Garry's Mod

Garry's Mod

Obese male [HITGROUPS TTT]
15 Comments
Humu-humu-nuku-nuku-apua'a 18 Jul, 2020 @ 9:33pm 
Will do!
Freko  [author] 18 Jul, 2020 @ 5:38pm 
Search Winewald TTT
Humu-humu-nuku-nuku-apua'a 18 Jul, 2020 @ 3:52pm 
If you and company are hosting a public TTT server, I could check it out sometime later when I have time. Currently helping with file management for another community (Devinity).

That, and it'd be a kick to finally see Obese Male in action.
Humu-humu-nuku-nuku-apua'a 18 Jul, 2020 @ 1:06pm 
For sure! Thank you very much -- I learned something quite important, no less!

I noticed this addon last evening while perusing the list, but wanted to approach politely and with understanding.
Humu-humu-nuku-nuku-apua'a 18 Jul, 2020 @ 1:06pm 
No worries, your English has been good. : ]
Freko  [author] 18 Jul, 2020 @ 1:01pm 
Sorry if you don't understand something, I don't really speak English.
Freko  [author] 18 Jul, 2020 @ 1:00pm 
Hopefully it will serve to improve your models!
I did not expect such a good response from you, much less that I could help you. Not everyone sees the positive things and sees it as "a robbery".
Humu-humu-nuku-nuku-apua'a 18 Jul, 2020 @ 12:52pm 
Thank you for attention into the matter. Frankly, I will need to do the same for two other addons after this revelation of [specifying] the hitbox groups.
Humu-humu-nuku-nuku-apua'a 18 Jul, 2020 @ 12:50pm 
Hey Freko,

It's not a problem, but appreciate your keen attention to what was missing (and an important component at that!). Yah, I don't want to trouble anyone with having to waste space on their end to buttress something objectively trivial (some might need it, others not so much).
Freko  [author] 18 Jul, 2020 @ 12:37pm 
I will probably remove this plugin from the workshop tomorrow, when they change the server addon or at least I will hide it.
Freko  [author] 18 Jul, 2020 @ 12:34pm 
Oh thanks. I never thought you were going to write to me. If you already edited the addon to work well in ttt, this addon is no longer really necessary, I only did it for a server since it seemed to us a good model, but the hitbox prevented us from putting it on the server. Thanks for understanding!
Humu-humu-nuku-nuku-apua'a 18 Jul, 2020 @ 12:54am 
***Update: Hotfix released.***

Using an unedited copy of OB:DE I made the necessary group designations for the TTT hitboxes.
Humu-humu-nuku-nuku-apua'a 17 Jul, 2020 @ 11:51pm 
Update: Found where to change the groups. Holy crap, that's been overlooked for some time.

Will update legacy pack, pronto.
Humu-humu-nuku-nuku-apua'a 17 Jul, 2020 @ 11:27pm 
https://i.gyazo.com/102eda1fd96849706e548909b416ab55.mp4

Seems like it's working, though didn't manage to get the colored boxes to show with 'Hit Boxes (Ctrl+H)'.
Humu-humu-nuku-nuku-apua'a 17 Jul, 2020 @ 11:21pm 
Heya! Apologies for the inconvenience with the faulty TTT hitboxes. For your and others' convenience I can make a hot fix to remedy the hitgroup (?) issue so that excessive addons don't need to be created.

I utilized the Hitbox Render addon (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=219747243) to test working configurations. I know the basics of TTT configurations, but might still be unaware of the presumed break. Looking in the QC file, but would be open to pointers.