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My platform bug vanished, but maybe I need to tweak a particular station...
i still have the random platform spawn, does it require a new save?
Tried building a new station and problem still there didnt try a brand new save yet.
I otherwise think this is a great mod and hopefully one day Urban will adopt it!
I think the bug with random station pieces appearing away from the station is from this mod. It's the only one I activated this time.
If you build out to 14-16 tracks then try to place a main entrance it sometimes generates an odd piece some distance away from the station (or tries to and prevents building if it's on top of something already ie a city building).
There are files required inside the mod to make these stations bigger.
That's why you see the station files, just ignore them if you don't use them.
There are no "extra stations"
Just the supported stations in the description, which will work together with this mod.
If you are subscribed to this mod and it doesn't work, make sure that this mod is loaded after the station mods (load order)
I've used this mod before a while ago and extra stations didn't show there. I also tested to make sure it's this mod (only mod loaded).
Oh sorry, will take a look into it
If not, please do. It's not working on the non-beta version of Transport Fever 2.
Texture error: file name empty
Texture error: file not found: res/textures/ui/construction/station/rail/modular_station/kc_station.tga
Texture error: file not found: res/.../oppie_ns_station.tga
Exception type: Lua exception
This error is usually caused by modding. Some game resources contain incorrect data.
Details:
Error message: error: [string "D:/Program Files (x86)/Steam/steamapps/worksh..."]:1184: attempt to call field 'getStationPoolCapacities' (a nil value)
stack traceback:
=[C](-1): getStationPoolCapacities
D:/../Steam/../modular_station.con(1184): terminateConstructionHook
@res/config/base_config.lua(101): ?
File name: D:/../Steam/../modular_station.con
Key: game/config/ConstructWithModules
Mod: "x Bigger Train Stations" (*2148841371, 1) (consider removing this mod and contacting the mod author)
In file: ..\..\src\Lib\lua\State.cpp:592
In function: void __cdecl lua::State::Call(int,int)
You need to install the beta version of TF2 for it to work.
When does this error occur? Do you use beta version of TF2? Do you have other station adjustment mods installed?
A little bit more info would help me to fix this issue.
Are you using the beta version of Transport Fever 2?
Because the non-beta version ddoes not support this
Mod: "x Bigger Train Stations" (*2148841371, 1) (consider removing this mod and contacting the mod author)
In file: ..\..\src\Lib\lua\State.cpp:592
In function: void __cdecl lua::State::Call(int,int)
Please check if you have any other mods installed which impact your stations.
If not, please tell me when this error occurs.
Error message: error: [string "D:/Program Files (x86)/Steam/steamapps/worksh..."]:1184: attempt to call field 'getStationPoolCapacities' (a nil value)
stack traceback:
=[C](-1): getStationPoolCapacities
D:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/2148841371/res/construction/station/rail/modular_station/modular_station.con(1184): origTerminatehook
@D:/Program Files (x86)/Steam/steamapps/workshop/content/1066780/1974547334/res/scripts/modules/sloped_station/slopedstation.lua(133): terminateConstructionHook
@res/config/base_config.lua(101): ?
I just noticed in the settings that the value of experimental map size is set back to false with the beta update. That also caused some crashes.
You might need to rebuild the station buildings for it to work
K:\Steam\steamapps\workshop\content\********\2148841371,
this one, it may be a conflic with other mod, read there is a conflict with eatglobal somewhere.
i dont known what you dont like with "crash" when the game crash to desktop while loading , this is the phrase .
i need to use an alternative for beta branch the 100x100 one, in the selection list the mod is with a "X" before , for not compatible.
i am just reporting no offense.
I don't think it's my mod which is doing this. As I tested it out myself
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2790392721
I recommend that you don't open a savegame with the word: "CRASH" in front of it.
Also check if you have other mods which might impact the vanilla station or stations in general.