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@TheRebornAce No promises on changing the sound. If I find better one that I would like and will be able to convert into propper format, it may eventually happen.
Not spawning drones after a raid notification is not intentional and I will try to investigate.
@Abisius only ship, that was allowed to spawn on Pertam (and Alien planet, Omicron, etc.) and fell immediately, was Graf, witch should handle even more than 2g. It was happening because some moron cultist forgot tanks on stockpile. H2 generator masked that fact by keeping thrusters alive, but without sufficient suply of hydrogen to fly. This mistake was now fixed. I dind't find any problems with other ships.
@The Erubian Warlord CULT is not using any inhibitors.
@Rooster No plans for AI Enabled.
@Dalten thank you.
As "better late than never", here are some answers:
@Dalten I'm fine shitting my pants. At least it won't kill me lolol. Raising my blood pressure and heart rate...not so much.
on pertam (1.2g) and alien planet (1.1g) they cant handle the planetary gravity and just crash into the planet :(
could you please do somethign about cult ships falling out of the sky of pertram.
pertrams 1.2g seems to be to much for them to keep flying causing them to basically go down in a 45° toward the surface.
the moment they crash down they are basically just scrap that can be taken without any countermeasures.
I don't know if this can be easily adjusted with their AI, but sounds like it would be difficult. The bullet drop Keen implemented is absurdly unrealistic. Trying to shoot the same drone with a rifle while zoomed in, I have to aim so far above the drone that my gun completely blocks the drone by a lot. And being able to see the bullet tracers curve down sharply immediately after it leaves the barrel makes no sense. I really hope they change this. I was on a 1.5g planet tho so ofc is slightly less bad on a 1g planet.
Some screenshots if interested.
https://photos.app.goo.gl/u6MvPEXFRK7986Je6
Thanks
As a bonus, there is one new ship.
The exact line is "
3D sound 'targetWarning', 'D:\STEAM GAME LIBRARY\steamapps\workshop\content\244850\2169237583\Audio\targetWarning.xwm' must be in mono, got 2 channels
"
Excellent mod :D
Came through with a salvage vehicle the next day. Good stuff. Love what we can get from Space Engineers with mods nowadays.
good job man!