UBOAT
[2022.1] Missions Expanded (End of Support)
37 Comments
link  [author] 13 Apr, 2024 @ 10:11pm 
It was synced https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/changelog/2152468946

but it is no longer up to date with the source UBE (Uboat Expanded) mod. and I am not sure I will continue updating these components after the full games release. and will focus on UBE, UBE Lite, Aircraft & Ship Bundles
TacticalPotato 13 Apr, 2024 @ 10:08pm 
Is it syncd now?
link  [author] 9 Feb, 2023 @ 1:43pm 
No I have still not syncd this mod.
Albert 9 Feb, 2023 @ 7:28am 
so it is not working? :c
link  [author] 17 Jun, 2022 @ 1:55pm 
This mod is out of date/out of sync with UBE and will be synced with the 0.8.3 UBE patch
General Barkov 17 Jun, 2022 @ 9:43am 
I have problem with mission in port, i can't see them(
Also, in some missions i don't have any officers in port and can't take any missions and supplies
link  [author] 8 May, 2022 @ 10:04am 
any particular reason you are trying to install the component mods rather than UBE itself

the component mods of Uboat Expanded (such as this one) are not as regularly updated/ fixed as the main mod. It may be some time before I can take a look at this mod and update it. you are not the first to state that this mod in particular causes some issues (old bug from an earlier version of UBE)
sammakko78 8 May, 2022 @ 9:34am 
I do.
link  [author] 8 May, 2022 @ 8:15am 
do you have the dependent mods installed?
sammakko78 8 May, 2022 @ 7:39am 
campaign doesn't load...
Tovarishch_Milo 24 Jan, 2022 @ 5:25am 
@link thx, it fixed!! o7
link  [author] 16 Jan, 2022 @ 9:54am 
which port @Tovarishch_Milo. and what date? which campaign are you starting

also assuming you have all of the dependency mods installed in the proper order, you must allow at least 1 in game day to pass prior to selecting a mission.
I recommend resupply first so that some time passes , then select a mission.
Tovarishch_Milo 16 Jan, 2022 @ 6:09am 
I have the problem of not showing the missions on port :( help
link  [author] 9 Jan, 2022 @ 6:33pm 
updated structure and manfiest to 131
Dufti 8 Nov, 2021 @ 12:07pm 
Genial :steamhappy:
link  [author] 19 Sep, 2021 @ 11:39am 
This mod has not been synced with UBE and likely is only partially working at the moment
Kelaki 19 Sep, 2021 @ 8:07am 
To add to my comment on your "Convoy and Shipping Lanes" mod.

When I enable Missions Expanded, La Spezia no longer sells torpedos.
link  [author] 13 Sep, 2021 @ 8:52pm 
Pending an update / Sync with UBE
link  [author] 8 Mar, 2021 @ 12:46pm 
Update Released: Sync of data with UBE in prep for release of B129. This mod will remain on the current verison until a stable build of UBE on B129 can be created.
link  [author] 17 Feb, 2021 @ 7:25pm 
@all, will be looking into sync'ing Expanded mods with UBE data. This will drastically change how missions are handled. very much still WIP
ii 21 Jan, 2021 @ 2:46pm 
Thanks! I think I'll switch to Uboat Expanded proper and restart my career so I'm on top of the latest update anyways
link  [author] 21 Jan, 2021 @ 1:32pm 
@ii yep this was brought to my attention today. I have a patch for Uboat Expanded in the works but it may be a few days before I apply it to Missions Expanded.

ii 21 Jan, 2021 @ 7:51am 
I keep getting missions to attack ports that are controlled by Germany (for example Bergen, I'm based in Kiel, currently September 41), is this something caused by this mod?
GeneralTman 21 Dec, 2020 @ 2:49pm 
How to refuel when on a patrol to south africa?
ToreDL87 3 Dec, 2020 @ 9:56am 
Any way to mod the game for NO spy missions as well? They're cluttering up what I wanna spend my time doing in this game, using the uboat for what it was designed for: Sink enemy ships.
link  [author] 8 Nov, 2020 @ 9:26am 
@zichaviator, I am also assuming this is happening on B127
zichaviator 8 Nov, 2020 @ 4:15am 
Bergen and La Rochelle, late-1941
link  [author] 8 Nov, 2020 @ 2:43am 
@zichaviator, What port and what year is this happening at?
zichaviator 8 Nov, 2020 @ 1:28am 
When I arrive or depart from a port, the alarm goes on randomly. It is actually really disturbing as I am parked in a port and the discipline is dropping due to the alarm. I disabled the mod, and it disappears on new saves but I am willing to find a way to remove it on the save I am using on. What should I do?
link  [author] 7 Nov, 2020 @ 4:06pm 
@Testo T - using the console command: Rebase "La Rochelle" you can switch your home port back to another location. I apologize for the bug. Helgoland never completely worked through my first implmentation in Expanded Missions. I will look at removing these mission assignments until I can resolve these issues. I am also assuming this is using B127?
Testo T 11 Jul, 2020 @ 10:07am 
It seems that I have encountered some sort of bug:

From Wilhelmshaven I got the mission to move to Helgoland Port and join the fleet there.
Unfortunately, once I enter the port and "park" my submarine, the officer which I have to report to is missing. His car is visible but there are no people around the port. It is possible to buy goods at the store but the store icon is only clickable from a very small camera angle. There are no clickable symbols for the officer, no matter the camera angel.
Tried reloading and restarting the game which didnt help. This is played on a new safegame.

Any idea how to fix this?
Gaffer100 11 Jul, 2020 @ 8:31am 
Is this save game compatible?
gato atractivo de 18 años 5 Jul, 2020 @ 6:33pm 
@link thank you
link  [author] 5 Jul, 2020 @ 7:00am 
a Locales.xlsx fix has been applied and should keep the blank mission set from occuring. However I have not completed translations of the locations.
link  [author] 4 Jul, 2020 @ 10:36pm 
Uboat expanded just recently got this update and will always receive these development updates first.

These other mods are just segmented portions of uboat expanded and usually get updated later and allow players who don't want all the components of uboat expanded to choose the features they prefer.
Brahma 4 Jul, 2020 @ 10:24pm 
same question
gato atractivo de 18 años 4 Jul, 2020 @ 9:26pm 
hi, does this mod works with [WIP] U-Boat Expanded?