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Upon attacking an enemy with a melee they contract any diseases you have
One handed 25 or Two handed 25, Destruction 25.
Shock Armor
Take x% reducded dmg from shock dmg
30 Heavy Armor and Augmented Shock (30 destruction)
Frost Armor
Take x% reducded dmg from frost dmg
30 Heavy Armor and Augmented Frost (30 destruction)
Flame Armor
Take x% reducded dmg from fire dmg
30 Heavy Armor and Augmented Flames (30 destruction)
Scrap Armor
If you have over 100 weight worth of misc items in your inventory you recieve a x% bonus to your armor rating.
40 Heavy Armor
All damage you deal returns x% to you as health
Destruction 50, Restoration 50
Aspect of the GrassHopper
Increase jump hight
Alteration 30
Aspect of the Sloth
While in heavy armor take X% reduced dmg if walking or sneaking (as opposed to running)
Heavy Armor 30
Aura Devour
All destruction spells drain x% of targets mana giving some back to you
Destruction 50
Stanima Fiend
All destruction spells drain x% of targets Stanima giving some back to you
Destruction 50
Nomad
While out of combat Stanima regenerates x% faster
Light armor
Equestrian
Riding horses is x% faster
Not sure mabey light armor, alteration, or speachcraft?
When you conjure a creature a "mirror image" of the summoned creature is also created; the mirror image would die in a few hits and deal no dmg.
Conjuration 50, Illusion 50
Vanish
When your health gets below x% you turn invisible for x seconds
illusion 50
Academic
For each book in your inventory you get x% more mana with a cap of x%
Alteration 30
Aspect of the Marling
While in water move x% faster if wearing light armor
Light armor 30
Aspect of the fish
Hold your breathe under water without consequence
alteration 25
Aspect of the Cheetah
While in light armor run x% faster
Light armor 50
Aspect of the Bat
All damage you deal returns x% to you as health
Destruction 50, Restoration 50
Aspect of the GrassHopper
Increase jump hight
Alteration 30
Heavy Armor 25, Light Armor 25, Blocking 40, One handed 25... also Requirement Deflect Arrows perk
If wearing heavy armor boots, helmet, and sheild with light armor chest and gloves then your blocking and power attacks uses 50% less stamina and blocking 30% more effective. If attack hits and isn't blocked than it restores 50 stamina.
Note: to mimic ancient greek style of warfare.
Hoplite rank 2
Blocking 60 also Requirement Quick Reflexes perk
Now after a successful block your one handed attack speed is increased by 50% for 3 seconds. Adds an additional 20% to blocking effectivness
Testudo Formation
Requirement: Hoplite rank 2 and blocking 80
Frees mixed armor requirment, can now use all heavy armor too (but not all light armor). If you have the bladesman perk it doubles your critical damage chance for 3 seconds after successful block. Power Bash now uses half stamina if your wearing the either armor requirement.
Note: to mimic ancient Roman style of warfare.
Two Handed Parry
Two Handed 75
After succesfully blocking an attack with a two handed weapon, if your next attack is a power attack than it strikes at twice as fast with no stamina cost. Time limit 3 seconds after successful block.
Note: to make blocking with two handed somewhat useful strategically
Two Handed Parry rank 2
Two Handed 90
After succesfully blocking an attack with a two handed weapon, if your next attack is a power attack than it strikes at twice as fast with no stamina cost, this time though with a 90% chance of being a critical hit. Time limit 3 seconds after successful block.
Note: to make blocking with two handed more useful strategically
Two Handed Parry rank 3
Two Handed 100
Blocking with two handed now doesn't slow you down and has a 25% chance of blocking incoming arrows
Note: to make blocking with two handed actually useful strategically
Heavy Armor 100
If wearing full Heavy Armor (feet, body, hands... lets ignore head since many people dont like the face being covered) When you sprint and touch and enemy 100% chace of staggering smaller than human sized enemy, 50% chance of staggering human sized enemy, and 10% on larger beings (1% on Dragons, Centurions, Giants, and Mammoths)
Note: to make Heavy Armor feel different than Light Armor.
Illusion 100
Whirlwind Sprint now leaves afterimages of your character (that don't move or target anyone and disapate upon being attacked (aka 1 health and no resistances)) that enemies will mistakingly target thinking they're you. They disappate naturally after 5 seconds. 1 afterimage left per rank of Whirlwind Sprint used, and at each respective distance marker.
Note: Great for running away or giving yourself breathing room or allowing you to get behind them.
Quick On Your Feet
Light Armor 100
If wearing full light armor (feet, body, hands... lets ignore head since many people dont like the face being covered) You can run and sprint backwards at full speed for 3 seconds at a time if not attacking, blocking, or charging spell. While doing this you take half damage from Melee attacks.
Note: for a quick get away and to make light armor feel different than heavy armor
90 Two handed skill
Two handed weapons can now be weilded with one hand yet count as two handed weapons for exp purposes (uses one handed animations but with slightly slower attack speeds)
Strong Armed rank II
100 Two Handed Skill
Can now duel weild two handed weapons and the duel savagrey perk (but not Duel Flurry, or if it you want it to... at half speed bonus) under one hand effect them (still count as two handed weapons to prevent easy leveling of one handed skill)
Charming Flattering Tone
All members of the opposite sex (regardless of age or race) will ignore and not report any minor crime (bounty < 1000) you commit (except stealing there clothes... that kills the spell) if you spoke to them within the last game hour. Also in that time frame they only mention favorable dialog around you for that time period.
90 Speechcraft
Note: Finally a worth while roleplaying perk in the speechcraft tree, perfect for thief characters who charm the members of the opposite sex while pickpocketing there jewlrey with them watcging not caring
Soul Siphon
Upon Killing a target you heal x amount of health
Would require 50 Restoration; or mabey 50 Destruction but would only heal you when you kill the target with a destruction.
Feather
If you have hagraven or hawk feathers in your inventory you take no falling damage
Require 25 alteration or mabey alchemy
Carrion
Allows you to salvage Human hearts/flesh and bone meal from dead humanoid races.
50 alchemy
Night owl
During the night you regenerate stanima x percent faster.
Require 25 in mabey sneak, illusion, restoration or alteration?
Mourning Bird
During the day you regenerate stanima x percent faster.
Require 25 in mabey restoration, or alteration?
Anarchist
Deal x percent more damage against gaurds with one handed weapons
Require 30 one handed (could be any combat skill)