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- Favourite terrain on starting is now Arcadian and Barren
- Icons updated with new BG's
- Journal text colourised for easier reading
It's a small change, but it would make a big difference in the game to have everything in line. Hope you are well too, keen to see what you bring to AOw 4 (:
Sorry no, but it is ok right now Thank you
Can you share the save?
Update 1 : i can play longer turn with activate only this mod and Nexus, i deleted the other mods.
- Hopper Subordinates and Guard types (auto units) have had a slight health drop
Yeah when development finishes, there is big plans for aow4. Thanks mate!
I'll have a look at this around Christmas when i have time off, i think i did that intentional (black backgrounds) because of the image glitch with some of the other units i had with the Brood rider and flyer. I had intended to put all modding on hold until devs finish up AOW4 and then fire both up (as ill be copying alot of stuff from this game and my mods here across to the mod i was working on for the new game)
Really enjoy sinking time into your mods!
@Kim bosong
I havent played PF in probably 6 months or more with AOW4 so close at hand and modding it will likely be on the agenda.
Most changes are a product of player input as much as mine these days though i'm happy to do any list of suggested changes.
Drop Ship should be a tier 4 with a laser attack from memory (using the same ones as the naval ships) i can curb the damage however
Observation Helicopter was later on in an update given an attack due to demand which might of made them much stronger. Any list of changes drop them here and i can have a look.
But for my own part at least for some time i wont be doing much testing
- Survival intensification were manipulating some stats, remnants from an older update to the ability that never got removed
- Qaurtzite Staff for Empire mode wasn't correctly setup, fixed
Esnure you make a rpk which have your racial spawnsets SpawnSets_Strategic.rpk, located
\common\Age of Wonders Planetfall\Content\Title\Packs\Strategic
Just make your own one and copy everything thats your own racial variant
and in your colony_speciesXXX in the racial packs like \Documents\Paradox Interactive\Age of Wonders Planetfall\Mods\ColonialGuard\Packs\Species_ColonialGuard
Open this up, go to 'Entities' tab and under Catagories 'Camp - your race' you should have setup a AOW Structure: Outpost, click on its components and under SPAWNER_STATIC you add in your starting armies cat name like COLONIALGUARD_CITY_START_SPAWNETS
Jump onto the discord for modding, might be easier if it doesnt solve it or hard to follow i can share screenies easier
https://discord.com/invite/r4wr5R2
- Extra organs now correctly gives charge but also has been upgrade to the 'escalating' variant giving the mod a bit more oomph
- Tarragons no longer do extra damage
Really good job.
- All halfbreeds didn't have range animations now added
- All hopper half breeds have an ignore morale property