Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
you can find it here:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2835185669&searchtext=phoenix+legion
update,please.
MP cost x 1,5 = recruitment cost
MP cost x 0,32 = upkeep
Nerf the ward save they all have to 5 from 10
Halve witness destiny passive's values
Lower all armour by 10
Nerf p. archer melee attack by 5 and range by 15 or 20
And fix cav. hp
First off I think they should have a price reduction to the $350-$380 range. This is because they are supposed to be tier 3 units and stats wise are worse than tier 5 phoenix guards. Them costing the same as tier 5 units does not make sense.
I think you should increase their unit counts to 60 or 75 (large unit size) and reduce their overall hp by 1000 as well to be more in line with other tier 3 units in SFO.
Here are some more specific changes
Phoenix Phalanx
-Decrease melee attack to 32
-Increase melee dense to 48
-decrease weapon damage to 35 (20 regular, 15 anti-large)
Phoenix Swordsmen
-Increase melee attack to 40
-decrease melee defence to 32
- increase weapon strength to 40
Phoenix archers
-reduce weapon strength to 30