Half-Life: Alyx

Half-Life: Alyx

Atrium
26 Comments
vincent_g 16 Sep, 2022 @ 5:04am 
My playthrough ---> https://youtu.be/roDsAS4HmjU
byteframe 29 Jan, 2022 @ 12:21pm 
Loved the closeness of the scale of all this.
M@rt1n 29 Jul, 2021 @ 4:38am 
i gave you two rewards btw. Are there any follow ups from the creator. Because she/he has some good skills.
M@rt1n 29 Jul, 2021 @ 4:36am 
can you tell me what architectual style this is?
I was baffled by this atmosphere. Would like to design my future house also like that if i had enough cash ; )


Greets from Germany/Swiss:steamthumbsup:
Travelller 2 Jun, 2021 @ 7:01pm 
Sweet map - really enjoyed it - thanks for your contribution to the community :steamthumbsup::steamthumbsup:
pvd.freeman 26 May, 2021 @ 8:16am 
This is very funny: I'm an architect too - seems to be an architect-map ;-)
And yes, Worm & Leojrenrek, we need more maps with great architecture.
Actual_Artifacts 17 May, 2021 @ 12:09pm 
Fascinating! It was giving me Charles Gwathmey vibes. I hope you make more HL:A content...we need more architect creators who know a thing or two about the built environment.
Idolon  [author] 16 May, 2021 @ 12:09pm 
I'm glad you appreciated it, Leojrenrek. I'm also an architect! (Technically "architectural designer" because I'm not licensed.) I based the interior partially on the College of Design at Iowa State University, where I went to school.
Skummeh 15 Apr, 2021 @ 3:59pm 
I'm gonna echo what Leo said below about the uniqueness of the design. Very nice map: https://youtu.be/NftH1fDD5_I
Actual_Artifacts 4 Mar, 2021 @ 5:19pm 
As an architect, I really appreciated this map. HL has taken us to a lot of locations (apartments, docks, a prison, a zoo, a hospital, a church, a brewery...), but I've never seen a building quite like this in a mod. I'm still waiting for someone to do a library, or a school, or recreate the lost coast...
pvd.freeman 27 Feb, 2021 @ 1:34pm 
Very good map! Thank you for your work!
Beautiful architecture - I liked the details a lot. Challenging puzzles and fights.
The limited ammo just makes it special: make every bullet count - be very precise - spare the enemies that you don't have to kill.
I hope to see another Idolon-map :-)
Friendly Space Dog 13 Dec, 2020 @ 5:25pm 
A great, self contained map. Good puzzles, good combat. If anything, there wasn't quite enough ammo, but that did lead to having to use some "big brain thinking". Recommended
Zyntaks 11 Nov, 2020 @ 2:33pm 
I keep running out of ammo because there's like no extra pistol ammo D:
Pookaball 21 Oct, 2020 @ 4:48am 
Loved going up, loved the different resin, love that you made it all just one room, loved collecting the hidden resin, loved the wiring puzzle with the 3 cabinets, loved shooting the combine on my way down. The only bit I got stuck for a minute in was the locked door, didn't figure out I had to jump down through the destroed floor
Mettle Meek 12 Aug, 2020 @ 5:37am 
@a survivor with too much paint
Don't know if you plan to polish this map further, but there's a box that's accidentally 2 boxes:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2195129955
Mettle Meek 11 Aug, 2020 @ 7:37am 
This was really good! 👍
Willhart 11 Aug, 2020 @ 6:16am 
Very nice map. I made a video for it here:
https://www.youtube.com/watch?v=vphPC4DHqPc
PrivateHorseLegs 5 Aug, 2020 @ 4:05pm 
Fantastic work there, my man! Really neat map with a unique layout to gameplay and level design, while also keeping the theme to the competition!
Red_Go 4 Aug, 2020 @ 11:10pm 
It was very interesting map. As 'One room' concept,tthe overall map structure was quite impressive, it didn't feel like just one room.
CalvinCrack 4 Aug, 2020 @ 8:24pm 
I had a lot of fun with this, nice work.
Frayo 4 Aug, 2020 @ 11:40am 
This was great, I enjoyed it a ton. But I felt like you've put just barely enough ammo into the level. A little more would've been welcome.
doodle 31 Jul, 2020 @ 12:10pm 
Lastly, sorry for all the comments lol, this type of level design at night with the right lighting would be super cool!!
doodle 31 Jul, 2020 @ 12:08pm 
Also the puzzles were a perfect level of challenge as they actually required some thinking!
doodle 31 Jul, 2020 @ 12:07pm 
Awesome!!! The level design was fantastic and superbly unique, I haven't seen a map quite like this. The verticality made for an epic combine fight! I'd love to see more unique maps with a vibe like this because Sulfuric is right there's something extra special in this. Great job and looking forward to whatever you put out next :D
Sulfuric//Cautery 30 Jul, 2020 @ 11:19pm 
Very cool space, liked the vibe of it. Combat worked well with the environment. I liked that the speaker in the upstairs wiring puzzle was just nice ambient noise haha, totally assumed it was an alarm since it usually is. Hope you make more maps!
Skummeh 28 Jul, 2020 @ 4:25pm 
Nice little map! It had a nice amount of varied features from combat to puzzles. I definitely enjoyed it, though it and probably a lot of other one room maps won't have as much replayability.