Total War: WARHAMMER II

Total War: WARHAMMER II

200% Unit Size Overhaul Sub Mod - 150% Sub Mod
18 Comments
K4mil 29 Jan, 2022 @ 11:07am 
Could you update this version also?
SCARFACE  [author] 26 May, 2021 @ 9:48am 
no this is modding the units from SFO no other submods
AngelPhoenix 25 May, 2021 @ 6:17pm 
This won't work with mods that add custom units right?
SCARFACE  [author] 23 May, 2021 @ 6:54am 
Updated :)
SCARFACE  [author] 21 Feb, 2021 @ 6:33pm 
Corban@ thank you very much for your support!
Krayzar 21 Feb, 2021 @ 12:23pm 
Work perfect right now. Thank for fix
SCARFACE  [author] 23 Jan, 2021 @ 11:16am 
Updated
陌客 7 Jan, 2021 @ 5:48pm 
Please update it, thank you very much, it is a good MOD
GIGroundNPound 7 Jan, 2021 @ 4:13pm 
@Scarface, hey man no worries and thanks for the reply!
SCARFACE  [author] 7 Jan, 2021 @ 2:31pm 
hey there, the thing is that I had not seen enough support to keep these mods going so I updated the 200% mod but am thinking of stopping the other versions (double unit/150% etc).I am working on many mods across titles and do work mainly on those where i do get some support to justify the time I spend. So it was not a dependency it is just that I have not updated it to the latest patch from CA.
GIGroundNPound 7 Jan, 2021 @ 11:23am 
@Scarface, hey man, you still have some dependencies from your 200% mod which makes the 150% mod not work without it. Would you mind fixing that good sir?
GIGroundNPound 7 Jan, 2021 @ 10:13am 
getting an error when just using the 150% mod
hundredth wave 21 Dec, 2020 @ 8:48am 
The 150% submode cannot be applied.:WHII_Death:
SCARFACE  [author] 8 Nov, 2020 @ 2:28pm 
Updated with latest changes. Also made changes to artillery (112.5% increase instead of 150%). Finally, made the sub mod independent so you do not need to enable the original mod to play the sub mod.
SCARFACE  [author] 9 Jul, 2020 @ 1:37pm 
Updated for warmachine fixes.
SCARFACE  [author] 8 Jul, 2020 @ 12:22pm 
FIX applied for single entity missile and support monsters: see change notes.
SCARFACE  [author] 6 Jul, 2020 @ 11:24am 
thanks - yeah I will put it for a poll, i was thinking also if it should be brought down, but I like to worry about artillery and have something to counter it. I will think about it :). thanks for the feedback
Kix 6 Jul, 2020 @ 10:10am 
This mod is great, but i think the artillery units are to OP. I think it should be better if they stay with their normal size. :)