Total War: WARHAMMER II

Total War: WARHAMMER II

Recruitable Plague Furnace (for all Skaven factions)
22 Comments
Fear2288 8 May, 2022 @ 7:38pm 
Not showing up at all - is this save game compatible?

Also, how can I edit the pack file to make this ONLY available to Clan Pestilens?
sashkamel1 16 Aug, 2021 @ 4:42am 
Does this work in the current patch?
Deviant 20 Jul, 2021 @ 8:23pm 
Cool mod. How about add Screaming Bell T-5 building of public order?
Captain Nyet  [author] 18 Jun, 2021 @ 7:52pm 
@tranquildark yes it is
Tranquildark 18 May, 2021 @ 4:32pm 
Is it save game compatible or do you need to restart fresh? (Sorry if this was asked/mentioned, I didn't see it at a glance)
Captain Nyet  [author] 20 Jan, 2021 @ 1:53pm 
@djdomi44 Done.
djdomi44 3 Jan, 2021 @ 12:51pm 
could you make it recruitable for clan moulder in custom battle.
Captain Nyet  [author] 2 Jan, 2021 @ 3:40pm 
@unilateralism so far i've had no reason to, is there anything about T&T that breaks these?

(i also fixed the link, thanks for the heads-up)
JoseSushi 24 Dec, 2020 @ 1:51pm 
Could you make a recruitable screaming bell? Thanks!
unilateralism 20 Dec, 2020 @ 12:56pm 
Here's the link to the SFO Submod if anyone wants it (outdated until SFO is updated, obviously):

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2179865775

Captain Nyet, are you going to update this mod for T&T?
unilateralism 24 Nov, 2020 @ 6:30am 
The SFO patch link is just the link for this page...
Maal 23 Aug, 2020 @ 4:14pm 
@Captain Nyet
Sure go ahead (about adding it to description), it's been a month and people didn't really beg for patches and stuff since then, but being one step ahead is better.
Captain Nyet  [author] 23 Aug, 2020 @ 12:01pm 
@Maal Thanks for doing the patch mate, i've been out of the loop these last few weeks so I haven't really looked at my mods; either way it's nice that somebody can fill that gap for me. If it's ok with you i'll put a link to it in this mod's description.

As for the other things you mentioned, i'll have a look at that; i think I had a patch lying around that i didn't get to releasing yet, so I might make some further changes with that in mind.
big black Mountain elder monster 4 Aug, 2020 @ 7:47am 
非常有用,能抗线
Maal 27 Jul, 2020 @ 1:55pm 
Patching it now for SFO.
A thing I noticed however, it's land_unit is based on the screaming bell, not the furnace. For the melee attack/ef/leader/hp anyways. And animation.

It's class is land_unit is also "com" which is usually reserved for lord/hero, chariot would be better suited I think.
Maal 25 Jul, 2020 @ 4:49pm 
I believe you might be exaggerating a bit, afterall 79% of all statistics are made up on the spot.

But TBH I would bet that there is more no-mod fully vanilla users than SFO users or even more non-sfo mod user than sfo users.

A patch for this should be very simple for SFO, it's basically a vanilla unit, just cross-check the stats and adjust. I could do it but not right now. It's also such a simple project that it would be a good first sfo-patch for someone new to modding if they do not want to wait for me to do it! (not targeting you Nyet)
Calibrated 24 Jul, 2020 @ 12:20am 
This is AWESOME. But most of us only play with SFO these days (76%) of us to be exact...
do you know of anyone who makes sfo submods?
djdomi44 20 Jul, 2020 @ 6:17am 
could you make a mod that adds cauldron of blood(helebron mount) and sogmar battle altar( wolkmar mount)?
Captain Nyet  [author] 13 Jul, 2020 @ 10:38am 
@Jomix7 I haven't got SFO myself so I don't think that's going to happen anytime soon; i could probably make a sloppy SFO port (i'd just have to swap the building ID's) but I have no clue how balanced it would bem so I'd rather not release something like that.
Jomix7 12 Jul, 2020 @ 6:10am 
Awesome! Perhaps an SFO version?
pandaling 10 Jul, 2020 @ 5:13pm 
Nice despite me liking them on paper i never end up playing pestilens. I usually for for queek but mabye with this and your other mod ill actually get to use plague monks.