XCOM: Chimera Squad

XCOM: Chimera Squad

Environmental Damage Rebalance
18 Comments
SPRÆY 16 Aug, 2021 @ 1:04pm 
:ghsmile:
Taberone 7 Aug, 2021 @ 7:12pm 
Thanks, now I can enjoy pain and suffering by having my game be Hotline XCOM
Juravis  [author] 7 Aug, 2021 @ 7:11pm 
DefaultGameData_CharacterStats
Taberone 7 Aug, 2021 @ 7:10pm 
Which .ini file has everyone's health values, if there is one?
Juravis  [author] 7 Aug, 2021 @ 5:28pm 
I highly suggest instead as its easier to make your soldiers 2x less healthy it's way faster than changing all the weapons.

Otherwise here it is:

C:\Program Files (x86)\Steam\steamapps\common\XCOM-Chimera-Squad\XComGame\Config\DefaultGameData_WeaponData.ini
Taberone 7 Aug, 2021 @ 4:26pm 
How would one modify health damage of all weapons, by any chance? I kinda want to make all the weapons do 2x health DMG for fun (read: pain and suffering)
Flashstriker 24 Sep, 2020 @ 6:01pm 
Much appreciated! Now to diagnose the other issues I'm having, but those aren't to do with your mods... least I don't think so XD
Juravis  [author] 24 Sep, 2020 @ 6:00pm 
Update AESP by unsub/resub it should be fixed
Juravis  [author] 24 Sep, 2020 @ 5:53pm 
Ah yes it's my fault, i added notes to my mod to do something and didnt do it. Ill do it right away (sigh).
Juravis  [author] 24 Sep, 2020 @ 5:52pm 
That would make more sense. It's entirely possible i screwed up on that one, let me check.
Flashstriker 24 Sep, 2020 @ 5:50pm 
Maybe instead it's your new Debuff effects mod? Either way it should at least show up in my search so I don't get it either
Flashstriker 24 Sep, 2020 @ 5:49pm 
Apprently I have 0 results in there. I dunno if I did the search wrong but no results found
Juravis  [author] 24 Sep, 2020 @ 5:30pm 
Do a search of your folder:

C:\Program Files (x86)\Steam\steamapps\workshop\content\882100

Type "KineticArmor" as a search parameter. Any mod that comes up, list it here.
Juravis  [author] 24 Sep, 2020 @ 5:23pm 
Rooted? I dont change any statuses. Ive also played with this from day 1 I really dont see how it could be this. Maybe my campaign mods more but this is improbable. Ill still check though.
Flashstriker 24 Sep, 2020 @ 3:05pm 
This is going to be a weird comment, but I cannot see what else might be causing this. I'm playing with my modlist (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2223497910) and have suffered a few bugs, one of which I can only assume is somehow the fault of this mod:

Cherub's Kinetic Shield ability seems to Root the target? At the very least it heavily reduces their mobility, because those with a screen cannot move. Once the screen breaks the ally can move again. Really odd

I assume this mod is the culprit because, as you can see in my modlist, I have no other mods effecting Cherub's shield (at least, I don't think I do!). I simply posted the others in the hopes you might understand whats going on. I apologise for this comment's length and if this is the wrong place for it!
Juravis  [author] 19 Sep, 2020 @ 6:29pm 
Small update, Zombie Fists and Archon Staff damage is down.
Juravis  [author] 27 Jul, 2020 @ 8:38pm 
Subdue and RiotBash were hardcoded, this was fixed by iterating their WeaponDamage values and zeroing out Environmental Damage. Subduing should no longer explode cars or destroy shelves.
Dragon32 11 Jul, 2020 @ 4:08am 
Thanks for this, I thought environmental destruction was a bit excessive but had no idea the values were so high.