RimWorld
Clean Porcelain (+Silver)
49 Komentar
TurtleShroom 14 Nov 2023 @ 1:02pm 
It would be my honor to attribute my work to you. I already did!
Lurmey  [pembuat] 14 Nov 2023 @ 11:38am 
That's no problem, thanks for letting me know. If anybody wants to update the mod just leave a link here in the description or credit me as the original author. Thanks
TurtleShroom 13 Nov 2023 @ 1:37pm 
Since this Mod is dead, I'm going to incorporate it into my work. It's... not really anything like assets or such, so I'm not sure if I really need to notify you, but I am.
TurtleShroom 13 Jun 2023 @ 1:56pm 
Do you remember when I asked you about the Traditional Chinese Mod?

I found the Thing Def: it's called " CiPian ", and its Cleanliness should be set to one[/]b, if that is possible. The Mod's Porcelain is rare, valuable, and take a LOT of time and research to make, so its Cleanliness should be worthwhile.
Zargachi 3 Mar 2023 @ 4:06pm 
update? :x
hin 22 Jan 2023 @ 7:02pm 
1.4plz
miku567 30 Okt 2022 @ 5:02am 
ok, no rush
Lurmey  [pembuat] 29 Okt 2022 @ 3:42pm 
@miku567; Provided Ceramics updated and 1.4 didn't change how cleanliness works, it should yeah. I'll get around to updating my mods at some point, just going through life stuff lately.
miku567 29 Okt 2022 @ 12:58pm 
Does it work with 1.4?
Luinithil 7 Sep 2022 @ 6:01am 
No hurry, thanks for your time!
Lurmey  [pembuat] 6 Sep 2022 @ 11:58am 
@Luinithil, I haven't really been focused on maintaining my mods lately but I'll see if I can take a look soon.
Luinithil 6 Sep 2022 @ 6:04am 
Hey Lurmey, there's a new mod in the Expanded Materials series (Stones and Mortars) that also adds ceramics/porcelain, would you be agreeable to patching that too? Thanks! https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2859334065
Lurmey  [pembuat] 21 Des 2021 @ 11:45am 
@Xidon Eye; No problem, it looks like the patch will already take effect since the def name is the same. I added your new mod to the description and LoadAfter in the about.xml, will upload shortly. :)
Xidon Eye 21 Des 2021 @ 10:46am 
@Lurmey could you add Ceramics Crafting into your patch. it uses the same porcelain name (N7_Porcelain) as tie vef version.
Thank you.
DanP 12 Okt 2021 @ 5:56pm 
Thanks!
Lurmey  [pembuat] 12 Okt 2021 @ 11:05am 
Fixed :)
Lurmey  [pembuat] 12 Okt 2021 @ 10:35am 
Ah yeah it'll be patching it out as for some reason the PatchOperationTest just refused to work and I have so little time for modding right now. It should be set to always succeed regardless so I'll check that and fix it.
DanP 11 Okt 2021 @ 5:45pm 
So, I added that mod you mentioned in your last comment: Ceramics VEF. That resolved the error. It looks like it is trying to patch it out whether or not the user has the other mod installed.
DanP 11 Okt 2021 @ 5:28pm 
Thank you. I get a new error now, though: https://gist.github.com/3909da80a08c5e65d467acce55f43e6e
Lurmey  [pembuat] 11 Okt 2021 @ 8:59am 
Found issue with Ceramics VEF in which a statFactor of 0.4 was being applied, lowering all cleanliness of porcelain buildings by 60% and breaking the mod.

- Patched out Cleanliness statFactor from Ceramics VEF
- Adjusted Cleanliness offset of Porcelain to 0.3 from 0.35
- Adjusted Cleanliness of Porcelain Tile in Ceramics VEF to 0.3 from 0.35
- Fixed some XML issues
Lurmey  [pembuat] 10 Okt 2021 @ 7:39pm 
This is why I need to remember to use an XML validator whenever I change things.

Fixed :)
DanP 10 Okt 2021 @ 7:32pm 
Hi there, your updates today appear to have broken something. I tried resubscribing to see if it would download a fix, but no dice. Here are the logs: https://gist.github.com/8f9c7130bb81bf23d75112bd063f71c5
ChrisPikula 9 Okt 2021 @ 9:31pm 
:+1:
TurtleShroom 9 Okt 2021 @ 7:54pm 
My pleasure!
Lurmey  [pembuat] 9 Okt 2021 @ 6:55pm 
Ah I see now. My bad, I copied the first patch and forgot to change the defName.

Thanks for spotting! Quick update coming soon.
Lurmey  [pembuat] 9 Okt 2021 @ 6:52pm 
@Chrispy; That's not patching it twice... That's testing for it existing then patching if it doesn't already exist. You can go to the patchOperations page on the wiki to learn more.
TurtleShroom 9 Okt 2021 @ 10:47am 
OP, I would suggest going to the English translation of the Traditional Chinese Mod and simply asking its author.
ChrisPikula 9 Okt 2021 @ 10:24am 
Er...
You patched N7_Porcelain twice.

