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I can change to small 1 but then i loose the jetway
Reason the small 15x20 whit jetway is large gate is that small gate has no jetway and i like that some small gate using plane have jetway.
Like for examble b737
As for a request, would it be possible to either have a less wide jetway for the smaller gates (at 2 squares door width rather than 4 squares) and/or allow stairs upgrades for small gates without jetways (When I try to put stairs on, it keeps telling me to align them up)
20x40, 20x35, 20x30, 20x30, 20x35, 20x40 (the taxiway is single and straight, but the terminal will "bow" out in somewhat of a curve to meet the gates.
I'm just looking for ways to make the game more interesting, and allow for more unique terminal designs. Everything is based on the gate size ploppables, and thus every terminal looks pretty much the same.
If I had the knowledge or ability I'd do this myself. But I'm glad you do.
So you can make road across the "top" of your gates or below them for function and vehicles will drive across them?
you still can add road to my new gates
Issue #1: You know they made changes to create clearance between the taxiways and (foundation - because you can still clip through hangars) to prevent "clipping". My issue is that planes clip through parked aircraft at the gates, and thus the gate ploppables should be made DEEPER (read: Small and Large should be 20x30, and XL 30 x 40) which would move the parked aircraft further from the taxiway.
Issue #2: Can "road" be added on both the gate side and taxiway said of the stands to allow vehicles to pass, without them having to drive on the active taxiways (and thus be run over by aircraft)?
Thanks for your technical expertise. Next up we'll explore cargo ramps and operations. :)
thank you
are you playing on edge version?
my gate mod is big and you need 2 atlas
and when you use the outdoor floorpack it start to delete walls
if i correct
What size gate gives the problem
and it show all outdoor floor on the gate