Cities: Skylines

Cities: Skylines

Intersection Marking Tool 1.14 [BETA]
128 Comments
zboss79 16 Apr, 2023 @ 9:52pm 
That's fantastic. Thank you!
zboss79 16 Apr, 2023 @ 9:50pm 
Thank you. I'll keep looking.
pandasbadass 16 Apr, 2023 @ 9:47pm 
@zboss79 The STABLE version of this mod is 'hidden.' As StayHungry says, you can find it about halfway down the list under intersection marking tool. Hope this helps :) https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2595470859
zboss79 16 Apr, 2023 @ 9:08pm 
Is this what I use to make my own intersections and highway lines? or is there another one I need to download. Comments say something about it being hidden?
Cass 16 Apr, 2023 @ 6:14pm 
What the Hell, Steam? This is bizarre. At least there's the thumbnail workaround as icoopius pointed out.
Masteratwork27 16 Apr, 2023 @ 1:31pm 
@icoplus still working. Thanks!
Kapitein_43 16 Apr, 2023 @ 11:26am 
still hidden...
CyberVinLouis 16 Apr, 2023 @ 5:50am 
IMT is still hidden after 24 hours.
StayHungryStayFoolish 16 Apr, 2023 @ 5:03am 
You can refresh your IMT from any list. Check Hubs & Transport compatible modlist.
icoopius 16 Apr, 2023 @ 2:36am 
found a possible workaround to hidden 1.14.1

get on to macsergey's workshop, 1.14.1 is shown there, then click on the "+" symbol on the thumbnail (dont go to the actual mod page). mod should be added to your game, says it is in my LOM anyway
Jvelasquez36 16 Apr, 2023 @ 12:27am 
Still hidden
Nickless 15 Apr, 2023 @ 3:49pm 
Still hidden
NanoGrrl 15 Apr, 2023 @ 11:30am 
Hoping Steam gets itself sorted and finishes checking the content!
macsergey  [author] 15 Apr, 2023 @ 8:35am 
It was hidden by steam to check content after uploading the update, usually it become visible after minute but it is still being checked after 3 hours and steam does not allow me make it visible manually
Borogwain 15 Apr, 2023 @ 8:33am 
Same here...
TIGER MAFIA 15 Apr, 2023 @ 8:06am 
Did something happen to the stable version? It's showing as hidden.
StayHungryStayFoolish 1 Apr, 2023 @ 2:35pm 
After the last update, there is a game-breaking issue, based on string (it is also same with IMT BETA). The error in output txt says: "Invalid format for Guid.Guid(string)." macsergey will check it on Sunday. (2nd April).
alexander.atapin 22 Mar, 2023 @ 1:42pm 
its stopped working :((((((
Gamer Keith 22 Mar, 2023 @ 12:23pm 
I am getting an incompatability message
FrankFrankie 13 Feb, 2023 @ 4:53pm 
yes same here. as soon as I load in a save that box comes up
F1ght0r 27 Dec, 2022 @ 9:13pm 
I dont know what happened between yesterday and today, but I went to move a node to line it up so the markings align and the game brought up one of those annoying error things that no matter how many times you hit the x or ok it never goes away where you cant play. This is what I got....

Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details
baterie2122 22 Dec, 2022 @ 7:07am 
does it work with the new update?
arjiekn 6 Dec, 2022 @ 1:52am 
thx for updating it i subscribe to it again and its apparently just 45 secs after it updates lol:steamthumbsup:
Imperitor 22 Nov, 2022 @ 11:30pm 
Hi. It's working now? Ty.
Clandestinechalkboard 16 Nov, 2022 @ 8:47am 
Does this need to updated for the DLC?
galileo12399 27 Oct, 2022 @ 7:22am 
Suddenly on Oct 26, 2022 my buildings started to flicker, no traffic, no boats. and some of the new roads from the plaza and prom flicker and turn white when i zoom in.
Deeheks 25 Oct, 2022 @ 3:24pm 
buy more rams
Danny 23 Oct, 2022 @ 4:22pm 
crashing my game
giantwod 21 Oct, 2022 @ 1:57pm 
Why is making overlapping lines not possible? Is this a technical limitation? This would be very useful when trying to erase road lines and replacing them
robertocrr 17 Sep, 2022 @ 9:12am 
The gamesays is not compatible with 1.15.0-f7
macsergey  [author] 14 Sep, 2022 @ 12:41pm 
@Merlin161 mod is compatible. Make sure you got update
Merlin161 14 Sep, 2022 @ 11:39am 
Mod is not compatible with the new Promenade & Plazas update
Ra02 13 Sep, 2022 @ 7:41am 
can't enable this mod in game, the game will go to not responding for over 3 hours
Quadriga 14 Aug, 2022 @ 10:11am 
Noticed this, if you also use Node Controller: If a line doesn't show, check whether one of the offsets in the Node Controller is 0. Adjust to 1 (or higher) and the line will show.
Wordenskjold 8 Jul, 2022 @ 11:10am 
@StayHungryStayFoolish me too! For me this problem is in the stable version though. Not really sure how to fix it. I might try to subscribe to the BETA version to see if it is fixed then. Do you use IMT templates for BIG roads?
StayHungryStayFoolish 7 Jul, 2022 @ 11:17am 
@Wordenskjold sometimes I spend time supporting this BETA version with my findings, but nowadays I use the STABLE version. @macsergey does a great job.
Wordenskjold 7 Jul, 2022 @ 12:37am 
@StayHungryStayFoolish did you test if the marking appeared if "shaking" the node with move it a little? I have this problem now with the stable version - markings gone after restarting game, but they show up if I just move the node 1 pixel.
StayHungryStayFoolish 17 Jun, 2022 @ 5:14am 
I subscribed to the BETA, to see the improvement. All the markings are gone. I went back to the stable version and the markings are there.
StayHungryStayFoolish 4 Jun, 2022 @ 5:50am 
Wow. Maybe we will have LOD distance increased from 1500 meters to more.
insevin 18 Aug, 2021 @ 2:10pm 
Idea: Add text to fillers: XYZ ONLY, KEEP CLEAR, DO NOT BLOCK, SCHOOL ZONE, etc
macsergey  [author] 9 Jul, 2021 @ 1:58am 
@Demondamn use split point function
악마 9 Jul, 2021 @ 1:42am 
The problem is that this mode has to be changed most urgently.

- Suppose there is a two-lane road.

If you look at this mode, you will see that each lane has a point. The two-lane points have a total of three circle points. For example, I want to split the two-lane center lane into two parts and make it a tollgate entry lane, but I can't implement it in this mode. Because, you can create two subpoints behind the point, but it can't be used on both sides, only setting the sub-optimal position. If it improves, I hope it's a function that can add points.

- Other improvements to make.

If the slope of the road gets even a little worse, there are some phenomena where the filter is marked with gradation. I think this is the problem that needs to be improved the most.

In addition, the filter function remains the same, but I hope there is a function that allows you to manually add or delete other points to your desired location.
oskarbalcerzak 8 Jul, 2021 @ 9:30am 
I'd like to have turning arrows for segments here, and also have 'remove turning arrows' option.
This would make https://steamhost.cn/steamcommunity_com/workshop/filedetails/?id=2214818445 unnecessary
Ra02 20 Jun, 2021 @ 7:02am 
will it be possible to add an option to "remove current road marking" or something like that? Or even better, change style of current road, and apply to segment would be awesome too
MK-HATERS 18 Jun, 2021 @ 8:27pm 
you can also use the blank road project roads which i prefer cuz then u can do more customising then the alternative of road options
Edgineer 11 Jun, 2021 @ 3:05pm 
For those wondering, with TPB's "Road Options" mod you are able to remove all the markings from vanilla roads. I have not used that with IMT, so I don't know if it also removes the IMT markings, but it might be something to look into (apologies if this has already been discussed).
LemonsterOG 16 May, 2021 @ 8:32pm 
@DeadPreacher51 -- The best mod that could possibly remove existing lines on segments in the Network Skins mod, but as of yet, that feature is not yet available. @KPTR2112 created "blank" roads, but obviously not all roads are included. Here are the links to those collections:

Vanilla Blank Roads by KPTR2112

Blank Roads by KPTR2112
DeadPreacher51 16 May, 2021 @ 4:04pm 
@Termite @macsergey thats also something i asked my self searched the whole day on google to find a way to remove the road markings and creat my own but cant find a good way or a mod thats working good
Almi 22 Apr, 2021 @ 7:09am 
To everyone who reports crashes, please read how submit the logs (on STABLE webpage).
Stoned Reality 22 Apr, 2021 @ 2:29am 
I am also getting crashes on save with this mod.