RimWorld

RimWorld

Velcroboy's Japanese Revival
107 Comments
AstralStardust 11 hours ago 
Update it for 1.6
Taemaly 15 Feb @ 8:14am 
Compatibility error report with Rebuild : doors and corners : https://gist.github.com/HugsLibRecordKeeper/8a4c8762e569b95705d73870dea1a350
Proxyer 6 Apr, 2024 @ 7:07pm 
Thank you for update works!
velcroboy333  [author] 6 Apr, 2024 @ 2:39pm 
Updated for 1.5. No changes made. Let me know if any bugs pop up.
Cheers.

Darklight stuff is WIP. I'll update again soon.
Dad 12 Jan, 2024 @ 7:04pm 
Any way you could add darklight support to the light sources?
velcroboy333  [author] 6 Sep, 2023 @ 7:26am 
Patch should be fixed now
rotted nightmare 30 Aug, 2023 @ 12:08am 
In that case I'll just keep using this mod
velcroboy333  [author] 29 Aug, 2023 @ 8:06pm 
I wasnt able to just yet. I'll be back to where my computer is next week.

Fwiw, this is a relatively harmless error. All it will effect is the polenta won't show up in the cooking stations. But I will fix it when I'm able to.
rotted nightmare 29 Aug, 2023 @ 7:59pm 
Have you fixed the polenta recipe error yet?
velcroboy333  [author] 17 Aug, 2023 @ 5:39pm 
Should be an easy fix. i'll take a look in a little bit,
NB 17 Aug, 2023 @ 12:02pm 
When used alongside VGP series mods, it triggers the red error messages "Could not resolve cross-reference to Verse.RecipeDef named MakePolenta (wanter=recipes)" and "Could not resolve cross-reference to Verse.RecipeDef named MakebulkPolenta (wanter=recipes)."
velcroboy333  [author] 24 May, 2023 @ 4:29pm 
:mhwgood:
DxGGG | Megalomancer 24 May, 2023 @ 3:22pm 
thanks so much for updating this to 1.4!
ʏɘ|ɿɒH 15 Apr, 2023 @ 8:12am 
Alrighty, I will jump in Monday after work, thanks!
velcroboy333  [author] 15 Apr, 2023 @ 6:36am 
OK, come by the Discord linked above 👆 it's easier to trouble shoot there. I won't be available much until Monday though.
ʏɘ|ɿɒH 15 Apr, 2023 @ 6:26am 
And that is through Hugslib
ʏɘ|ɿɒH 15 Apr, 2023 @ 6:25am 
Well, I have tried several things and am unable to fix this issue with not being able to upload a log. The only thing it seems I can do is copy it to the clipboard and share it with you some other way. Sorry for the delay.
ʏɘ|ɿɒH 3 Apr, 2023 @ 7:25pm 
Ah, ok, cause I do keep getting an error when trying to share and that's one more thing I am trying to sort out lol. Will take a look at it tomorrow. I do know that one of the things that stops working correctly is the Locks mod. The door menu disappears completely. :( But I will work on getting that log to you. Sorry for the delay.
velcroboy333  [author] 3 Apr, 2023 @ 9:12am 
@ʏɘ|ɿɒH, if you're not sure how to share your logs...with Hugslib loaded, you can hist ctrl+f12 when the error window pops up. that will allow you to generate a link you can share here. If you don't have HugsLib or have other issues generating a log, let me know.
ʏɘ|ɿɒH 2 Apr, 2023 @ 10:03am 
Heya! Ok, will do. Thanks for responding. :)
velcroboy333  [author] 2 Apr, 2023 @ 8:18am 
Send me a log with the errors. I will take a look tomorrow and try to find the conflict.
ʏɘ|ɿɒH 2 Apr, 2023 @ 6:58am 
Hey everyone, I am trying to figure out Mod orders as for some reason, when I add this one all hell breaks loose. I cannot seem to find the issue. Should it go before/after certain other mods? Or does it have any conflicts? I really wanna use it but I am not a coder and am totally lost. Any suggestions?
Vazzaroth 25 Oct, 2022 @ 9:07pm 
I always missed the Andon! Glad I found this :par_halt:
🙐 Ascawien 🙖 23 Oct, 2022 @ 10:25am 
Thank you for this, very much appreciated :steamhappy:
velcroboy333  [author] 23 Oct, 2022 @ 9:53am 
Updated for 1.4
velcroboy333  [author] 22 Oct, 2022 @ 8:32pm 
I'm actually working on it right now. :mhwgood: I might not finish it tonight but should be pretty soon.
🙐 Ascawien 🙖 22 Oct, 2022 @ 8:30pm 
@velcroboy333 I had a wonderful Samurai playthrough last year in 1.3 with your mod (as well as T's Samurai Faction and a few others). Hoping to start another one soon and it wouldn't be the same without your mod. Hoping you can find the time to update it to 1.4. Thanks for a great mod :happyhearthling:
Blorpmeister 28 Dec, 2021 @ 9:16pm 
To follow up on the shoes, there actually are several mods that ad types of shoes. Perhaps hooking into those and temporarily removing them would be a neat function.
velcroboy333  [author] 19 Nov, 2021 @ 2:51pm 
They can, it's possible they are less likely to use them w/out chairs. I can add "sitting spots" and zaisu/zabutons (which I started working on a while ago. I must have kinda forgotten about them :bbtraccoon:) Next time I have some time, I will look into it.
Jape 17 Nov, 2021 @ 3:43pm 
Ya know what would be great to add? Some flooring options for genkan's(entry halls for taking off footwear) even though pawns don't have shoes, it would look nice to have and en or engawa flooring(the wraparound porch they have around old japanese buildings)

