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I was curious I seen the license is APLSA, would you mind if I isolated the FFV mechanic for a survival server? My goal would be just to isolate those mechanics effectively trimming everything else out if you were fine with it, I have no plans to alter credits.
The FFV mechanics I was working on myself wasn't nearly as good. I did a combination of spawning a projectile from third person camera synced to left clicking for a San Andreas style script, but it's trash, I mean it worked but this is way better.
Works the same for toggle, if you bind the toggle key to "Ctrl" for example, and bind the switch seat key to just "F". You'll teleport right in.
We as well have the TF373 MH47 CTD (Vanilla). Not even getting a RPT to check.
Similiar issue happens when we have the RHS MELB / Hatchet MH-60 (But both of the the error only happens with a custom classes -> We give them a callsign and a CTAB Tag).
Any Idea how to find the culprit? Will start with loading only the affected mods, but maybe you already have an idea? Anyway, great mod worth bughunting for.
- On some RHS Humvees the mod makes a script error and the icons to select a seat wont show up.
- In the Task Force 373 MH-47G SOAR Chinook mod, your game crashes, if you change the seat via the "Ride Where You Look" option in the helicopter.
Our Liberation mission has all enemy vehicles locked for players, but using RWYL we can climb into them
@Marc thanks and enjoy!
@R3tro- can do
Rather funny when a guy tries to change seat in a flying helicopter, gets ejected, hits the ground and then get's TP'd back inside, now unconscious from the fall damage.
1.4.0
Improved MP same-vehicle seat-switching at high-speed by using basegame moveToSeat actions when possible, instead of moving player out and back in.
Fixed distance check when getting into a vehicle.
Do you think it can be fixed someday?)