Warhammer 40,000: Gladius - Relics of War

Warhammer 40,000: Gladius - Relics of War

Improved Space Marines (PvE Balance) - Space Marine, Blood Angel, and Dark Angel Bundle
59 Comments
FugitMayn 24 Dec, 2024 @ 7:32am 
with ultima founding dlc, prevents primaris units from being built in apothecary
Scarlet Furor 19 Jun, 2023 @ 6:48am 
This is very cool mod for pve but sadly very old and you won't have centurions, bolter discipline and some other changes made in patches to the game, most notably apothecaries and thunderfire cannons having req upkeep instead of energy.
Fatetaker 2 Jun, 2023 @ 10:00pm 
getting a duplication research list breaking the GUI for Blood angels
gilturrent35 19 Aug, 2022 @ 8:50am 
hey there, the Dark Angel faction is not loading in the game. did i miss something?
Charlton Heston 10 Jul, 2022 @ 6:26am 
Still no update for the DLC pack? Shame. Would've loved to subscribe.
HockeyMan125 31 Jan, 2022 @ 4:44pm 
Loved the Mod!! Please update for DLC Specialist Pack!!
drumit84 21 Jan, 2022 @ 6:26pm 
This mod needs to be updated for the DLC Specialist Pack. The new units will not show up if this mod is being used.
Derpico 9 Dec, 2021 @ 3:00pm 
Is this mod dead?
The Old Guy 18 Jun, 2021 @ 9:50am 
Also, relatively new to discord - about 6 posts. Discord asked for your 4 digit tag, so they know which one you are.
Phaeron Amarkun 18 Jun, 2021 @ 9:17am 
I sugest you go to discord. I can change that very ez
Feel free to add friend me
The Old Guy 18 Jun, 2021 @ 9:10am 
My modding experience is very limited and I have tried to lower the cooldown of the Fortress of Redemption without success.

I have: (a) changed the "deploy fortress cooldown" on the main file to 6, (b) changed the deploy Aquila macrocannon to 6 (the only Fortress cooldown I could find) and (c) changed the load order to put your two mods at the bottom. Clearly, I have missed it - your suggestions are appreciated.

Thank you.
Brethern Lucifaer 11 Jun, 2021 @ 4:01am 
Recovering from another brain surgery so please be patient with me. my memory is still a bit slow as is my ability to convey my thoughts. As of my last post I was hoping to have some information on the timeline for the release of the the Dark Angels portion of this awesome mod, thus I write to get an update on it's progress.

Any word on the addition of the Dark Angels ? What will be added & when? It's been quite some time since the announcement of their addition, but no update as to the : Who, What, When, & How ; the Dark Angels portion will be implemented.

Respectfully Submitted,
Wilson, W. P.
GySgt/USMC
SFC/USASOC (retired)

Mortis Sic Semper Tyrannus
"Death thus always to Tyrants."

Semper Fidelis, Semper Deinceps
"Always Faithful, Always Forwards. "

Strength & Honor, For the Legion...
Brethern Lucifaer 29 Mar, 2021 @ 12:31am 
For the love of the Lion...

I'm a retired US Marine who got work on the Pre-Alpha, Alpha; as well as the Closed & Open BETA for DoW series:

Warhammer® 40,000: Dawn of War
- Winter Assault
- Dark Crusade
- Soulstorm
- Game of the Year Edition

As an avid & long time Dark Angels player, and after a series of brain surgeries that went sideways, I've been Stuck in trying to find something productive to do with WH40k besides painting additional Armies.

I've been looking to any & every PC/Console platform such as: Gladius, DoW,& etc; to play online PVPVE & SP/CO-OP Campaigns. However the brain surgeries have left my Photo Shop for Textures & Meshes a bit rusty. Though I've been working on my own 1st Legion "Dark Angels" Mod incorporating every possible Dark Angels unit & Wing including: Deathwing, Dreadwing, Ravenwing, Firewing, Ironwing, Stormwing.

That said, I'd love to be of assistants if I can.
TOFFster 26 Mar, 2021 @ 6:00am 
Apples is currently busy with personal stuff, Dark Angels will resume eventually
Brethern Lucifaer 25 Mar, 2021 @ 11:23pm 
Whats the word on the Dark Angels?
g0jira 28 Feb, 2021 @ 7:51am 
any update about dark angels?
SurfaceLink 11 Feb, 2021 @ 2:13pm 
Awesome mod mate! Loving the Blood Angels. Any update on the release of Dark Angels, my whole Family is eagerly waiting for them haha.

Does your separate Blood Angels mod differ in anyway from this mod? Should i sub to both or just one?
ender7j 6 Feb, 2021 @ 9:36am 
Hey there, thank you for the great mod!

