Total War: WARHAMMER II

Total War: WARHAMMER II

LoW - Dragon Legion SFO Submod
40 Comments
xwallacex 24 Apr, 2023 @ 8:19pm 
crashes for me as well
n.pedrazalis 20 May, 2022 @ 7:57pm 
crash crash uptate i beg you
In The Emperor's Name 5 Jan, 2022 @ 7:51pm 
+1 for causing crashes with sfo's update
Empyrealite 29 Nov, 2021 @ 3:16pm 
Needs another update unfortunately.
Fengxian0830 7 Sep, 2021 @ 12:59am 
Lmao hope you're doing well
Kevin!!! 9 Jun, 2021 @ 7:49am 
man just came in here and said "lol"


B R U H
AlphaMark 9 Jun, 2021 @ 5:12am 
Hi, I really love this mod. It is the BEST additional unit mod for me in this game. I wonder if there is there any chance you can fix the dragon knight bug? For all dragon cavalries, they only have 240 HP in campaign and entering the battle with them will crash the game. I have check the stats and they appeared to be normal. Do you have any idea what might have caused this issue?
Lickher_ish  [author] 8 Jun, 2021 @ 10:55pm 
lol
AzoorFox 28 May, 2021 @ 9:54am 
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Lion 'El Johnson 27 May, 2021 @ 10:40am 
No update?
Acid-Morph ॐ 27 Jan, 2021 @ 4:43pm 
pls update
Rumdolf 27 Jan, 2021 @ 1:09pm 
Aside from the first 4 infantry units possibly being a little bit OP (don't really mind it), the only issue I have is for the 3 Dragon Knight cavalry types. The units only have 200-400 HP in total, on their unit cards on the campaign map, and crash the game while loading into a battle. Tested while only using SFO, LoW and this.

Only using SFO and LoW, they don't crash, but all the LoW unit stats are lower/closer to vanilla units. Although, since I never tired this with vanilla only, I wouldn't know whether or not that makes them underpowered compared to what the mod makers intended.
Acid-Morph ॐ 27 Jan, 2021 @ 7:37am 
@HornPub same here; Mod is outdated
edon 20 Nov, 2020 @ 1:26pm 
Hi, thank you for this mod! The vanilla mod has added 2 new units - swordmasters and artillery. Could you please update those?
Overwatch 4 Sep, 2020 @ 9:05am 
Hi I could use some help. I use the non-sfo mods version of this with the SFO mod and it runs fine. but when i disable those and enable these, the SFO versions, it crashes my game. can someone DM me what could be the issue?
|Pipe Dreams 25 Jul, 2020 @ 10:05am 
Thanks for your effort homie :D
|Pipe Dreams 25 Jul, 2020 @ 10:05am 
Yes we need caps bad haha. I specifically play Army Cap + Faction Wide option. This mod is so beautiful, but without having the caps Its not as fun steamrolling everyone :P
Lickher_ish  [author] 10 Jul, 2020 @ 6:19pm 
trying to figure out how to add caps lol bear with me boys
grovinch 10 Jul, 2020 @ 8:16am 
The Dragon knights (lances) Have both Martial prowess and martial mastery as listed abilities.

Again it seems weird to me that the botom tier of Dragon infantry (lance and archers) have armor-piercing attacks while the top tiers doesn't (dragon guard and guards archers).

