is doing this. As I tested it out myself

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790392721

I recommend that you don't open a savegame with the word: "CRASH" in front of it.
Also check if you have other mods which might impact the vanilla station or stations in general.
Southern Pacific Productions 6 Apr, 2022 @ 6:55am 
im using standard Base-Game Station