Just a heads-up, I am having the same crash issue when following the quest in Chapter 2. I kill the last spawned unit and it crashes in solo and multiplayer. I have all the DLC and am updated to the latest version. I run the Gladius+ mods, Iron Hands, Children of Asuryan and Citadel Colors mods.

Other than that, this mod kicks ass and I really love it. I just don't bother with the quest line and win through fire and bullets...just like the Emprah would want :)
Brethern Lucifaer 18 Jan, 2021 @ 5:58am 
After extensive brain surgery back in March of 2018, in order to (IOT) remove a tumor, I've had significant difficulty remembering & relearning how to acquire basic models along with their associate skins, textures, etc. Not to mention relearning 3DSMax.
Last week I had a C2 Nerve Block that failed to fix the underlying condition, so it looks as if they are going to have to go back in to perform addition inter-cranial surgery. Thus after recover at the hospital I'll be home & bed bound once more. Plan on using that time to work on "The Hunt for the Unforgiven."
Would appreciate any assistance you might lend & anything you can do to help me regain my skills in 3DSMax & Scripting, as my hope is to add a Dark Angels campaign to Gladius with all the available Units set at proper Strength & number of models per Unit.
Brethern Lucifaer 18 Jan, 2021 @ 5:58am 
Well of all the Chapters, The Dark Angels have the largest diversity of units. From the Deathwing & Ravenwing, to the Standard Battle Companies the plethora of unique units is unmatched say for perhaps the Deathwatch.
Anxiously awaiting your release of the Dark Angels & to see what you have incorporated. As I've been working on my own Dark Angels & Fallen Mod. Unfortunately due to a recent crash of my HDD I lost all the 3DSMax models & related skins & Textures. Luckily the unit Data wasn't lost, but I'm going to have to figure out how to get some new models to use as a base for the new models.
I've had many of the models since way back during my participation in 40k Red Alert & Dawn of War (DoW) Alpha & BETA (Break-it Early Testing Apparatus) as well as many of the Models from DOW: Soul Storm (DoW: SS). The Dark Angels mod for DoW: SS covered a great deal of the DA models.

Phaeron Amarkun 10 Jan, 2021 @ 12:51am 
Waiting for Dark Angel
Derpico 4 Jan, 2021 @ 10:23pm 
Putting off my max map size, all races playthrough until Dark Angels are done. They're my favorite Chapter and this mod will be the first time I'm aware of that you can play as them in a campaign mode. So psyked!
Harbinger196 3 Jan, 2021 @ 1:27am 
Top bundle. Very keen for Dark Angels.
Apples  [author] 1 Jan, 2021 @ 2:03pm 
I'm going to finish Dark Angels. Then I have a Blood Angels revamp planned to bring them fully in line with all the vanilla factions and lastly I may do an Imperial Fists mod; but that is all I have planned. It's difficult to have enough unique units to make the factions worth it with the Space Marines. :) I'm returning to mod work this week so we should be seeing some substantial updates soon!
xScruffyDaSasquatchx  31 Dec, 2020 @ 3:26pm 
Love you supplemental work for Gladius+, any chance you'll tackle a Space Wolves mod down the road?
Apples  [author] 23 Dec, 2020 @ 1:55pm 
I've been out handling family stuff and I'm currently in the middle of moving but I'll be back full swing in the new year to finish things, Toffster is the best to talk to at the moment but I have most everything done for the dark angels just a matter of doing the finishing touches and some textures and such and they are ready to go, but we always appreciate more help and collaboration!!
TOFFster 23 Dec, 2020 @ 4:52am 
Hey Brethern, I've sent you a friend request so we can chat via PM. Apples is currently busy but I am working on this mod as well.
Brethern Lucifaer 23 Dec, 2020 @ 2:49am 
Apples,

I would love to collaborate with you on the Dark Angels Mod. I've been playing since Rogue Trader back in 1988 & have been collecting Dark Angels since the 1st dual Codex of Dark Angels & Blood Angels from that time period. Worked on the Alpha & BETAs of Dawn of War (DoW) through DoW: Soul Storm (Dow:SS) DoW II & III. I'm familiar with 3DSMax, though out of practice. I no longer have the 3DSMax models files from the Dark Angels Mod for (DoW: SS), which I'm trying to recover, but don't know where to go to get them or the DoW modding tools.

I'm a medically retired US Marine & US Army Special Operator. I have multiple TBIs & SCIs as well as a rare middle eastern disease called Neurologic Behcets Disease which there were only 4 cases in the US according to the NIH.