<operations>
<li Class="PatchOperationTest">
<xpath>Defs/ThingDef[defName]Silver"]/stuffProps/statOffsets/Cleanliness</xpath>
<success>Invert</success>
</li>
<li Class="PatchOperationAdd">
<xpath>Defs/ThingDef[defName="N7_Porcelain"]/stuffProps/statOffsets</xpath>
<value>
<Cleanliness>0.35</Cleanliness>
</value>
</li>
</operations>
Lurmey  [pembuat] 9 Okt 2021 @ 8:12am 
Updated to 1.3:
- Added support for Ceramics VEF (And any future Ceramics ports that use the same def name)
- Increased compatibility with other mods that may patch the same statOffset on silver
- Had a look at Traditional Chinese Expansion but was unable to find the def name for the porcelain. If anyone would like to let me know where to find it that'd be appreciated.
Lurmey  [pembuat] 9 Okt 2021 @ 7:41am 
@DisKorruptd; Oh cool! I didn't know someone ported Ceramics to 1.3. I'll update the patch for that version.

@TurtleShroom; I don't use Traditional Chinese Expansion but I'll take a look. The armour isn't really applicable to this mod though.
DisKorruptd 9 Okt 2021 @ 3:06am 
I've just tried to use it with Ceramics VEF, unfortunately, it does not patch for that mod's porcelain (same mod, but using Vanilla Expanded Framework to use their existing to do things code I guess)

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2607350656
TurtleShroom 23 Sep 2021 @ 12:16pm 
The Traditional Chinese Expansion Mod adds Porcelain and Military Ceramic Armor. Would you mind considering adding compatibility for that Mod, too?

https://www.steamcommunity.com/sharedfiles/filedetails/?id=2408998082
Lurmey  [pembuat] 21 Jul 2021 @ 10:24am 
Should work in 1.3 as-is since it's just patching cleanliness on a couple defs. Test it and let me know!
fallenscion 20 Jul 2021 @ 2:33pm 
Hoping for 1.3
Lurmey  [pembuat] 28 Feb 2021 @ 2:40am 
Ah, I might stop by, but I've been quite busy lately and Rimworld is low on my priorities right now. It only takes a few seconds to patch in a material when I know the specifics, so it was no trouble adding Silver.
DisKorruptd 28 Feb 2021 @ 2:31am 
like I said, you'd have to stop by Mlie's server to ask Hydromancerx and Rasutei about the specifics, they were the ones asking about the other metals in specific
Lurmey  [pembuat] 28 Feb 2021 @ 1:06am 
I don't use Cupro's Alloys so I'm not familiar. Which metals should have cleanliness values and how strong are they?
DisKorruptd 26 Feb 2021 @ 7:53pm 
They might be wanting others but you'd have to ask there
DisKorruptd 26 Feb 2021 @ 7:51pm 
Some of the guys in Mlie's server are suggesting additional support for Cupro's Alloys Brass
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2019702358
DisKorruptd 26 Feb 2021 @ 7:32pm 
ah, neat, thanks!
Lurmey  [pembuat] 26 Feb 2021 @ 6:58pm 
@DisKorruptd Thanks for the reminder. I've updated to provide silver 0.2 cleanliness and the mod is no longer dependent on having Ceramics installed, so it can be used independently.
DisKorruptd 26 Feb 2021 @ 4:39pm 
Any word on the update?
DisKorruptd 8 Des 2020 @ 6:40pm 
I dont believe anyone has made it, so I appreciate it (plus would give a reason to mark the mod as 1.2, making this mod appear in searches that specify version 1.2)
Lurmey  [pembuat] 8 Des 2020 @ 1:27pm 
@DisKorruptd; That's a brilliant idea! I'm not sure why I didn't make it as I've had the idea before. When I find the time to get back into Rimworld I'll be sure to make it if someone else hasn't already. :)
DisKorruptd 7 Des 2020 @ 7:14pm 
Would also appreciate if silver received some sort of inherent cleanliness buff, given that silver is used in making sterile tiles
Lurmey  [pembuat] 25 Agu 2020 @ 12:43pm 
Should work fine in 1.2, but yes please do report back if anything goes wrong! Thanks
beetlecat 17 Agu 2020 @ 7:56pm 
I'll assume this simple patch doesn't need to be "updated" for 1.2, but i'll report back if there seems to be an issue
Lurmey  [pembuat] 22 Jul 2020 @ 2:56pm 
:)
Jdude145 22 Jul 2020 @ 2:14pm 
That did bug me, now that you mention it. Nice!