Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
It's a great mod and a great idea so always best to correct things :D But you're all good here :)
I'll let you know on anything else I see in future :P
Now just wondering spells have a colour when it's being animated and that should be able to be changed in rpfm right? Or is the animation & colours etc locked? Let's just say the spell is red with swirly bits, is it possible to change to green for example? Or would that involve changing the spell's animation/creating a new animation?
I like the sound of that heal, more she hurts the more she gets. Sounds pretty good that!