R/S,

Wilson, W. P.
GySgt/USMC
SFC/USASOC (retired)

Mortis Sic Semper Tyrannus

Semper Fidelis, Semper Deinceps

Strength & Honor, For the Legion....

For my Brother, Until Valhalla!
Apples  [author] 5 Dec, 2020 @ 3:45pm 
Thank you for all your kind words! :) I hope to make it even better soon!
Buzzerker 4 Dec, 2020 @ 7:33pm 
the Blood Red Blood Angels. lol....very cool.
Buzzerker 4 Dec, 2020 @ 7:31pm 
This mod is freaking awesome, should get 5 stars, it's a must have.
Halcyon 2 Dec, 2020 @ 8:49am 
I cant wait for Dark Angels! Thank you for your contributions!
Apples  [author] 2 Dec, 2020 @ 8:39am 
The Dark Angels are like 95% complete I just haven't had an opportunity to get them over the finish line as I've been taking care of personal issues, but I anticipate that I will be able to start working on them again shortly and I hope to have them released soon!
Brethern Lucifaer 1 Dec, 2020 @ 9:45pm 
okay, where's the Dark Angels?
IzzoTheBlue 1 Dec, 2020 @ 3:36pm 
Hey, thanks for the cool mod! I'm still pretty new to the game and I've been solely playing Space Marines. I think the faction "feels better" overall with this, but I haven't tried playing against it... might be OP, I dunno.

I don't play multiplayer though so I guess it doesn't really matter whether it's broken or not. Anyway... good stuff!
AjaX 2 Meg@_Nytr0 30 Nov, 2020 @ 2:06am 
bro. i love and appreciate your work. its awesome. im looking forward for teh Dark Angels Faction (DA fan here) sending positive vibes and keep up amazing work.
Apples  [author] 25 Nov, 2020 @ 6:56pm 
Sorry, I've been out with family issues and will be back to updating things within the next few weeks. :)
Math505d 18 Nov, 2020 @ 6:09am 
what is status on Dark angels ?
Apples  [author] 21 Oct, 2020 @ 6:29am 
I will investigate chapter 2 and figure out what's going on!
wjchan 15 Oct, 2020 @ 3:17pm 
I have the CSM DLC, but the game still crashes on Chapter 2.
Apples, thanks for this mod btw! It's amazing!
Apples  [author] 13 Oct, 2020 @ 1:16pm 
Ah, interesting. It could be an issue with the DLC. I will look into that!!
Diavlo 13 Oct, 2020 @ 3:44am 
Also had that error with blood angels in chapter two. It solved itself when bought CSM DLC at humblestore :), not sure if its a fix, but maybe, because it spawns CSM in the chapter two.
Apples  [author] 12 Oct, 2020 @ 7:54am 
If you can send me the error report on discord I can fix whatever is wrong much faster. :)
Cooldraft 11 Oct, 2020 @ 11:12pm 
Yes, but my english is not very good. We find out time, i´m from Germany.
Apples  [author] 11 Oct, 2020 @ 5:16pm 
I will check tomorrow, I haven't had any issues with it crashing. Are you on the discord?
Cooldraft 11 Oct, 2020 @ 11:22am 
It crashes after 1-2 Turns.
LexicalCast.cpp:200 unsigned in__cdecl
proxy::core::toUnsignedInt(const class
std::basic_string< char,struct std::char_traits< char>, class
std::allocator< char> > &,int): ?
Riri 2 Oct, 2020 @ 11:41am 
I'm currently playing as the Blood Angels and on chapter 2 of the quest line. I have to destroy an enemy camp but it crashes whenever I kill the last unit. Now it is a Chaos Space marine unit and I don't have the dlc yet so I don't know if that's it or not.
The error that pops up is:
Listener.hpp:75: void _cdecl proxy::core::Listeners<class
gladius::world::UnitListener>::send<class
gladius::world::UnitRemovedMessage>(const class
gladius::world::UnitRemovedMessage &): Assertion "listenerlt !=
listeners.end()" failed.

Aside from this hiccup though I'm loving the mod!
Apples  [author] 27 Sep, 2020 @ 3:37am 
The Dark Angels are code complete and balanced. Everything is actually ready to go on them except for a few of the new models. We have had some modeler issues that have slowed the process down; I'm hoping to have them released soon as the only thing left do is finish the new bike units and do final textures. :( They are still coming though as soon as we get the new models ironed out!
Diavlo 26 Sep, 2020 @ 12:40pm 
Apples any ETA for Dark Angels?
Apples  [author] 29 Aug, 2020 @ 3:47pm 
This mod is compatible with Too Many Voices, but new units don't have any voice lines yet. However, we do plan on adding voice lines for all of the new units as well!