So far awesome mod though and can't wait to see those floor chairs! Speaking of, can pawns eat at the low tables without chairs? Unfortunately I can't tell in my current game as it seems my ideology makes them not go to tables to eat >.<
Chiron 22 Sep, 2021 @ 12:37pm 
Actually I think the bedroll is good enough so the mats + bedroll means its good enough ta
velcroboy333  [author] 22 Sep, 2021 @ 9:25am 
No, it's not considered a bed but rather a terrain. If I ever do find time I could look into making a custom terrain, but off the top of my head, I can't say how difficult/doable that would actually be. So, it will have to go in the big Maybe column.
Chiron 11 Sep, 2021 @ 9:39am 
Does tatami remove the malus for sleeping on the floor?
velcroboy333  [author] 3 Sep, 2021 @ 10:57am 
It's on a to-do list. I've just been very busy lately. I'm really into the idea though.
Gallaica 3 Sep, 2021 @ 10:23am 
Could you add Shinto as one of the Possible Structures of an ideoligion?
anothername 28 Aug, 2021 @ 6:42am 
Ok. Thank you for looking into it!
velcroboy333  [author] 22 Aug, 2021 @ 10:20am 
@anothername, it's something to do with the way Locks 2 is patching in their Inspector Tab. I tried a few workarounds on my end. Perhaps, I'll revisit in the future. But you might want to mention it to the author of Locks 2 as it will most-likely be an easier fix on their end.
velcroboy333  [author] 19 Aug, 2021 @ 9:53am 
I will look into it soon.
anothername 15 Aug, 2021 @ 1:18pm 
Currently seems to be incompatible with locks 2. The tab for locks 2 won't appear.
Midnight Sun Highlander 10 Aug, 2021 @ 10:48pm 
IT WORKS! Ahhhh thank you so much =D
velcroboy333  [author] 10 Aug, 2021 @ 7:18pm 
OK, try again. Sorry, I didn't realize a couple other files were accidentally copied over the previous version folders. Everything should be completely reverted to how it was before the update.
Midnight Sun Highlander 10 Aug, 2021 @ 7:10pm 
Doesn't seem like it worked, same debug output (even resubscribed). If you want a look at what happened last time I github'd it

https://gist.github.com/b44ab7d24d06973bdeb5619fc15e0a5a
velcroboy333  [author] 10 Aug, 2021 @ 3:56pm 
OK, pushed an update, make sure the download completes and try again. It should be fixed for 1.2
velcroboy333  [author] 10 Aug, 2021 @ 3:42pm 
Ohh, that helps, maybe I accidentally patched a 1.3 element into 1.2. Let me see what I can find
Midnight Sun Highlander 10 Aug, 2021 @ 3:41pm 
Regular single beds, doubles, sleeping bags, torches, I think even event spots and etc. It also had some error related to "placeworker_ritualfocus"; this was all on 1.2 though
velcroboy333  [author] 10 Aug, 2021 @ 5:11am 
Hmm... Can you tell me which ones? I'll look into it.
Midnight Sun Highlander 9 Aug, 2021 @ 10:36pm 
*not all, just some
Midnight Sun Highlander 9 Aug, 2021 @ 10:36pm 
The update apparently caused a bizarre bug where I couldn't build, or even deconstruct and build copies of even vanilla structures. Now I wish I actually used the mod manager prior...
velcroboy333  [author] 7 Aug, 2021 @ 1:42pm 
Looks like a nice mod. I can look into it.
Gota 7 Aug, 2021 @ 1:34pm 
Will there be compatibility with T's samurai faction so there is no overlap?