In the same area, right now there is no reason to picks DL Spearmen over DL Shielded Archer as they have both the same melee stats and same cost. Maybe lower the MA and MD of the archers ?
Kevin!!! 10 Jul, 2020 @ 7:13am 
Phoenix knights need a nerf then, not the other way around.
Warlord_Shogun 9 Jul, 2020 @ 8:42pm 
I think the Dragon Knights with Halberds need a buff as they straight up loose to Phoenix Knights with Swords, despite costing more
Lickher_ish  [author] 9 Jul, 2020 @ 2:49pm 
adjusted some stats. try that boys
Lickher_ish  [author] 9 Jul, 2020 @ 1:57pm 
kevin hmu on the sfo submod discord
Kevin!!! 9 Jul, 2020 @ 1:01pm 
Hey man, Any ETA on the changes? kinda got the mod on a hold in my MP campaign because it's not very fair to use them atm.
.Julius 5 Jul, 2020 @ 9:42pm 
Hey I have noticed that the dragon spearmen and dragon swordsmen cost way too much. I believe they should be in the low 300's as they are supposed to be mid tier infantry.
Lickher_ish  [author] 5 Jul, 2020 @ 2:39pm 
@kevin!!! its streetdapper
Lickher_ish  [author] 5 Jul, 2020 @ 2:39pm 
Hey guys, just got back from a camping trip. will take all your feedback into consideration and work on it this week. stay tuned !
Kevin!!! 4 Jul, 2020 @ 3:58pm 
Also, Dragon knights (lances) still have way too good stats.
Kevin!!! 3 Jul, 2020 @ 12:51pm 
What's your discord name in the SFO discord, i'd love to provide direct balance changes there.
hieucao911 2 Jul, 2020 @ 12:51pm 
I don't know why my dragon knight archers don't have missle weapon and they just only attack in melee :(
grovinch 2 Jul, 2020 @ 7:58am 
Additionnaly, All dragon Legions troops have the same unkeep as Dragon Princes save for chariots and Mounted Archers.

It might not be necessary to add armor-piercing to melee infantry. I feel that should be the niche of Swordmasters and the Halberd Dragon Guards.

Also As mentioned below, now that the DP have 75 Leadership, Dragon Legion units should not be above that level.

I think that's it just from looking at the stats :)
grovinch 2 Jul, 2020 @ 7:58am 
Hey I looked at the stats again and i found some new oddities:

- "Dragon Shielded Archers" have straight up better melee stats than Dragon spearmen and swordmen (34MA; 58MD; 38WS armor-piercing against 32MA; 44MD; 38WS armor-piercing for sprearmen)

- Dragon Shielded Archers have armor-piercing attack while standard Dragon Archers dont.

- Dragon Knights with sword&Shield have the less melee defense of all variants.

- Dragon Knights with Lance have the same or better stats than dragon Princes (also armor-piercing anti-large) as mentioned below.

- Dragon Knights Archers (the ones on horseback) still lack anyhting related to ranged stats on their unit's card.
Kevin!!! 2 Jul, 2020 @ 6:35am 
Only looked at their stats quickly in the custom battle tab yesterday, i'm starting a campaign with a buddy of mine this sunday so i'll continue to provide feedback.
Lickher_ish  [author] 1 Jul, 2020 @ 9:32pm 
adjusted the stats
Lickher_ish  [author] 1 Jul, 2020 @ 8:41pm 
kevin if you're in the sfo discord i would also love for you to pm me more as you play through your campaign on top of what you mentioned here. just type in the submods channel and ill pm you
Kevin!!! 1 Jul, 2020 @ 8:27pm 
Dragon knights with lances are completely busted atm, basically same stats are Dragon princes but slower for a much much much cheaper price.
I suggest lowering the dmg on them switching mastery for prowess to have them be mid tier cav.

it also seems that all units have too much leadership, like. 10 too many if you compare them to normal units. (hell, even the normal dragon princes only have 75LS while the dragon knights all have 85)
Lickher_ish  [author] 1 Jul, 2020 @ 12:33pm 
adjusted some stats let me know what you think regarding the archers
Lickher_ish  [author] 1 Jul, 2020 @ 11:07am 
okay im going to take a look at it again either tonight or tomorrow thanks for the feedback :)
grovinch 1 Jul, 2020 @ 9:22am 
Just tested this and so far it works. I've noticed a few here and there:

- The botom linup for the dragon legion lacks their SFO constant abilities (asur tactics)
- The knight (archer) lacks anything related to ranged in their units stats.
- The Dragon guard (archer) have the same ranged stat as their standard counterpart (no ap dmg, no debuff) dunno if its intended.
- Lastly the roster could do a little unkeep balance, they all seem to cost the same (around 700 with Imrik)

Anyway thanks to your dedication man!
Jomix7 1 Jul, 2020 @ 9:19am 
THANK YOU!!!!!