Stellaris

Stellaris

Galaxy Shapes - The Maze and The Cross
27 Comments
Breadmond 4 Aug, 2024 @ 7:39pm 
update pl0x
GHOSTDRAGON120 19 Mar, 2023 @ 11:20am 
mod needs update no longer works with newer update that added new map types
mitsy 21 Dec, 2022 @ 7:13am 
mitsy's maps
Lenii 26 Jan, 2022 @ 1:27am 
anyone know other mods like this one with more galaxy shapes ?
Taylor Moon 18 Dec, 2021 @ 8:35am 
hi, would you consider updating this please? really like this mod
Taylor Moon 31 May, 2021 @ 4:15pm 
thanks man, appreciate your work
royalPawn  [author] 31 May, 2021 @ 5:11am 
@thePOOMaster: All the mod really does is change the positions of generated systems, everything should still generate randomly as normal

@NERNS: Unfortunately, the game is hardcoded to allow only 4 galaxy settings at the moment, so I can't add any new shapes without getting rid of the defaults.

@WolfClapsCheeks & Taylor Moon: done! thank you for reminding me!
Taylor Moon 30 May, 2021 @ 1:30pm 
hi, any plans to update this?
Pastel FemBunny 16 Nov, 2020 @ 3:26pm 
is this gonna be updated
NERNS 26 Oct, 2020 @ 4:07am 
Any posability of a non replacer version?
TheP00Master 4 Oct, 2020 @ 7:43pm 
this looks dope and may i ask can i expect any randomization or is this all hand crafted either way subscribed
the_sam_ryan_1985 30 Sep, 2020 @ 7:04am 
Thank you for developing this!
Jae 1 Sep, 2020 @ 6:10am 
guys, stop asking the author to do every shape of galaxy. Create a full custom galaxy recquire a lot of time. Especially if you intend it to be it without bug. If he want to do it he will do it in time.

did you go full mathematical on it or did you try to mess until you had what you want ? xD Because what impress me is that some change on the generator files are producing result as good as that (yes I did check the files).
Healdrea 18 Jul, 2020 @ 8:54am 
Will there be more Galaxy shapes?
Decima 18 Jul, 2020 @ 8:53am 
@Elowiny
Some galaxy shape generators add systems in the center of the map or have systems that stretch to the border of the map. If either of those happened then the systems from these two mods would overlap with the default galaxy in weird ways. I was wondering if there was any weird overlap or not.
Elowiny 18 Jul, 2020 @ 1:54am 
@Uthur
Gigastructures spawns its core via event, after galaxy generation, so it should work. And so does Extragalactic Clusters.
Decima 17 Jul, 2020 @ 11:53am 
Is this compatible with Gigasturctural Engineering and Extragalactic Cluster mods? Gigasturcture spawns a few system in the center of the map in the late game and Extragalactic Clusters adds clusters like the L-Cluster into the game a day after the game begins.
Tooth-Filled Void 15 Jul, 2020 @ 12:48pm 
Hmmm... Is it possible to make a circle, with only one system in the center, being the only one that connects to other systems (As in, the other systems only have one hyperlane, and that is connected to the one in the middle, like some sort of hub?) I can see some very interesting stratagies being used.
August 14 Jul, 2020 @ 8:27pm 
Glad to see Galaxy Gen mods making a comeback
Bemoteajh 14 Jul, 2020 @ 4:00pm 
Love narrow choke points...
I want fortresses back, so that siege fleets are actually a separate thing from combat fleets...
311 13 Jul, 2020 @ 7:58am 
can you make mod with 2 galaxy connected just by pair of wormholes?
ุReshy 11 Jul, 2020 @ 7:20pm 
Can you do more weird galaxy shapes like this? Or perhaps try and do something like a Bar Spiral Galaxy, or a some other irregular galaxy shapes?
Pancakes and Syrup 11 Jul, 2020 @ 3:59pm 
Imagine using the hyperlane genorator to bridge a gap across all the cross's arms
giNgerJim 9 Jul, 2020 @ 6:41am 
Nice!
royalPawn  [author] 8 Jul, 2020 @ 5:36am 
@Laneer Nope. Effectively what these do is the normal 2/4 arms galaxy generation but with modified parameters.
Journeyman Prime 8 Jul, 2020 @ 1:06am 
Interesting...
Cheesemongle 7 Jul, 2020 @ 11:33pm 
are these static maps or